Player Matchup

Baron Samedi
Baron Samedi
BabyYoda2112955
Baron Samedi
Level 97
God Stats
3W - 2L
1,514 SR
Queue Stats
165W - 295L
1,382 Elo+
Party 2
Chaac
Chaac
GRM SHAD0
Chaac
Level 82
God Stats
34W - 23L
1,606 SR
Queue Stats
209W - 232L
1,486 Elo+
Party 2
Cerberus
Cerberus
Healermain21
Cerberus
Level 33
God Stats
2W - 0L
1,736 SR
Queue Stats
51W - 79L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
Smoovcriminalx4
Hun Batz
Level 145
God Stats
3W - 9L
1,273 SR
Queue Stats
88W - 194L
1,376 Elo+
Party 2
Apollo
Apollo
UninstallSMT
Apollo
Level 58
God Stats
19W - 7L
1,712 SR
Queue Stats
137W - 123L
1,629 Elo+
Solo
Team Averages
Level 83
1,568 SR
1,467 Elo+

VS

Team Averages
Level 116
1,647 SR
1,482 Elo+
Bellona
Bellona
A-WVLL
Bellona
Level 157
God Stats
1W - 3L
1,571 SR
Queue Stats
36W - 31L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shadowforrecast
Morgan Le Fay
Level 49
God Stats
11W - 11L
1,601 SR
Queue Stats
83W - 97L
1,494 Elo+
Solo
Chaac
Chaac
SomePylon
Chaac
Level 32
God Stats
1W - 1L
1,836 SR
Queue Stats
4W - 4L
1,412 Elo+
Solo
Osiris
Osiris
TheRaginCage
Osiris
Level 173
God Stats
2W - 2L
1,639 SR
Queue Stats
48W - 46L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
Zuniza
Ao Kuang
Level 170
God Stats
1W - 1L
1,589 SR
Queue Stats
20W - 23L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyYoda2112955
Baron Samedi
19
12 / 1 / 5
11,230
624
17,136
12,033
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
GRM SHAD0
Chaac
16
2 / 6 / 4
9,832
546
12,107
17,432
9,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Healermain21
Cerberus
15
2 / 2 / 18
9,998
555
9,780
19,765
18,453
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
15
3 / 3 / 11
9,334
519
8,427
13,313
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
16
8 / 3 / 6
10,587
588
14,821
17,158
8,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A-WVLL
Bellona
15
3 / 5 / 3
8,614
479
8,858
15,054
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Shadowforrecast
Morgan Le Fay
17
5 / 5 / 2
10,080
560
12,563
12,739
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SomePylon
Chaac
14
4 / 5 / 3
9,074
504
12,910
19,522
11,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
12
1 / 6 / 2
7,903
439
8,151
15,677
12,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Zuniza
Ao Kuang
15
2 / 6 / 2
8,345
464
7,450
18,624
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
27
Kills
15
15
Deaths
27
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
A-WVLL
Bellona
3
5
3
0.9
W
Baron Samedi
BabyYoda2112955
Baron Samedi
12
1
5
14.5
W
Chaac
GRM SHAD0
Chaac
2
6
4
0.67
W
Cerberus
Healermain21
Cerberus
2
2
18
5.5
L
Morgan Le Fay
Shadowforrecast
Morgan Le Fay
5
5
2
1.2
W
Hun Batz
3
3
11
2.83
L
Chaac
SomePylon
Chaac
4
5
3
1.1
L
Osiris
1
6
2
0.33
W
Apollo
8
3
6
3.67
L
Ao Kuang
Zuniza
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
49,932
79,701
Taken
81,616
49,129
Mitigated
44,271
26,832
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A-WVLL
Bellona
8,858
3,782
0
4,087
15,054
8,935
0
5,097
9,957
0
30,239
W
Baron Samedi
BabyYoda2112955
Baron Samedi
17,136
360
1,903
4,126
12,033
6,789
1,731
5,167
6,866
91,023
0
W
Chaac
GRM SHAD0
Chaac
12,107
2,485
0
4,859
17,432
9,639
1,696
1,853
15,579
0
78,649
W
Cerberus
Healermain21
Cerberus
9,780
528
0
6,214
19,765
18,453
425
7,003
12,762
31,524
2,510
L
Morgan Le Fay
Shadowforrecast
Morgan Le Fay
12,563
464
270
2,821
12,739
4,935
0
5,343
7,396
75,513
666
W
Hun Batz
8,427
1,438
0
2,017
13,313
5,735
0
3,211
10,102
0
63,096
L
Chaac
SomePylon
Chaac
12,910
2,063
0
5,835
19,522
11,119
0
3,434
16,088
0
60,410
L
Osiris
8,151
2,835
0
2,505
15,677
12,632
0
4,756
10,921
0
42,496
W
Apollo
14,821
9,512
0
7,713
17,158
8,513
2,388
2,886
14,272
0
82,865
L
Ao Kuang
Zuniza
Ao Kuang
7,450
1,531
0
1,797
18,624
6,650
0
7,699
10,925
70,984
1,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,981
Gold Earned
44,016
547
Minions Killed
463
0
Camps Cleared
0
1,783,337
Distance Traveled
1,687,428
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,614
479
59
3
0
353,403
2
W
Baron Samedi
11,230
624
131
7
0
335,864
0
W
Chaac
9,832
546
126
7
0
319,053
0
W
Cerberus
9,998
555
56
3
0
361,928
0
L
Morgan Le Fay
10,080
560
142
8
0
350,879
0
W
Hun Batz
9,334
519
90
5
0
428,010
3
L
Chaac
9,074
504
92
5
0
280,878
7
L
Osiris
7,903
439
54
3
0
343,636
0
W
Apollo
10,587
588
144
8
0
338,482
2
L
Ao Kuang
8,345
464
116
6
0
358,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role