Player Matchup

Hun Batz
Hun Batz
Deigles12345
Hun Batz
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 97L
1,405 Elo+
Party 2
Thoth
Thoth
FernandoNS05
Thoth
Level 123
God Stats
2W - 1L
1,364 SR
Queue Stats
161W - 161L
1,436 Elo+
Party 2
Ymir
Ymir
MaestroPiero
Ymir
Level 156
God Stats
6W - 6L
1,548 SR
Queue Stats
371W - 345L
1,493 Elo+
Solo
Cthulhu
Cthulhu
StanchMoon19821
Cthulhu
Level 61
God Stats
14W - 8L
1,596 SR
Queue Stats
58W - 72L
1,413 Elo+
Party 2
Medusa
Medusa
xandaozao gamer
Medusa
Level 66
God Stats
8W - 10L
1,469 SR
Queue Stats
70W - 79L
1,472 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,444 Elo+

VS

Team Averages
Level 148
1,448 SR
1,348 Elo+
Cupid
Cupid
NRG_obito_
Cupid
Level 142
God Stats
4W - 3L
1,412 SR
Queue Stats
320W - 421L
1,399 Elo+
Party 1
King Arthur
King Arthur
Tmntdestruidor
King Arthur
Level 144
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 11L
1,128 Elo+
Party 1
Ix Chel
Ix Chel
WickedGentleman
Ix Chel
Level 163
God Stats
0W - 3L
1,307 SR
Queue Stats
213W - 214L
1,416 Elo+
Solo
Fenrir
Fenrir
hue_mil-gral
Fenrir
Level 143
God Stats
1W - 2L
1,771 SR
Queue Stats
181W - 236L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
jaggedmichael
Sylvanus
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
310W - 406L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deigles12345
Hun Batz
7
2 / 0 / 0
3,967
661
964
2,930
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,884
814
1,064
1,085
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 1
3,787
631
38
1,308
562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,404
734
1,313
3,666
1,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,898
650
1,236
1,573
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
6
1 / 0 / 0
3,632
605
614
914
198
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
Tmntdestruidor
King Arthur
4
0 / 1 / 0
2,986
498
184
1,620
599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,298
550
0
2,134
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
6
0 / 1 / 1
3,602
600
656
2,763
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
jaggedmichael
Sylvanus
1
0 / 0 / 0
2,789
465
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Deigles12345
Hun Batz
2
0
0
2
W
1
0
1
1.5
W
0
0
1
0.5
L
Cupid
1
0
0
1
W
0
0
0
0
L
King Arthur
Tmntdestruidor
King Arthur
0
1
0
0
L
0
2
0
0
L
Fenrir
0
1
1
0.5
L
Sylvanus
jaggedmichael
Sylvanus
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,615
Damage
1,454
10,562
Taken
7,431
3,330
Mitigated
2,038
2,244
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Deigles12345
Hun Batz
964
0
0
180
2,930
881
0
0
2,930
0
22,372
W
1,064
96
0
0
1,085
244
0
0
1,085
28,638
148
W
38
0
0
332
1,308
562
0
0
1,308
10,039
1,913
L
Cupid
614
524
27
380
914
198
0
0
914
0
11,306
W
1,313
42
0
1,501
3,666
1,189
0
0
3,611
22,192
2,282
L
King Arthur
Tmntdestruidor
King Arthur
184
0
0
281
1,620
599
0
826
794
0
3,868
L
0
0
0
349
2,134
471
0
912
1,070
15,336
0
L
Fenrir
656
288
0
931
2,763
770
0
479
2,284
0
11,324
L
Sylvanus
jaggedmichael
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,236
397
0
231
1,573
454
0
0
1,573
0
18,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
16,307
222
Minions Killed
79
0
Camps Cleared
0
632,885
Distance Traveled
338,034
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,967
661
54
9
0
152,957
0
W
Thoth
4,884
814
65
11
0
116,318
0
W
Ymir
3,787
631
26
4
0
110,986
2
L
Cupid
3,632
605
21
4
0
93,341
0
W
Cthulhu
4,404
734
46
8
0
131,377
0
L
King Arthur
2,986
498
3
1
0
52,578
0
L
Ix Chel
3,298
550
29
5
0
90,751
0
L
Fenrir
3,602
600
26
4
0
101,364
0
L
Sylvanus
2,789
465
0
0
0
0
0
W
Medusa
3,898
650
31
5
0
121,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role