Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Roman2D
Ra
Level 61
God Stats
1W - 2L
1,674 SR
Queue Stats
153W - 362L
1,341 Elo+
Solo
Ares
Ares
Sasorikruger
Ares
Level 192
God Stats
15W - 11L
1,645 SR
Queue Stats
599W - 593L
1,500 Elo+
Solo
Ne Zha
Ne Zha
The Bxng Bus
Ne Zha
Level 148
God Stats
1W - 3L
1,622 SR
Queue Stats
137W - 151L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ynw 4L Dawg
Morgan Le Fay
Level 155
God Stats
1W - 3L
1,390 SR
Queue Stats
125W - 108L
1,572 Elo+
Party 1
Team Averages
Level 142
1,566 SR
1,485 Elo+

VS

Team Averages
Level 170
1,337 SR
1,503 Elo+
Vulcan
Vulcan
ChattyLlama
Vulcan
Level 183
God Stats
1W - 0L
1,186 SR
Queue Stats
38W - 47L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
MiyuValkyrie
Heimdallr
Level 154
God Stats
1W - 2L
1,317 SR
Queue Stats
223W - 210L
1,489 Elo+
Solo
Freya
Freya
SexyShooting
Freya
Level 159
God Stats
1W - 1L
1,334 SR
Queue Stats
13W - 20L
1,510 Elo+
Party 2
Terra
Terra
ZonaCat833
Terra
Level 200
God Stats
4W - 5L
1,350 SR
Queue Stats
839W - 837L
1,506 Elo+
Solo
Khepri
Khepri
lordmeadow
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 3 / 6
8,149
815
3,835
8,365
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 9
7,027
703
6,723
6,785
2,402
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 5
7,095
710
4,753
12,410
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
13
0 / 4 / 7
7,234
723
11,441
8,310
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Ynw 4L Dawg
Morgan Le Fay
16
6 / 2 / 3
9,222
922
12,770
9,934
3,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
7 / 2 / 10
9,221
922
18,989
7,981
4,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MiyuValkyrie
Heimdallr
16
2 / 2 / 16
9,021
902
8,536
13,183
7,290
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 7
9,588
959
9,043
8,160
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
12
1 / 3 / 9
8,419
842
2,916
13,546
15,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Khepri
lordmeadow
Khepri
15
2 / 3 / 14
8,454
845
3,880
12,529
16,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
10
Kills
19
19
Deaths
11
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
6
2
W
Vulcan
7
2
10
6
W
Heimdallr
MiyuValkyrie
Heimdallr
2
2
16
5
L
0
4
9
1.13
L
1
6
5
0.58
W
7
1
7
10.5
L
Ne Zha
0
4
7
0.88
L
Morgan Le Fay
Ynw 4L Dawg
Morgan Le Fay
6
2
3
3.75
W
Terra
1
3
9
1.83
W
Khepri
lordmeadow
Khepri
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,522
Damage
43,364
45,804
Taken
55,399
24,414
Mitigated
47,406
11,572
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,835
1,597
250
1,917
8,365
2,849
0
6,166
2,199
0
15,922
W
Vulcan
18,989
219
173
180
7,981
4,230
1,216
3,927
4,010
36,444
620
W
Heimdallr
MiyuValkyrie
Heimdallr
8,536
2,147
1,014
2,137
13,183
7,290
3,711
6,964
6,075
0
20,881
L
6,723
767
2,735
1,493
6,785
2,402
0
5,731
1,054
15,587
449
L
4,753
59
140
823
12,410
11,882
0
9,591
2,819
6,985
0
W
9,043
3,442
0
1,775
8,160
4,062
821
3,093
5,067
14,542
446
L
Ne Zha
11,441
636
0
484
8,310
3,569
0
5,469
2,841
0
28,552
L
Morgan Le Fay
Ynw 4L Dawg
Morgan Le Fay
12,770
508
665
3,065
9,934
3,712
0
7,307
2,627
25,449
922
W
Terra
2,916
258
11,229
5,271
13,546
15,547
722
3,931
9,523
7,253
973
W
Khepri
lordmeadow
Khepri
3,880
226
43
170
12,529
16,277
760
5,457
6,888
14,385
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
44,703
100
Minions Killed
114
0
Camps Cleared
0
913,646
Distance Traveled
1,001,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,149
815
29
3
0
182,447
0
W
Vulcan
9,221
922
31
3
0
233,796
0
W
Heimdallr
9,021
902
35
4
0
208,392
0
L
Ra
7,027
703
20
2
0
175,476
0
L
Ares
7,095
710
1
0
0
195,119
0
W
Freya
9,588
959
20
2
0
201,339
0
L
Ne Zha
7,234
723
19
2
0
162,099
0
L
Morgan Le Fay
9,222
922
31
3
0
198,505
0
W
Terra
8,419
842
15
2
0
191,967
0
W
Khepri
8,454
845
13
1
0
165,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role