Player Matchup

Kuzenbo
Kuzenbo
G0get4
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Solo
Zeus
Zeus
Kakacruz7
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
P5YCH0N4UT83
Chronos
Level 157
God Stats
3W - 1L
1,799 SR
Queue Stats
317W - 295L
1,471 Elo+
Solo
Amaterasu
Amaterasu
VivixSantiego
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Da Ji
Da Ji
fefe_svxz
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 44
1,560 SR
1,480 Elo+

VS

Team Averages
Level 104
1,512 SR
1,599 Elo+
Fenrir
Fenrir
Ronaldinho31
Fenrir
Level 98
God Stats
1W - 1L
1,211 SR
Queue Stats
132W - 116L
1,507 Elo+
Solo
Janus
Janus
Sary10
Janus
Level 155
God Stats
23W - 2L
1,874 SR
Queue Stats
1,015W - 185L
1,938 Elo+
Party 2
Neith
Neith
elbrins
Neith
Level 159
God Stats
14W - 5L
1,916 SR
Queue Stats
1,292W - 328L
1,901 Elo+
Party 2
Anubis
Anubis
eylwain123123
Anubis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 1
Khepri
Khepri
lilghosties
Khepri
Level 77
God Stats
1W - 1L
1,058 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
G0get4
Kuzenbo
13
0 / 5 / 2
6,989
699
3,490
11,751
11,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
13
1 / 11 / 2
6,904
690
7,243
11,879
2,917
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
P5YCH0N4UT83
Chronos
14
1 / 4 / 2
7,152
715
6,379
9,669
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
VivixSantiego
Amaterasu
13
3 / 6 / 1
7,627
763
3,792
13,893
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
fefe_svxz
Da Ji
9
0 / 8 / 3
6,021
602
946
9,342
3,333
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 25
8,608
861
6,677
11,028
11,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Sary10
Janus
17
7 / 0 / 23
9,642
964
9,665
5,112
2,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
elbrins
Neith
17
11 / 0 / 14
10,011
1,001
14,988
7,936
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 3 / 16
9,763
976
19,448
10,632
6,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
1 / 1 / 25
8,979
898
2,703
9,462
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
137
5
Kills
34
34
Deaths
6
10
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
G0get4
Kuzenbo
0
5
2
0.2
L
Zeus
1
11
2
0.18
L
Chronos
P5YCH0N4UT83
Chronos
1
4
2
0.5
W
Fenrir
3
2
25
7.75
W
Janus
Sary10
Janus
7
0
23
18.5
L
Amaterasu
VivixSantiego
Amaterasu
3
6
1
0.58
W
Neith
elbrins
Neith
11
0
14
18
W
12
3
16
6.67
L
Da Ji
fefe_svxz
Da Ji
0
8
3
0.19
W
Khepri
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
53,481
56,534
Taken
44,170
31,382
Mitigated
31,210
7,388
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
G0get4
Kuzenbo
3,490
1,192
1,477
1,474
11,751
11,733
0
7,557
4,194
5,974
486
L
Zeus
7,243
1,595
0
0
11,879
2,917
0
6,057
5,822
20,983
0
L
Chronos
P5YCH0N4UT83
Chronos
6,379
765
702
1,424
9,669
2,751
0
4,564
5,105
20,104
0
W
Fenrir
6,677
1,907
893
2,286
11,028
11,667
1,158
2,889
8,098
0
10,171
W
Janus
Sary10
Janus
9,665
172
522
448
5,112
2,082
941
2,578
2,534
31,315
0
L
Amaterasu
VivixSantiego
Amaterasu
3,792
779
46
2,015
13,893
10,648
0
8,639
5,254
0
6,536
W
Neith
elbrins
Neith
14,988
3,617
1,637
2,967
7,936
3,495
2,081
3,541
4,309
0
31,617
W
19,448
1,162
0
2,901
10,632
6,193
674
4,358
6,118
30,203
0
L
Da Ji
fefe_svxz
Da Ji
946
291
0
250
9,342
3,333
0
4,999
4,343
0
1,390
W
Khepri
2,703
136
3,420
2,737
9,462
7,773
260
3,376
5,969
6,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
47,003
75
Minions Killed
131
0
Camps Cleared
0
704,165
Distance Traveled
913,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,989
699
9
1
0
139,196
0
L
Zeus
6,904
690
25
3
0
114,772
0
L
Chronos
7,152
715
32
3
0
186,653
0
W
Fenrir
8,608
861
8
1
0
195,731
0
W
Janus
9,642
964
50
5
0
189,060
0
L
Amaterasu
7,627
763
9
1
0
146,576
0
W
Neith
10,011
1,001
38
4
0
179,284
0
W
Anubis
9,763
976
26
3
0
155,888
0
L
Da Ji
6,021
602
0
0
0
116,968
0
W
Khepri
8,979
898
9
1
0
193,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role