Player Matchup

Thor
Thor
ByVIIICTOR
Thor
Level 150
God Stats
1W - 3L
1,305 SR
Queue Stats
8W - 16L
1,316 Elo+
Solo
Rama
Rama
LlL tadpole 13
Rama
Level 24
God Stats
9W - 18L
1,480 SR
Queue Stats
13W - 20L
1,322 Elo+
Party 2
Atlas
Atlas
Slinkwheat5
Atlas
Level 115
God Stats
17W - 22L
1,406 SR
Queue Stats
267W - 276L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
ThatSadDad
Heimdallr
Level 116
God Stats
5W - 8L
1,428 SR
Queue Stats
183W - 184L
1,438 Elo+
Solo
Scylla
Scylla
TommyToonami
Scylla
Level 104
God Stats
28W - 26L
1,524 SR
Queue Stats
37W - 40L
1,428 Elo+
Solo
Team Averages
Level 102
1,429 SR
1,391 Elo+

VS

Team Averages
Level 75
1,685 SR
1,628 Elo+
Baba Yaga
Baba Yaga
AriNahhh
Baba Yaga
Level 69
God Stats
2W - 1L
1,226 SR
Queue Stats
40W - 45L
1,335 Elo+
Solo
Yu Huang
Yu Huang
Hawk7770
Yu Huang
Level 141
God Stats
2W - 1L
1,696 SR
Queue Stats
82W - 40L
1,607 Elo+
Solo
Arachne
Arachne
MisterZzz
Arachne
Level 28
God Stats
13W - 1L
1,885 SR
Queue Stats
165W - 24L
1,824 Elo+
Party 1
Ullr
Ullr
OaSiiSxz
Ullr
Level 125
God Stats
21W - 9L
1,802 SR
Queue Stats
578W - 329L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
PorkDetector
Cthulhu
Level 14
God Stats
3W - 1L
1,818 SR
Queue Stats
39W - 10L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 1
9,138
914
4,938
11,817
4,143
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 4
8,293
829
2,708
7,985
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 8 / 3
8,244
824
8,704
16,634
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ThatSadDad
Heimdallr
14
0 / 7 / 5
8,196
820
9,514
15,961
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
5 / 3 / 4
9,169
917
12,082
7,845
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AriNahhh
Baba Yaga
16
5 / 4 / 11
10,158
1,016
6,619
7,362
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
Hawk7770
Yu Huang
15
2 / 0 / 6
9,169
917
6,609
8,811
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
MisterZzz
Arachne
16
11 / 4 / 13
10,782
1,078
14,984
11,642
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
14
4 / 2 / 11
8,981
898
9,559
10,521
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PorkDetector
Cthulhu
16
8 / 3 / 11
9,825
983
15,343
12,349
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
13
Kills
30
30
Deaths
13
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AriNahhh
Baba Yaga
5
4
11
2.63
L
5
8
1
0.69
W
Yu Huang
Hawk7770
Yu Huang
2
0
6
5
L
1
4
4
0.75
W
Arachne
MisterZzz
Arachne
11
4
13
4.38
W
Ullr
4
2
11
4.75
W
Cthulhu
PorkDetector
Cthulhu
8
3
11
4.5
L
2
8
3
0.44
L
Heimdallr
ThatSadDad
Heimdallr
0
7
5
0.36
L
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
53,114
60,242
Taken
50,685
30,202
Mitigated
25,470
6,443
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AriNahhh
Baba Yaga
6,619
785
0
1,072
7,362
2,637
1,369
2,643
4,371
27,288
0
L
4,938
676
0
172
11,817
4,143
0
5,387
6,239
0
18,588
W
Yu Huang
Hawk7770
Yu Huang
6,609
866
0
390
8,811
2,375
547
2,867
4,365
30,463
1,245
L
2,708
2,172
0
402
7,985
2,550
546
4,874
2,936
0
13,344
W
Arachne
MisterZzz
Arachne
14,984
10,119
0
3,125
11,642
5,372
0
4,989
6,214
0
18,441
W
Ullr
9,559
1,845
0
251
10,521
3,384
0
4,963
5,192
0
16,010
W
Cthulhu
PorkDetector
Cthulhu
15,343
1,188
691
1,654
12,349
11,702
0
2,962
9,002
28,393
875
L
8,704
2,692
281
2,784
16,634
14,686
0
5,820
10,488
15,256
613
L
Heimdallr
ThatSadDad
Heimdallr
9,514
4,913
0
1,750
15,961
5,970
0
7,274
8,333
0
24,664
L
Scylla
12,082
303
0
1,054
7,845
2,853
0
3,154
4,555
24,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
48,915
180
Minions Killed
175
0
Camps Cleared
0
875,547
Distance Traveled
1,075,418
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,158
1,016
57
6
0
197,009
0
L
Thor
9,138
914
46
5
0
168,066
0
W
Yu Huang
9,169
917
58
6
0
207,559
0
L
Rama
8,293
829
27
3
0
170,272
0
W
Arachne
10,782
1,078
14
1
0
200,810
0
W
Ullr
8,981
898
17
2
0
243,804
0
W
Cthulhu
9,825
983
29
3
0
226,236
0
L
Atlas
8,244
824
22
2
0
172,449
0
L
Heimdallr
8,196
820
46
5
0
170,312
0
L
Scylla
9,169
917
39
4
0
194,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role