Player Matchup

Sol
Sol
Silver IV
Classicalpudding
Sol
Silver IV
Level 118
God Stats
22W - 22L
1,484 SR
Queue Stats
105W - 168L
816 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Kazamastylu
Ne Zha
Gold IV
Level 119
God Stats
25W - 23L
1,521 SR
Queue Stats
68W - 67L
1,226 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
Old-King-Bone
Cu Chulainn
Silver III
Level 121
God Stats
4W - 8L
1,536 SR
Queue Stats
106W - 167L
844 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,514 SR
962 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 196
1,444 SR
724 MMR
Kukulkan
Kukulkan
Silver IV
Mue777
Kukulkan
Silver IV
Level 154
God Stats
21W - 31L
1,371 SR
Queue Stats
130W - 185L
715 MMR
Solo
Jormungandr
Jormungandr
Silver III
badhabits4lyfe20
Jormungandr
Silver III
Level 127
God Stats
50W - 44L
1,502 SR
Queue Stats
550W - 617L
830 MMR
Party 1
Persephone
Persephone
Silver V
diaperash911
Persephone
Silver V
Level 307
God Stats
25W - 33L
1,460 SR
Queue Stats
867W - 977L
628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,143
762
6,233
9,464
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
16
4 / 2 / 5
9,646
804
11,287
10,411
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Old-King-Bone
Cu Chulainn
15
3 / 5 / 3
9,574
798
6,090
12,123
12,174
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
VulcanKuzenboAchillesCthulhuHera

VS

Bans
Nu WaSkadiAgniBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mue777
Kukulkan
17
1 / 3 / 7
10,230
853
4,687
7,537
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
badhabits4lyfe20
Jormungandr
18
7 / 4 / 2
11,014
918
12,386
17,315
13,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
diaperash911
Persephone
17
2 / 2 / 5
10,767
897
8,210
8,737
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
10
10
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Ne Zha
4
2
5
3.25
W
Kukulkan
Mue777
Kukulkan
1
3
7
1.5
L
Cu Chulainn
Old-King-Bone
Cu Chulainn
3
5
3
0.9
W
Jormungandr
badhabits4lyfe20
Jormungandr
7
4
2
2
W
Persephone
diaperash911
Persephone
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
25,283
31,998
Taken
33,589
21,028
Mitigated
18,810
5,404
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
1,746
0
2,898
9,464
4,451
259
8,003
1,259
27,721
0
L
Ne Zha
11,287
1,868
132
2,358
10,411
4,403
79
7,737
2,456
0
29,314
W
Kukulkan
Mue777
Kukulkan
4,687
143
319
1,895
7,537
2,660
841
1,558
5,945
28,180
0
L
Cu Chulainn
Old-King-Bone
Cu Chulainn
6,090
922
0
16
12,123
12,174
0
8,706
3,173
0
25,227
W
Jormungandr
badhabits4lyfe20
Jormungandr
12,386
2,147
0
4,650
17,315
13,840
551
3,159
14,107
33,682
268
W
Persephone
diaperash911
Persephone
8,210
146
0
3,339
8,737
2,310
1,177
1,577
7,108
37,506
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
32,011
127
Minions Killed
168
0
Camps Cleared
0
604,223
Distance Traveled
630,475
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,143
762
55
5
0
207,143
1
L
Ne Zha
9,646
804
34
3
0
206,612
0
W
Kukulkan
10,230
853
56
5
0
184,105
0
L
Cu Chulainn
9,574
798
38
3
0
190,468
0
W
Jormungandr
11,014
918
45
4
0
204,418
0
W
Persephone
10,767
897
67
6
0
241,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role