Player Matchup

Apollo
Apollo
Bezurck
Apollo
Level 128
God Stats
16W - 13L
1,648 SR
Queue Stats
76W - 59L
1,571 Elo+
Solo
Artio
Artio
DuckNation26
Artio
Level 125
God Stats
4W - 5L
1,452 SR
Queue Stats
47W - 26L
1,772 Elo+
Solo
Kukulkan
Kukulkan
Kikyō
Kukulkan
Level 122
God Stats
17W - 5L
1,694 SR
Queue Stats
155W - 146L
1,476 Elo+
Solo
Ra
Ra
probablyprobably
Ra
Level 146
God Stats
1W - 1L
1,231 SR
Queue Stats
50W - 54L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
scarples
Sun Wukong
Level 144
God Stats
1W - 0L
1,511 SR
Queue Stats
147W - 134L
1,564 Elo+
Solo
Team Averages
Level 133
1,507 SR
1,579 Elo+

VS

Team Averages
Level 189
1,516 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mk ultra4043
Cerberus
Level 123
God Stats
20W - 21L
1,603 SR
Queue Stats
567W - 497L
1,590 Elo+
Solo
Eset
Eset
TheNmesis29
Eset
Level 147
God Stats
2W - 2L
1,496 SR
Queue Stats
84W - 86L
1,550 Elo+
Solo
Bacchus
Bacchus
gurisp
Bacchus
Level 216
God Stats
28W - 36L
1,482 SR
Queue Stats
475W - 444L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bezurck
Apollo
11
1 / 1 / 3
5,816
582
3,606
6,490
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,597
560
5,174
8,295
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Kikyō
Kukulkan
11
4 / 0 / 1
6,356
636
4,820
3,150
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 5
5,822
582
3,564
7,238
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
scarples
Sun Wukong
11
4 / 1 / 3
6,069
607
5,815
8,378
4,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 0
5,817
582
4,589
4,785
1,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
 
The Morrigan
10
0 / 4 / 2
5,315
532
2,649
7,028
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Mk ultra4043
Cerberus
11
2 / 2 / 0
6,329
633
5,761
11,193
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,731
573
2,915
4,876
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
gurisp
Bacchus
8
0 / 3 / 1
4,859
486
2,598
7,783
4,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
L
The Morrigan
 
The Morrigan
0
4
2
0.25
W
Apollo
Bezurck
Apollo
1
1
3
2.5
W
1
1
0
1
W
Kukulkan
Kikyō
Kukulkan
4
0
1
4.5
L
Cerberus
Mk ultra4043
Cerberus
2
2
0
1
L
0
1
0
0
L
Bacchus
gurisp
Bacchus
0
3
1
0.17
W
1
1
5
3.5
W
Sun Wukong
scarples
Sun Wukong
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
18,512
33,551
Taken
35,665
13,957
Mitigated
12,518
14,564
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,589
1,353
0
2,405
4,785
1,371
88
0
4,785
0
45,650
L
The Morrigan
 
The Morrigan
2,649
394
0
2,083
7,028
1,984
0
1,040
5,881
29,869
1,065
W
Apollo
Bezurck
Apollo
3,606
1,766
0
3,005
6,490
2,372
616
1,616
4,874
0
45,319
W
5,174
734
0
5,401
8,295
3,732
0
3,902
3,997
30,674
0
W
Kukulkan
Kikyō
Kukulkan
4,820
675
0
838
3,150
873
0
2,236
868
44,137
1,240
L
Cerberus
Mk ultra4043
Cerberus
5,761
697
0
5,220
11,193
3,492
0
7,024
3,658
35,566
1,635
L
2,915
421
0
1,180
4,876
1,276
0
2,966
1,910
45,575
0
L
Bacchus
gurisp
Bacchus
2,598
160
0
1,906
7,783
4,395
0
1,617
6,166
10,780
0
W
3,564
680
310
1,968
7,238
2,394
0
2,254
4,936
40,160
1,466
W
Sun Wukong
scarples
Sun Wukong
5,815
1,298
0
3,042
8,378
4,586
0
3,166
5,184
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
28,051
340
Minions Killed
348
0
Camps Cleared
0
1,036,516
Distance Traveled
970,177
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,817
582
84
8
0
183,314
1
L
The Morrigan
5,315
532
62
6
0
189,173
0
W
Apollo
5,816
582
87
9
0
181,073
2
W
Artio
5,597
560
64
6
0
208,272
2
W
Kukulkan
6,356
636
85
9
0
210,935
4
L
Cerberus
6,329
633
92
9
0
174,635
0
L
Eset
5,731
573
99
10
0
220,185
2
L
Bacchus
4,859
486
11
1
0
202,870
6
W
Ra
5,822
582
76
8
0
214,979
0
W
Sun Wukong
6,069
607
28
3
0
221,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role