Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AgtAnderson
Medusa
Level 41
God Stats
28W - 14L
1,685 SR
Queue Stats
146W - 149L
1,559 Elo+
Party 1
Ra
Ra
BiLLyHho
Ra
Level 11
God Stats
5W - 8L
1,433 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 2
Bastet
Bastet
DarkSamurai213
Bastet
Level 9
God Stats
11W - 16L
1,443 SR
Queue Stats
15W - 27L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
notasmurf518
Kukulkan
Level 4
God Stats
2W - 0L
1,723 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 1
Team Averages
Level 27
1,557 SR
1,478 Elo+

VS

Team Averages
Level 39
1,373 SR
1,362 Elo+
Neith
Neith
CAIN-W96
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 143L
1,469 Elo+
Solo
Ares
Ares
MATTYiCE096
Ares
Level 19
God Stats
4W - 7L
1,112 SR
Queue Stats
4W - 7L
1,151 Elo+
Party 3
Nu Wa
Nu Wa
RyBreadxo716
Nu Wa
Level 18
God Stats
4W - 10L
1,219 SR
Queue Stats
4W - 10L
1,238 Elo+
Party 3
Odin
Odin
TTV Ccaps716
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,502 Elo+
Party 3
Sol
Sol
WreckNShilt
Sol
Level 40
God Stats
84W - 78L
1,534 SR
Queue Stats
152W - 155L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 7
6,519
1,304
5,648
8,671
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
12
3 / 2 / 7
6,913
1,383
9,364
3,487
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 8
6,606
1,321
5,502
3,266
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
6,574
1,315
4,103
2,273
788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
notasmurf518
Kukulkan
12
2 / 0 / 7
7,188
1,438
5,403
773
294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

391

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CAIN-W96
Neith
11
1 / 1 / 2
6,421
1,284
4,512
4,599
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
0 / 5 / 3
6,389
1,278
2,125
10,747
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 2
6,227
1,245
4,956
7,129
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 1
5,924
1,185
3,811
9,554
4,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,394
1,079
406
478
105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
12
Kills
3
3
Deaths
12
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
7
5.5
W
Medusa
3
2
7
3.25
W
2
1
8
6
L
Neith
CAIN-W96
Neith
1
1
2
2
W
3
0
4
5
L
0
5
3
0.3
L
1
4
2
0.5
L
1
2
1
0.75
L
0
0
1
0.5
W
Kukulkan
notasmurf518
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
15,810
18,470
Taken
32,507
11,477
Mitigated
19,130
3,832
Healing
1,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,648
1,205
0
1,820
8,671
8,039
0
3,279
5,392
0
17,396
W
Medusa
9,364
3,824
0
289
3,487
1,103
0
1,380
2,107
0
16,241
W
5,502
376
1,044
384
3,266
1,253
0
1,374
1,892
11,538
0
L
Neith
CAIN-W96
Neith
4,512
2,079
0
677
4,599
1,625
0
1,493
3,047
0
25,586
W
4,103
1,062
0
265
2,273
788
0
1,022
1,251
0
6,270
L
2,125
116
0
456
10,747
10,025
0
4,221
6,378
3,779
0
L
4,956
1,153
0
0
7,129
2,388
0
2,730
4,188
11,313
0
L
3,811
1,125
0
0
9,554
4,987
0
2,109
7,302
0
10,496
L
406
192
0
125
478
105
0
132
346
2,133
0
W
Kukulkan
notasmurf518
Kukulkan
5,403
113
0
30
773
294
0
432
341
26,829
1,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
30,355
125
Minions Killed
79
6
Camps Cleared
3
551,714
Distance Traveled
442,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,519
1,304
21
4
0
110,031
0
W
Medusa
6,913
1,383
14
3
2
106,589
0
W
Ra
6,606
1,321
25
5
1
117,159
0
L
Neith
6,421
1,284
48
10
1
100,840
0
W
Bastet
6,574
1,315
8
2
0
108,722
0
L
Ares
6,389
1,278
1
0
0
99,370
0
L
Nu Wa
6,227
1,245
18
4
1
99,518
0
L
Odin
5,924
1,185
11
2
0
110,958
0
L
Sol
5,394
1,079
1
0
1
32,266
0
W
Kukulkan
7,188
1,438
57
11
3
109,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role