Player Matchup

Bastet
Bastet
GROOVeDOOM
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzBananaMan
Cu Chulainn
Level 53
God Stats
0W - 2L
1,435 SR
Queue Stats
101W - 94L
1,303 Elo+
Party 1
Nu Wa
Nu Wa
kacierenee
Nu Wa
Level 16
God Stats
1W - 8L
1,202 SR
Queue Stats
14W - 21L
1,058 Elo+
Party 1
Team Averages
Level 45
1,379 SR
1,185 Elo+

VS

Team Averages
Level 52
1,510 SR
1,361 Elo+
Jormungandr
Jormungandr
Blue Lagoon5202
Jormungandr
Level 58
God Stats
61W - 36L
1,533 SR
Queue Stats
76W - 65L
1,312 Elo+
Solo
Artemis
Artemis
Villanelle9833
Artemis
Level 43
God Stats
18W - 12L
1,549 SR
Queue Stats
192W - 204L
1,325 Elo+
Solo
Nu Wa
Nu Wa
ViperineFever
Nu Wa
Level 54
God Stats
21W - 31L
1,448 SR
Queue Stats
245W - 243L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GROOVeDOOM
Bastet
8
0 / 1 / 0
5,771
641
1,018
2,412
479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ItzBananaMan
Cu Chulainn
11
0 / 5 / 0
6,503
723
4,475
12,339
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
0 / 5 / 0
6,541
727
4,412
6,926
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blue Lagoon5202
Jormungandr
13
3 / 0 / 4
7,963
885
4,669
6,079
4,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 3
8,084
898
4,075
4,010
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
6 / 0 / 4
9,091
1,010
9,569
4,171
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blue Lagoon5202
Jormungandr
3
0
4
5
L
Bastet
GROOVeDOOM
Bastet
0
1
0
0
L
Cu Chulainn
ItzBananaMan
Cu Chulainn
0
5
0
0
W
2
0
3
3.5
W
6
0
4
8
L
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
18,313
21,677
Taken
14,260
7,623
Mitigated
6,665
692
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blue Lagoon5202
Jormungandr
4,669
771
140
2,223
6,079
4,278
617
1,686
3,991
16,983
267
L
Bastet
GROOVeDOOM
Bastet
1,018
124
0
301
2,412
479
0
1,126
1,107
0
2,475
L
Cu Chulainn
ItzBananaMan
Cu Chulainn
4,475
1,252
0
391
12,339
5,749
0
7,792
4,168
0
16,639
W
4,075
1,670
0
252
4,010
1,169
1,760
1,095
2,592
0
22,673
W
9,569
3,118
102
562
4,171
1,218
1,106
1,175
2,756
33,550
0
L
Nu Wa
4,412
1,432
0
0
6,926
1,395
0
4,064
2,431
20,264
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,815
Gold Earned
25,138
55
Minions Killed
122
0
Camps Cleared
0
332,484
Distance Traveled
496,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,963
885
33
4
0
178,474
0
L
Bastet
5,771
641
1
0
0
61,808
0
L
Cu Chulainn
6,503
723
19
2
0
141,891
0
W
Artemis
8,084
898
45
5
0
141,076
0
W
Nu Wa
9,091
1,010
44
5
0
177,002
0
L
Nu Wa
6,541
727
35
4
0
128,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role