Player Matchup

Hachiman
Hachiman
ImBigRig
Hachiman
Level 25
God Stats
31W - 35L
1,380 SR
Queue Stats
55W - 51L
1,218 Elo+
Party 1
Anubis
Anubis
JM0n3y
Anubis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 66L
1,218 Elo+
Party 1
Nemesis
Nemesis
LonilyL
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,047 Elo+
Party 1
Team Averages
Level 62
1,460 SR
1,161 Elo+

VS

Team Averages
Level 112
1,454 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
Raaid
Ah Muzen Cab
Level 127
God Stats
5W - 2L
1,602 SR
Queue Stats
793W - 884L
1,389 Elo+
Solo
Scylla
Scylla
SpicyPaso
Scylla
Level 122
God Stats
2W - 0L
1,182 SR
Queue Stats
13W - 13L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
weedmunchkin420
Kumbhakarna
Level 88
God Stats
6W - 5L
1,577 SR
Queue Stats
199W - 201L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImBigRig
Hachiman
15
0 / 2 / 2
8,665
667
4,572
8,233
2,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
JM0n3y
Anubis
17
4 / 2 / 0
10,125
779
8,334
10,089
4,240
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
LonilyL
Nemesis
15
0 / 2 / 4
8,856
681
3,771
9,111
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Raaid
Ah Muzen Cab
16
1 / 1 / 5
9,834
756
7,719
7,147
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
SpicyPaso
Scylla
17
4 / 2 / 2
11,032
849
8,193
5,077
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
weedmunchkin420
Kumbhakarna
16
1 / 3 / 5
10,671
821
6,877
16,586
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
6
6
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ImBigRig
Hachiman
0
2
2
0.5
L
Anubis
JM0n3y
Anubis
4
2
0
2
L
Nemesis
LonilyL
Nemesis
0
2
4
1
W
Ah Muzen Cab
Raaid
Ah Muzen Cab
1
1
5
3.5
W
Scylla
SpicyPaso
Scylla
4
2
2
2.5
W
Kumbhakarna
weedmunchkin420
Kumbhakarna
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,677
Damage
22,789
27,433
Taken
28,810
10,729
Mitigated
9,991
4,900
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ImBigRig
Hachiman
4,572
2,779
0
0
8,233
2,672
384
3,800
4,299
0
18,112
L
Anubis
JM0n3y
Anubis
8,334
1,103
0
3,525
10,089
4,240
120
5,718
4,077
63,014
0
L
Nemesis
LonilyL
Nemesis
3,771
1,498
0
1,375
9,111
3,817
0
4,654
4,270
0
9,982
W
Ah Muzen Cab
Raaid
Ah Muzen Cab
7,719
2,133
0
191
7,147
2,338
2,278
1,726
5,406
0
27,369
W
Scylla
SpicyPaso
Scylla
8,193
0
0
280
5,077
1,365
891
2,101
2,976
36,586
0
W
Kumbhakarna
weedmunchkin420
Kumbhakarna
6,877
458
0
1,627
16,586
6,288
139
4,519
12,027
40,989
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
31,537
154
Minions Killed
175
0
Camps Cleared
0
691,878
Distance Traveled
709,613
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,665
667
40
3
0
227,220
0
L
Anubis
10,125
779
102
8
0
220,931
2
L
Nemesis
8,856
681
12
1
0
243,727
0
W
Ah Muzen Cab
9,834
756
29
2
0
242,790
0
W
Scylla
11,032
849
65
5
0
232,800
2
W
Kumbhakarna
10,671
821
81
6
0
234,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role