Player Matchup

Anubis
Anubis
Bronze III
CHiRiPA-HAKASE
Anubis
Bronze III
Level 101
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Silver IV
FoxKIler
Izanami
Silver IV
Level 46
God Stats
0W - 2L
1,314 SR
Queue Stats
18W - 39L
1,083 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Yehovah9151
Kumbhakarna
Bronze III
Level 118
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,465 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,381 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,409 SR
869 MMR
Cthulhu
Cthulhu
Silver I
KingDell904
Cthulhu
Silver I
Level 124
God Stats
7W - 7L
1,361 SR
Queue Stats
148W - 202L
1,266 MMR
Party 1
Ullr
Ullr
Bronze II
iDeuceX
Ullr
Bronze II
Level 141
God Stats
150W - 196L
1,404 SR
Queue Stats
343W - 449L
428 MMR
Party 1
Ra
Ra
Silver V
vFDB
Ra
Silver V
Level 100
God Stats
4W - 11L
1,461 SR
Queue Stats
97W - 183L
913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,764
730
5,587
8,021
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
FoxKIler
Izanami
16
1 / 3 / 1
9,624
802
9,893
10,739
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Yehovah9151
Kumbhakarna
15
1 / 0 / 1
8,771
731
8,487
10,524
10,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
LokiVulcanThorHeraThanatos

VS

Bans
AchillesArachneMulanBake KujiraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingDell904
Cthulhu
16
3 / 2 / 5
10,627
886
7,874
14,833
11,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
iDeuceX
Ullr
16
2 / 0 / 6
10,268
856
7,619
7,736
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ra
vFDB
Ra
17
4 / 1 / 4
11,184
932
8,765
8,447
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Izanami
FoxKIler
Izanami
1
3
1
0.5
W
Cthulhu
KingDell904
Cthulhu
3
2
5
2.75
L
Kumbhakarna
Yehovah9151
Kumbhakarna
1
0
1
1.5
W
Ullr
iDeuceX
Ullr
2
0
6
5
W
Ra
vFDB
Ra
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
24,258
29,284
Taken
31,016
18,091
Mitigated
17,168
2,422
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,587
123
148
295
8,021
3,950
0
5,209
2,530
28,632
0
L
Izanami
FoxKIler
Izanami
9,893
7,019
0
326
10,739
3,426
0
5,140
5,189
0
47,731
W
Cthulhu
KingDell904
Cthulhu
7,874
830
186
2,636
14,833
11,767
188
4,347
10,417
28,710
1,636
L
Kumbhakarna
Yehovah9151
Kumbhakarna
8,487
606
0
1,653
10,524
10,715
0
4,483
5,427
15,943
4,470
W
Ullr
iDeuceX
Ullr
7,619
2,559
0
4,126
7,736
2,237
1,188
4,975
2,692
0
36,029
W
Ra
vFDB
Ra
8,765
0
2,560
2,863
8,447
3,164
1,750
3,441
4,992
37,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
32,079
140
Minions Killed
172
0
Camps Cleared
0
676,109
Distance Traveled
718,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,764
730
44
4
0
203,926
4
L
Izanami
9,624
802
87
7
0
215,766
0
W
Cthulhu
10,627
886
48
4
0
233,059
0
L
Kumbhakarna
8,771
731
9
1
0
256,417
6
W
Ullr
10,268
856
47
4
0
252,266
7
W
Ra
11,184
932
77
6
0
233,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role