Player Matchup

Surtr
Surtr
DaRk HaLlOwS1
Surtr
Level 152
God Stats
2W - 2L
1,603 SR
Queue Stats
124W - 148L
1,429 Elo+
Party 1
Ravana
Ravana
DileshR
Ravana
Level 56
God Stats
20W - 30L
1,433 SR
Queue Stats
167W - 162L
1,437 Elo+
Solo
Guan Yu
Guan Yu
GamerFreak4613
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 172L
1,459 Elo+
Party 1
Neith
Neith
MasterChief8664
Neith
Level 35
God Stats
10W - 8L
1,633 SR
Queue Stats
13W - 15L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
santiavend
Nu Wa
Level 109
God Stats
11W - 7L
1,589 SR
Queue Stats
177W - 164L
1,465 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,452 Elo+

VS

Team Averages
Level 108
1,635 SR
1,453 Elo+
Athena
Athena
ITSLUIS23
Athena
Level 127
God Stats
2W - 0L
1,732 SR
Queue Stats
74W - 73L
1,442 Elo+
Party 2
Mulan
Mulan
TaterSalad72173
Mulan
Level 66
God Stats
9W - 10L
1,481 SR
Queue Stats
192W - 187L
1,451 Elo+
Solo
Raijin
Raijin
buuFU345
Raijin
Level 149
God Stats
6W - 3L
1,639 SR
Queue Stats
167W - 182L
1,395 Elo+
Solo
Thor
Thor
itsDANIEL12350
Thor
Level 123
God Stats
4W - 0L
1,836 SR
Queue Stats
64W - 57L
1,444 Elo+
Party 2
Charybdis
Charybdis
vDuvan--
Charybdis
Level 73
God Stats
3W - 2L
1,486 SR
Queue Stats
29W - 15L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,747
522
5,083
9,437
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
DileshR
Ravana
8
0 / 5 / 2
4,875
443
1,107
6,406
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 1
4,935
449
1,148
7,207
5,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
4,772
434
1,735
6,473
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
5 / 3 / 1
6,846
622
7,119
5,051
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ITSLUIS23
Athena
9
3 / 1 / 10
6,679
607
5,647
8,944
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 1
7,855
714
6,191
7,657
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
buuFU345
Raijin
11
4 / 2 / 2
6,857
623
4,215
4,630
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 2 / 2
6,933
630
2,383
9,971
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
vDuvan--
Charybdis
11
6 / 1 / 3
7,131
648
7,072
5,990
1,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
23
23
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ravana
DileshR
Ravana
0
5
2
0.2
L
0
4
1
0.13
W
Athena
ITSLUIS23
Athena
3
1
10
8
L
0
5
1
0.1
W
7
0
1
7.5
W
Raijin
buuFU345
Raijin
4
2
2
2.5
W
3
2
2
2
L
Nu Wa
5
3
1
1.83
W
Charybdis
vDuvan--
Charybdis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
25,508
34,574
Taken
37,192
14,082
Mitigated
15,935
7,401
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,083
2,308
0
1,324
9,437
4,218
0
2,214
7,223
552
26,201
L
Ravana
DileshR
Ravana
1,107
271
0
1,958
6,406
1,579
0
2,342
3,910
0
20,041
L
1,148
174
102
2,432
7,207
5,484
0
754
6,453
0
15,400
W
Athena
ITSLUIS23
Athena
5,647
1,486
167
2,910
8,944
6,085
221
837
7,955
17,000
1,057
L
1,735
643
124
811
6,473
1,721
0
862
5,611
0
20,077
W
6,191
638
0
2,513
7,657
4,187
266
790
6,725
0
56,482
W
Raijin
buuFU345
Raijin
4,215
265
0
600
4,630
1,067
346
2,363
1,976
37,794
963
W
2,383
376
0
4,759
9,971
2,809
0
2,186
7,575
0
54,757
L
Nu Wa
7,119
1,288
0
650
5,051
1,080
7
3,056
1,573
39,415
0
W
Charybdis
vDuvan--
Charybdis
7,072
4,608
110
1,457
5,990
1,787
1,492
320
5,590
0
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
35,455
217
Minions Killed
352
0
Camps Cleared
0
995,006
Distance Traveled
1,083,295
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,747
522
41
4
0
206,640
0
L
Ravana
4,875
443
38
3
0
226,937
0
L
Guan Yu
4,935
449
30
3
0
193,104
0
W
Athena
6,679
607
27
2
0
256,460
5
L
Neith
4,772
434
36
3
0
184,232
0
W
Mulan
7,855
714
83
8
0
219,352
0
W
Raijin
6,857
623
64
6
0
191,647
2
W
Thor
6,933
630
100
9
0
222,966
0
L
Nu Wa
6,846
622
72
7
0
184,093
0
W
Charybdis
7,131
648
78
7
0
192,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role