Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DontBanMyNameDam
Chernobog
Level 68
God Stats
2W - 3L
1,400 SR
Queue Stats
67W - 68L
1,469 Elo+
Solo
Osiris
Osiris
Mercib
Osiris
Level 61
God Stats
11W - 5L
1,663 SR
Queue Stats
125W - 133L
1,534 Elo+
Solo
Mercury
Mercury
Mercy 517
Mercury
Level 84
God Stats
14W - 11L
1,550 SR
Queue Stats
18W - 23L
1,452 Elo+
Solo
Ares
Ares
myzxi
Ares
Level 124
God Stats
1W - 1L
1,269 SR
Queue Stats
9W - 16L
1,361 Elo+
Solo
Team Averages
Level 91
1,476 SR
1,463 Elo+

VS

Team Averages
Level 120
1,447 SR
1,455 Elo+
Chronos
Chronos
BildoSagginz
Chronos
Level 134
God Stats
2W - 3L
1,512 SR
Queue Stats
521W - 524L
1,397 Elo+
Solo
Sobek
Sobek
FadedPhoenix892
Sobek
Level 148
God Stats
0W - 1L
1,617 SR
Queue Stats
43W - 41L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
ItsTimmur
Guan Yu
Level 101
God Stats
0W - 1L
1,398 SR
Queue Stats
13W - 17L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Psychadelic145
Ah Puch
Level 109
God Stats
27W - 28L
1,478 SR
Queue Stats
290W - 280L
1,481 Elo+
Solo
Susano
Susano
stompanya
Susano
Level 109
God Stats
0W - 2L
1,233 SR
Queue Stats
75W - 66L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 1
6,611
509
4,853
4,353
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
6
0 / 3 / 0
4,725
363
1,723
3,712
946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Mercib
Osiris
12
2 / 2 / 0
7,384
568
7,096
9,907
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Mercy 517
Mercury
11
1 / 3 / 2
6,097
469
2,872
8,418
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
myzxi
Ares
1
0 / 0 / 0
3,891
299
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BildoSagginz
Chronos
2
0 / 0 / 0
4,259
328
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 0 / 3
6,995
538
2,378
9,070
6,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
ItsTimmur
Guan Yu
13
1 / 2 / 3
6,925
533
4,921
10,115
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 2
7,395
569
4,275
5,878
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
stompanya
Susano
15
7 / 0 / 1
8,266
636
6,145
10,828
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
L
Chronos
BildoSagginz
Chronos
0
0
0
0
W
Chernobog
0
3
0
0
L
1
0
3
2.5
L
Guan Yu
ItsTimmur
Guan Yu
1
2
3
1.25
W
Osiris
Mercib
Osiris
2
2
0
1
W
Mercury
Mercy 517
Mercury
1
3
2
0.67
L
0
2
2
0.5
W
Ares
myzxi
Ares
0
0
0
0
L
Susano
stompanya
Susano
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
17,719
26,390
Taken
35,891
13,690
Mitigated
20,201
3,291
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,853
86
0
219
4,353
1,194
0
2,382
1,725
44,496
0
L
Chronos
BildoSagginz
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
1,723
1,299
0
379
3,712
946
0
1,338
2,374
0
12,303
L
2,378
406
0
3,234
9,070
6,359
594
863
8,207
24,631
2,246
L
Guan Yu
ItsTimmur
Guan Yu
4,921
1,144
220
2,773
10,115
8,082
0
601
8,648
0
39,707
W
Osiris
Mercib
Osiris
7,096
2,030
0
2,183
9,907
8,991
0
944
8,914
0
49,031
W
Mercury
Mercy 517
Mercury
2,872
1,294
0
510
8,418
2,559
0
1,457
6,752
0
38,803
L
4,275
102
0
1,484
5,878
2,055
1,087
1,981
3,854
53,207
443
W
Ares
myzxi
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Susano
stompanya
Susano
6,145
1,988
0
5,976
10,828
3,705
0
1,495
9,300
0
56,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
33,840
257
Minions Killed
318
0
Camps Cleared
0
891,914
Distance Traveled
1,090,759
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,611
509
78
6
0
255,768
2
L
Chronos
4,259
328
0
0
0
0
0
W
Chernobog
4,725
363
22
2
0
111,905
1
L
Sobek
6,995
538
34
3
0
260,943
2
L
Guan Yu
6,925
533
72
6
0
285,328
2
W
Osiris
7,384
568
92
7
0
226,474
0
W
Mercury
6,097
469
65
5
0
297,293
0
L
Ah Puch
7,395
569
108
8
0
248,446
0
W
Ares
3,891
299
0
0
0
474
0
L
Susano
8,266
636
104
8
0
296,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role