Player Matchup

Poseidon
Poseidon
Elddansurinnn
Poseidon
Level 65
God Stats
17W - 18L
1,510 SR
Queue Stats
206W - 207L
1,562 Elo+
Solo
Anhur
Anhur
MarioTwin210
Anhur
Level 110
God Stats
3W - 0L
1,589 SR
Queue Stats
73W - 90L
1,535 Elo+
Party 1
Achilles
Achilles
Miguel_angelo140
Achilles
Level 181
God Stats
3W - 4L
1,497 SR
Queue Stats
156W - 149L
1,600 Elo+
Solo
Fenrir
Fenrir
R41N NINJA
Fenrir
Level 139
God Stats
3W - 1L
1,227 SR
Queue Stats
57W - 74L
1,535 Elo+
Party 1
Athena
Athena
R41NCody
Athena
Level 118
God Stats
2W - 13L
1,747 SR
Queue Stats
38W - 59L
1,506 Elo+
Party 1
Team Averages
Level 123
1,514 SR
1,548 Elo+

VS

Team Averages
Level 138
1,478 SR
1,516 Elo+
Jing Wei
Jing Wei
Arkdesbrocolis
Jing Wei
Level 158
God Stats
5W - 3L
1,666 SR
Queue Stats
442W - 385L
1,573 Elo+
Solo
Athena
Athena
IuqirGoku
Athena
Level 149
God Stats
4W - 5L
1,558 SR
Queue Stats
473W - 425L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
LTOpoboy93
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,481 Elo+
Party 2
Mulan
Mulan
Sparx Fx
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
TheTrueTimbo
Ne Zha
Level 143
God Stats
0W - 3L
1,165 SR
Queue Stats
104W - 90L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elddansurinnn
Poseidon
14
4 / 1 / 3
8,022
669
6,836
7,150
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 1 / 1
6,649
554
1,969
6,708
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 1
7,163
597
10,224
10,238
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
R41N NINJA
Fenrir
11
1 / 0 / 4
6,193
516
6,338
7,661
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
R41NCody
Athena
12
4 / 0 / 4
6,600
550
3,494
8,378
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 2 / 0
6,720
560
4,724
7,164
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
IuqirGoku
Athena
8
0 / 1 / 0
5,079
423
2,723
7,508
4,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
11
1 / 4 / 0
6,233
519
7,383
7,583
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Sparx Fx
Mulan
11
0 / 0 / 0
5,779
482
5,470
12,766
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
12
0 / 2 / 1
6,004
500
4,076
10,153
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
2
0
0.5
W
Poseidon
Elddansurinnn
Poseidon
4
1
3
5.5
L
Athena
IuqirGoku
Athena
0
1
0
0
L
Nu Wa
1
4
0
0.25
W
0
1
1
0.5
W
0
0
1
0.5
W
Fenrir
R41N NINJA
Fenrir
1
0
4
3
W
Athena
R41NCody
Athena
4
0
4
6
L
Mulan
Sparx Fx
Mulan
0
0
0
0
L
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
24,376
40,135
Taken
45,174
21,320
Mitigated
21,139
11,437
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,724
3,045
0
2,996
7,164
2,312
0
686
6,478
0
54,262
W
Poseidon
Elddansurinnn
Poseidon
6,836
1,431
0
2,273
7,150
1,744
324
4,361
2,352
67,164
628
L
Athena
IuqirGoku
Athena
2,723
639
0
984
7,508
4,370
18
2,920
4,588
18,101
0
L
Nu Wa
7,383
1,295
0
1,823
7,583
2,346
0
4,709
2,874
47,489
0
W
1,969
689
0
2,625
6,708
2,071
605
794
5,838
0
47,305
W
10,224
1,951
0
4,136
10,238
8,558
0
738
9,424
0
55,482
W
Fenrir
R41N NINJA
Fenrir
6,338
1,501
0
914
7,661
3,085
0
993
6,522
0
40,145
W
Athena
R41NCody
Athena
3,494
849
0
1,489
8,378
5,862
22
2,211
5,893
15,572
0
L
Mulan
Sparx Fx
Mulan
5,470
826
0
4,885
12,766
8,727
0
252
12,514
0
36,323
L
Ne Zha
4,076
661
0
4,977
10,153
3,384
0
1,763
8,390
0
45,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
29,815
410
Minions Killed
356
0
Camps Cleared
0
1,248,284
Distance Traveled
1,213,034
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,720
560
97
8
0
218,007
2
W
Poseidon
8,022
669
134
11
0
229,107
5
L
Athena
5,079
423
25
2
0
291,905
4
L
Nu Wa
6,233
519
94
8
0
219,582
2
W
Anhur
6,649
554
94
8
0
229,073
2
W
Achilles
7,163
597
87
7
0
240,610
4
W
Fenrir
6,193
516
67
6
0
295,816
0
W
Athena
6,600
550
28
2
0
253,678
0
L
Mulan
5,779
482
58
5
0
227,568
2
L
Ne Zha
6,004
500
82
7
0
255,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role