Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Awrangee
Janus
Level 151
God Stats
8W - 15L
1,365 SR
Queue Stats
553W - 575L
1,479 Elo+
Solo
Merlin
Merlin
Beothen95
Merlin
Level 124
God Stats
12W - 19L
1,417 SR
Queue Stats
757W - 785L
1,588 Elo+
Party 1
Vulcan
Vulcan
DemFailem
Vulcan
Level 156
God Stats
2W - 1L
1,541 SR
Queue Stats
171W - 182L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
jositopumamech
Gilgamesh
Level 127
God Stats
3W - 8L
1,199 SR
Queue Stats
249W - 251L
1,514 Elo+
Solo
Team Averages
Level 125
1,404 SR
1,526 Elo+

VS

Team Averages
Level 136
1,637 SR
1,520 Elo+
Atlas
Atlas
KalizzerK
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Solo
Tyr
Tyr
hoLYMoRPHeuS
Tyr
Level 152
God Stats
8W - 5L
1,737 SR
Queue Stats
393W - 390L
1,501 Elo+
Solo
Achilles
Achilles
i-spy00
Achilles
Level 158
God Stats
1W - 2L
1,607 SR
Queue Stats
222W - 243L
1,532 Elo+
Solo
Ullr
Ullr
im0nit
Ullr
Level 193
God Stats
3W - 1L
1,887 SR
Queue Stats
316W - 298L
1,510 Elo+
Solo
Chernobog
Chernobog
weyrdket
Chernobog
Level 159
God Stats
1W - 2L
1,453 SR
Queue Stats
76W - 65L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 7
8,553
778
7,771
7,026
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Awrangee
Janus
16
4 / 5 / 10
10,138
922
6,676
6,660
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Beothen95
Merlin
17
6 / 3 / 11
11,106
1,010
10,791
11,046
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
DemFailem
Vulcan
15
5 / 3 / 7
9,496
863
9,224
6,732
2,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
jositopumamech
Gilgamesh
17
7 / 2 / 10
10,305
937
10,626
19,880
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KalizzerK
Atlas
7
0 / 1 / 1
6,183
562
697
2,543
1,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 7 / 7
9,440
858
11,072
16,840
12,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
i-spy00
Achilles
14
2 / 7 / 7
7,911
719
7,557
12,401
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
im0nit
Ullr
16
5 / 4 / 6
8,869
806
7,220
9,141
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
weyrdket
Chernobog
15
6 / 6 / 3
8,681
789
8,535
11,125
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
24
Kills
18
18
Deaths
25
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
5
7
1.1
W
Janus
Awrangee
Janus
4
5
10
1.8
W
Merlin
Beothen95
Merlin
6
3
11
3.83
W
Vulcan
DemFailem
Vulcan
5
3
7
2.83
L
Atlas
KalizzerK
Atlas
0
1
1
0.5
L
5
7
7
1.21
L
Achilles
i-spy00
Achilles
2
7
7
0.79
L
Ullr
im0nit
Ullr
5
4
6
2
W
Gilgamesh
jositopumamech
Gilgamesh
7
2
10
6
L
Chernobog
weyrdket
Chernobog
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,088
Damage
35,081
51,344
Taken
52,050
26,593
Mitigated
36,712
14,074
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,771
2,078
878
795
7,026
2,088
2,858
264
6,722
11,799
1,418
W
Janus
Awrangee
Janus
6,676
107
106
152
6,660
2,380
704
305
6,192
20,764
0
W
Merlin
Beothen95
Merlin
10,791
1,217
411
2,563
11,046
4,618
2,427
0
10,851
29,727
0
W
Vulcan
DemFailem
Vulcan
9,224
742
347
621
6,732
2,666
1,278
193
6,411
24,413
320
L
Atlas
KalizzerK
Atlas
697
0
0
670
2,543
1,969
0
1,814
571
2,817
10
L
11,072
705
80
4,274
16,840
12,939
0
10,803
5,478
0
20,633
L
Achilles
i-spy00
Achilles
7,557
1,116
0
755
12,401
13,428
0
5,181
6,785
363
11,106
L
Ullr
im0nit
Ullr
7,220
2,162
384
1,052
9,141
3,086
0
6,722
2,162
0
22,510
W
Gilgamesh
jositopumamech
Gilgamesh
10,626
2,380
877
7,324
19,880
14,841
360
298
19,425
0
18,906
L
Chernobog
weyrdket
Chernobog
8,535
4,059
0
870
11,125
5,290
0
8,593
2,241
0
24,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
41,084
124
Minions Killed
112
0
Camps Cleared
0
1,078,490
Distance Traveled
775,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,553
778
18
2
0
194,717
0
W
Janus
10,138
922
25
2
0
199,098
0
W
Merlin
11,106
1,010
33
3
0
219,159
0
W
Vulcan
9,496
863
26
2
0
222,812
0
L
Atlas
6,183
562
4
0
0
51,059
0
L
Tyr
9,440
858
25
2
0
181,679
0
L
Achilles
7,911
719
8
1
0
190,711
0
L
Ullr
8,869
806
38
3
0
163,174
0
W
Gilgamesh
10,305
937
22
2
0
242,704
0
L
Chernobog
8,681
789
37
3
0
189,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role