Player Matchup

Ra
Ra
Fore7old
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
KRAZY_SPADEZ
Danzaburou
Level 136
God Stats
2W - 2L
1,697 SR
Queue Stats
191W - 180L
1,466 Elo+
Solo
Rama
Rama
Kadachii
Rama
Level 26
God Stats
2W - 0L
1,755 SR
Queue Stats
29W - 22L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
acc4whenban
Yu Huang
Level 40
God Stats
1W - 1L
1,335 SR
Queue Stats
33W - 36L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
renewableclapper
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,409 Elo+
Party 1
Team Averages
Level 49
1,557 SR
1,459 Elo+

VS

Team Averages
Level 135
1,537 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BIIiEilish
Ra
Level 159
God Stats
3W - 4L
1,484 SR
Queue Stats
302W - 289L
1,512 Elo+
Solo
Jormungandr
Jormungandr
CMARTINEZ1724
Jormungandr
Level 152
God Stats
1W - 2L
1,615 SR
Queue Stats
30W - 35L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FootFungusGod
Ah Muzen Cab
Level 113
God Stats
13W - 14L
1,593 SR
Queue Stats
97W - 86L
1,458 Elo+
Solo
Ne Zha
Ne Zha
depredor21
Ne Zha
Level 159
God Stats
1W - 3L
1,495 SR
Queue Stats
67W - 61L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
7,551
539
7,910
8,360
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KRAZY_SPADEZ
Danzaburou
14
1 / 2 / 6
7,749
554
6,768
7,603
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
15
0 / 0 / 2
8,450
604
4,286
11,387
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
acc4whenban
Yu Huang
16
9 / 0 / 5
9,648
689
17,248
9,399
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
renewableclapper
Erlang Shen
14
6 / 4 / 5
8,413
601
7,645
12,851
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
6 / 5 / 0
7,175
513
7,206
15,103
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 3
7,275
520
5,437
11,558
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
CMARTINEZ1724
Jormungandr
14
1 / 0 / 0
8,511
608
8,011
8,393
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FootFungusGod
Ah Muzen Cab
12
0 / 4 / 5
7,251
518
7,405
12,983
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
depredor21
Ne Zha
13
4 / 4 / 0
7,254
518
5,796
13,306
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
11
11
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
5
0
1.2
L
0
7
3
0.21
L
Jormungandr
CMARTINEZ1724
Jormungandr
1
0
0
1
L
Ah Muzen Cab
FootFungusGod
Ah Muzen Cab
0
4
5
0.63
W
4
5
6
1.4
W
Danzaburou
KRAZY_SPADEZ
Danzaburou
1
2
6
2
W
Rama
0
0
2
1
W
Yu Huang
acc4whenban
Yu Huang
9
0
5
11.5
L
Ne Zha
depredor21
Ne Zha
4
4
0
1
W
Erlang Shen
renewableclapper
Erlang Shen
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,857
Damage
33,855
49,600
Taken
61,343
17,275
Mitigated
27,769
18,175
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,206
1,059
870
5,468
15,103
7,425
0
6,549
8,218
33,943
8,397
L
5,437
330
192
2,969
11,558
3,792
86
8,336
3,210
49,241
0
L
Jormungandr
CMARTINEZ1724
Jormungandr
8,011
1,486
0
1,517
8,393
7,508
0
0
8,393
53,516
8,175
L
Ah Muzen Cab
FootFungusGod
Ah Muzen Cab
7,405
3,204
0
1,939
12,983
4,106
825
3,268
9,301
0
53,557
W
7,910
728
387
1,600
8,360
2,368
0
3,325
5,035
33,907
671
W
Danzaburou
KRAZY_SPADEZ
Danzaburou
6,768
2,045
0
2,748
7,603
2,141
823
1,345
6,258
0
52,651
W
Rama
4,286
3,021
0
5,811
11,387
3,657
0
6,686
4,701
0
69,141
W
Yu Huang
acc4whenban
Yu Huang
17,248
971
0
2,721
9,399
3,546
0
4,443
4,901
77,306
1,279
L
Ne Zha
depredor21
Ne Zha
5,796
1,624
0
2,595
13,306
4,938
0
5,757
7,505
0
56,885
W
Erlang Shen
renewableclapper
Erlang Shen
7,645
4,546
0
4,908
12,851
5,563
0
3,815
9,036
0
43,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
37,466
522
Minions Killed
444
0
Camps Cleared
0
1,392,965
Distance Traveled
1,327,822
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,175
513
61
4
0
260,821
0
L
Ra
7,275
520
93
7
0
257,571
2
L
Jormungandr
8,511
608
116
8
0
249,632
4
L
Ah Muzen Cab
7,251
518
90
6
0
248,168
0
W
Ra
7,551
539
67
5
0
264,045
0
W
Danzaburou
7,749
554
108
8
0
252,297
2
W
Rama
8,450
604
147
11
0
264,329
0
W
Yu Huang
9,648
689
124
9
0
288,765
4
L
Ne Zha
7,254
518
84
6
0
311,630
0
W
Erlang Shen
8,413
601
76
5
0
323,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role