Player Matchup

Mulan
Mulan
GLAZEMINT
Mulan
Level 89
God Stats
21W - 27L
1,572 SR
Queue Stats
33W - 37L
1,490 Elo+
Solo
Ymir
Ymir
Johula13
Ymir
Level 127
God Stats
0W - 2L
1,310 SR
Queue Stats
95W - 84L
1,611 Elo+
Solo
Hachiman
Hachiman
MFMELO
Hachiman
Level 124
God Stats
4W - 2L
1,737 SR
Queue Stats
180W - 157L
1,523 Elo+
Party 1
Skadi
Skadi
Snydayy
Skadi
Level 136
God Stats
1W - 3L
1,600 SR
Queue Stats
115W - 100L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Δειmοs
Nu Wa
Level 156
God Stats
6W - 5L
1,520 SR
Queue Stats
167W - 164L
1,488 Elo+
Party 1
Team Averages
Level 126
1,548 SR
1,527 Elo+

VS

Team Averages
Level 117
1,452 SR
1,462 Elo+
Jing Wei
Jing Wei
Bladethakings
Jing Wei
Level 85
God Stats
2W - 1L
1,224 SR
Queue Stats
50W - 59L
1,428 Elo+
Party 2
Ra
Ra
Froman__
Ra
Level 107
God Stats
3W - 2L
1,397 SR
Queue Stats
40W - 37L
1,463 Elo+
Party 2
Loki
Loki
PROFARES
Loki
Level 191
God Stats
138W - 77L
1,682 SR
Queue Stats
462W - 419L
1,528 Elo+
Solo
Ullr
Ullr
PresentlyCookie
Ullr
Level 117
God Stats
9W - 10L
1,485 SR
Queue Stats
27W - 31L
1,414 Elo+
Party 2
Bacchus
Bacchus
jebusvidaurri
Bacchus
Level 83
God Stats
7W - 7L
1,471 SR
Queue Stats
120W - 111L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GLAZEMINT
Mulan
14
2 / 5 / 0
8,508
608
5,411
11,443
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
12
1 / 2 / 4
7,686
549
4,898
11,015
11,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
MFMELO
Hachiman
14
3 / 3 / 2
7,958
568
10,081
12,085
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Snydayy
Skadi
9
0 / 6 / 0
5,583
399
2,683
8,892
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
12
1 / 6 / 0
6,975
498
8,280
10,915
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bladethakings
Jing Wei
10
0 / 3 / 2
5,823
416
4,601
8,540
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 6
9,078
648
7,576
8,442
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
17
15 / 0 / 2
9,768
698
16,951
11,527
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 1 / 5
7,967
569
4,314
7,800
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
12
1 / 2 / 4
7,251
518
6,207
11,211
12,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
22
22
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bladethakings
Jing Wei
0
3
2
0.33
W
4
1
6
7
L
Mulan
GLAZEMINT
Mulan
2
5
0
0.4
L
Ymir
1
2
4
1.5
L
Hachiman
MFMELO
Hachiman
3
3
2
1.33
W
Loki
15
0
2
16
W
2
1
5
4.5
L
Skadi
Snydayy
Skadi
0
6
0
0
W
Bacchus
1
2
4
1.5
L
Nu Wa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,353
Damage
39,649
54,350
Taken
47,520
25,859
Mitigated
23,909
12,047
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bladethakings
Jing Wei
4,601
3,565
0
1,542
8,540
2,307
0
1,501
6,947
0
29,405
W
7,576
570
564
2,874
8,442
2,565
819
3,782
4,258
73,495
1,225
L
Mulan
GLAZEMINT
Mulan
5,411
385
0
2,182
11,443
6,052
0
734
10,709
0
53,011
L
Ymir
4,898
278
0
1,532
11,015
11,202
0
3,072
7,943
32,969
1,470
L
Hachiman
MFMELO
Hachiman
10,081
6,925
0
5,361
12,085
4,433
438
3,609
8,476
0
68,695
W
Loki
16,951
6,248
0
5,059
11,527
4,008
0
3,279
7,930
0
80,608
W
4,314
1,458
0
2,131
7,800
2,544
0
506
7,144
0
46,461
L
Skadi
Snydayy
Skadi
2,683
923
0
2,013
8,892
1,744
0
967
7,925
0
29,833
W
Bacchus
6,207
752
0
2,844
11,211
12,485
0
2,496
8,596
28,765
0
L
Nu Wa
8,280
1,898
0
959
10,915
2,428
0
5,379
5,536
39,724
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
39,887
384
Minions Killed
422
0
Camps Cleared
0
1,309,463
Distance Traveled
1,484,783
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,823
416
44
3
0
301,639
0
W
Ra
9,078
648
135
10
0
297,480
3
L
Mulan
8,508
608
94
7
0
287,583
2
L
Ymir
7,686
549
53
4
0
279,532
0
L
Hachiman
7,958
568
106
8
0
257,586
1
W
Loki
9,768
698
114
8
0
346,882
0
W
Ullr
7,967
569
90
6
0
266,852
0
L
Skadi
5,583
399
58
4
0
220,109
5
W
Bacchus
7,251
518
39
3
0
271,930
0
L
Nu Wa
6,975
498
73
5
0
264,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role