Player Matchup

Osiris
Osiris
By_ruboWarrior
Osiris
Level 108
God Stats
6W - 9L
1,261 SR
Queue Stats
316W - 334L
1,366 Elo+
Solo
Ishtar
Ishtar
Nyielleee
Ishtar
Level 62
God Stats
1W - 2L
1,542 SR
Queue Stats
47W - 50L
1,334 Elo+
Solo
Hel
Hel
lunaurstepsis
Hel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,465 Elo+
Solo
Team Averages
Level 73
1,434 SR
1,388 Elo+

VS

Team Averages
Level 99
1,424 SR
1,368 Elo+
Cerberus
Cerberus
BigPapaClappinz
Cerberus
Level 94
God Stats
7W - 5L
1,406 SR
Queue Stats
77W - 68L
1,372 Elo+
Party 1
Hel
Hel
Dxters_lab
Hel
Level 114
God Stats
27W - 15L
1,465 SR
Queue Stats
56W - 55L
1,372 Elo+
Solo
Thor
Thor
Havi2343
Thor
Level 88
God Stats
12W - 11L
1,402 SR
Queue Stats
145W - 145L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,803
680
8,321
11,414
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ishtar
Nyielleee
Ishtar
13
2 / 6 / 2
7,888
789
4,621
10,124
2,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 3
7,496
750
6,754
6,233
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 0 / 3
8,686
869
7,762
11,188
10,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 0 / 8
8,045
805
6,437
7,706
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
4 / 4 / 5
8,483
848
7,094
10,403
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
2
Kills
12
12
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
0
3
8.5
L
0
4
4
0.5
W
1
0
8
5
W
Thor
4
4
5
1.63
L
Ishtar
Nyielleee
Ishtar
2
6
2
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
21,293
27,771
Taken
29,297
14,848
Mitigated
17,476
5,548
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,762
573
0
1,645
11,188
10,165
292
1,684
9,292
16,380
649
L
8,321
1,979
45
915
11,414
10,628
0
4,775
6,599
0
15,708
W
6,437
278
2,954
4,387
7,706
3,547
153
3,030
4,479
27,855
0
W
Thor
7,094
723
457
1,892
10,403
3,764
761
1,923
8,118
0
25,469
L
Ishtar
Nyielleee
Ishtar
4,621
2,368
0
840
10,124
2,690
0
5,372
4,676
0
18,569
L
6,754
326
1,195
2,553
6,233
1,530
0
3,593
2,623
26,907
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
25,214
89
Minions Killed
135
0
Camps Cleared
0
501,815
Distance Traveled
549,719
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,686
869
48
5
0
181,864
0
L
Osiris
6,803
680
7
1
0
160,536
0
W
Hel
8,045
805
46
5
0
185,339
6
W
Thor
8,483
848
41
4
0
182,516
0
L
Ishtar
7,888
789
31
3
0
160,482
0
L
Hel
7,496
750
51
5
0
180,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role