Player Matchup

Susano
Susano
Diamond I
RxzzleDxzzle
Susano
Diamond I
Level 126
God Stats
19W - 12L
1,670 SR
Queue Stats
97W - 61L
2,473 MMR
Solo
Scylla
Scylla
Diamond V
Texcho
Scylla
Diamond V
Level 147
God Stats
69W - 44L
1,717 SR
Queue Stats
176W - 161L
2,079 MMR
Solo
Apollo
Apollo
Diamond IV
Verkher
Apollo
Diamond IV
Level 156
God Stats
26W - 18L
1,814 SR
Queue Stats
223W - 205L
2,224 MMR
Solo
Mulan
Mulan
Diamond IV
Veroxas
Mulan
Diamond IV
Level 127
God Stats
2W - 2L
1,612 SR
Queue Stats
190W - 166L
2,174 MMR
Solo
Fafnir
Fafnir
Diamond V
vikhang
Fafnir
Diamond V
Level 151
God Stats
59W - 37L
1,637 SR
Queue Stats
430W - 426L
2,075 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,690 SR
2,205 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,677 SR
1,995 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum I
MrCrazyRobot
Shiva
Platinum I
Level 179
God Stats
5W - 1L
1,886 SR
Queue Stats
158W - 150L
2,036 MMR
Solo
Chiron
Chiron
Platinum I
diazous
Chiron
Platinum I
Level 129
God Stats
30W - 20L
1,693 SR
Queue Stats
190W - 173L
2,001 MMR
Solo
Da Ji
Da Ji
Masters
iStarNeo
Da Ji
Masters
Level 202
God Stats
3W - 1L
1,768 SR
Queue Stats
199W - 157L
2,505 MMR
Solo
Kukulkan
Kukulkan
Platinum III
kromarroth
Kukulkan
Platinum III
Level 159
God Stats
5W - 3L
1,540 SR
Queue Stats
93W - 82L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
5 / 2 / 2
7,941
529
9,011
9,959
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Texcho
Scylla
15
1 / 1 / 1
8,708
581
1,544
4,750
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Verkher
Apollo
16
3 / 2 / 3
9,070
605
6,422
7,434
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Veroxas
Mulan
10
0 / 7 / 2
6,807
454
6,589
13,245
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
vikhang
Fafnir
11
1 / 2 / 1
7,560
504
4,537
10,263
9,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FreyaSetCthulhuMedusa

VS

Bans
LancelotCu ChulainnHachimanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 1 / 4
8,333
556
3,925
9,174
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 5
9,482
632
9,616
14,702
12,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
diazous
Chiron
15
0 / 4 / 2
8,101
540
4,500
10,100
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
iStarNeo
Da Ji
15
6 / 3 / 3
8,409
561
8,453
11,556
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
kromarroth
Kukulkan
15
3 / 1 / 1
9,207
614
4,272
4,580
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
14
14
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
4
3
W
4
1
5
6.5
L
Susano
5
2
2
3
L
Scylla
Texcho
Scylla
1
1
1
1.5
L
Apollo
Verkher
Apollo
3
2
3
2.25
L
Mulan
Veroxas
Mulan
0
7
2
0.14
W
Chiron
diazous
Chiron
0
4
2
0.25
W
Da Ji
iStarNeo
Da Ji
6
3
3
2.5
W
Kukulkan
kromarroth
Kukulkan
3
1
1
3.5
L
Fafnir
vikhang
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
30,766
45,651
Taken
50,112
23,717
Mitigated
29,128
15,025
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,925
374
4,480
4,209
9,174
6,498
128
2,502
6,638
42,151
0
W
9,616
1,909
598
5,501
14,702
12,790
0
85
14,617
0
58,418
L
Susano
9,011
2,234
0
4,419
9,959
3,583
0
704
9,209
0
57,568
L
Scylla
Texcho
Scylla
1,544
182
0
810
4,750
1,497
1,124
2,062
2,500
74,947
0
L
Apollo
Verkher
Apollo
6,422
3,049
0
3,486
7,434
2,420
992
1,056
6,378
0
79,636
L
Mulan
Veroxas
Mulan
6,589
1,148
0
3,264
13,245
6,254
0
298
12,947
0
37,699
W
Chiron
diazous
Chiron
4,500
1,417
170
1,581
10,100
3,116
0
1,328
8,658
0
72,048
W
Da Ji
iStarNeo
Da Ji
8,453
2,191
0
720
11,556
4,975
330
1,185
10,319
0
56,250
W
Kukulkan
kromarroth
Kukulkan
4,272
297
0
568
4,580
1,749
283
1,348
3,224
66,461
1,110
L
Fafnir
vikhang
Fafnir
4,537
746
0
3,046
10,263
9,963
69
3,665
6,486
21,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
43,532
512
Minions Killed
510
0
Camps Cleared
0
1,496,587
Distance Traveled
1,562,076
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,333
556
65
4
0
322,325
5
W
Shiva
9,482
632
106
7
0
308,129
4
L
Susano
7,941
529
89
6
0
352,381
0
L
Scylla
8,708
581
168
11
0
305,623
4
L
Apollo
9,070
605
158
11
0
310,907
2
L
Mulan
6,807
454
70
5
0
204,025
0
W
Chiron
8,101
540
124
8
0
287,573
2
W
Da Ji
8,409
561
70
5
0
345,393
2
W
Kukulkan
9,207
614
145
10
0
298,656
2
L
Fafnir
7,560
504
27
2
0
323,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role