Player Matchup

Sun Wukong
Sun Wukong
CallMeHorsey740
Sun Wukong
Level 7
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 1
Ne Zha
Ne Zha
Deadmanz134
Ne Zha
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
42W - 48L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
DelcoZRT
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,484 Elo+
Party 1
Anubis
Anubis
RPGodSlayer
Anubis
Level 89
God Stats
29W - 21L
1,580 SR
Queue Stats
125W - 115L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Saltybong3114
Kuzenbo
Level 97
God Stats
1W - 0L
1,239 SR
Queue Stats
86W - 70L
1,481 Elo+
Party 1
Team Averages
Level 50
1,381 SR
1,425 Elo+

VS

Team Averages
Level 63
1,457 SR
1,284 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Andhersons
Vamana
Level 26
God Stats
9W - 17L
1,452 SR
Queue Stats
74W - 104L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
MrBojillion1221
Danzaburou
Level 81
God Stats
2W - 1L
1,773 SR
Queue Stats
157W - 147L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
No_L_jusbrew
Kuzenbo
Level 34
God Stats
0W - 2L
1,216 SR
Queue Stats
12W - 30L
982 Elo+
Solo
Bacchus
Bacchus
elcheba
Bacchus
Level 44
God Stats
3W - 6L
1,342 SR
Queue Stats
156W - 179L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMeHorsey740
Sun Wukong
8
0 / 1 / 0
5,103
464
944
3,547
1,623
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
10
3 / 2 / 2
6,245
568
1,759
6,764
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
DelcoZRT
Xbalanque
10
3 / 2 / 4
6,097
554
5,315
5,663
1,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
14
8 / 1 / 3
7,995
727
7,456
5,892
2,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
9
2 / 2 / 7
5,757
523
4,387
6,753
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 5 / 0
5,594
509
2,949
7,024
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Andhersons
Vamana
8
1 / 1 / 0
4,834
439
1,324
4,164
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MrBojillion1221
Danzaburou
10
2 / 3 / 3
6,231
566
3,615
6,541
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
No_L_jusbrew
Kuzenbo
6
0 / 5 / 0
4,331
394
33
6,074
4,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
elcheba
Bacchus
8
3 / 6 / 3
5,673
516
4,661
10,760
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
0
0.4
L
Vamana
Andhersons
Vamana
1
1
0
1
W
Sun Wukong
CallMeHorsey740
Sun Wukong
0
1
0
0
W
Ne Zha
3
2
2
2
W
Xbalanque
DelcoZRT
Xbalanque
3
2
4
2.5
L
Danzaburou
MrBojillion1221
Danzaburou
2
3
3
1.17
L
Kuzenbo
No_L_jusbrew
Kuzenbo
0
5
0
0
W
Anubis
8
1
3
9.5
W
Kuzenbo
2
2
7
2.75
L
Bacchus
elcheba
Bacchus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
12,582
28,619
Taken
34,563
13,884
Mitigated
19,131
6,887
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,949
810
0
1,282
7,024
2,046
0
2,608
4,416
0
32,887
L
Vamana
Andhersons
Vamana
1,324
338
0
882
4,164
2,433
0
1,193
2,971
0
15,935
W
Sun Wukong
CallMeHorsey740
Sun Wukong
944
192
0
83
3,547
1,623
16
0
3,412
0
14,064
W
Ne Zha
1,759
510
0
1,406
6,764
2,330
238
689
6,008
0
29,033
W
Xbalanque
DelcoZRT
Xbalanque
5,315
2,889
0
903
5,663
1,620
811
1,665
3,998
0
28,815
L
Danzaburou
MrBojillion1221
Danzaburou
3,615
1,869
0
2,176
6,541
1,609
0
3,553
2,988
0
33,531
L
Kuzenbo
No_L_jusbrew
Kuzenbo
33
33
0
162
6,074
4,306
0
808
5,266
17,216
0
W
Anubis
7,456
330
0
4,255
5,892
2,381
263
190
5,702
62,113
1,680
W
Kuzenbo
4,387
1,420
0
240
6,753
5,930
0
2,150
4,603
12,111
2,003
L
Bacchus
elcheba
Bacchus
4,661
698
0
1,376
10,760
8,737
0
3,446
7,314
18,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
26,663
243
Minions Killed
220
0
Camps Cleared
0
1,068,937
Distance Traveled
892,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,594
509
65
6
0
190,051
2
L
Vamana
4,834
439
38
3
0
119,923
0
W
Sun Wukong
5,103
464
23
2
0
152,409
0
W
Ne Zha
6,245
568
50
5
0
233,983
0
W
Xbalanque
6,097
554
53
5
0
220,334
0
L
Danzaburou
6,231
566
66
6
0
199,644
2
L
Kuzenbo
4,331
394
25
2
0
166,716
1
W
Anubis
7,995
727
106
10
0
210,202
1
W
Kuzenbo
5,757
523
11
1
0
252,009
0
L
Bacchus
5,673
516
26
2
0
216,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role