Player Matchup

Charybdis
Charybdis
AxDragon1105
Charybdis
Level 140
God Stats
2W - 1L
1,808 SR
Queue Stats
67W - 65L
1,439 Elo+
Party 2
Khepri
Khepri
Kakemaker999
Khepri
Level 110
God Stats
0W - 4L
1,207 SR
Queue Stats
58W - 58L
1,460 Elo+
Party 2
Nike
Nike
Kmart634567
Nike
Level 120
God Stats
5W - 2L
1,895 SR
Queue Stats
295W - 300L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mbourbeau
Tsukuyomi
Level 108
God Stats
2W - 3L
1,620 SR
Queue Stats
19W - 17L
1,478 Elo+
Solo
Nu Wa
Nu Wa
alcholic-annonem
Nu Wa
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 183L
1,426 Elo+
Solo
Team Averages
Level 108
1,606 SR
1,463 Elo+

VS

Team Averages
Level 85
1,459 SR
1,427 Elo+
Bakasura
Bakasura
Elcamotudo-3000
Bakasura
Level 60
God Stats
42W - 55L
1,424 SR
Queue Stats
298W - 307L
1,391 Elo+
Solo
Medusa
Medusa
FilthyRandom
Medusa
Level 164
God Stats
4W - 5L
1,604 SR
Queue Stats
74W - 82L
1,421 Elo+
Solo
Jormungandr
Jormungandr
Patron177216
Jormungandr
Level 27
God Stats
19W - 11L
1,534 SR
Queue Stats
36W - 43L
1,305 Elo+
Party 1
King Arthur
King Arthur
WayneTlo
King Arthur
Level 114
God Stats
2W - 5L
1,261 SR
Queue Stats
136W - 131L
1,515 Elo+
Solo
Agni
Agni
chuialejandor
Agni
Level 62
God Stats
14W - 12L
1,472 SR
Queue Stats
88W - 72L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxDragon1105
Charybdis
6
2 / 1 / 0
3,775
755
1,306
1,901
490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
6
0 / 0 / 2
3,756
751
1,726
3,114
1,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

6
0 / 2 / 0
3,323
665
1,703
5,156
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Mbourbeau
Tsukuyomi
6
0 / 2 / 0
3,191
638
996
4,380
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 3 / 0
2,912
582
1,369
2,681
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
1 / 0 / 0
3,594
719
2,383
3,171
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
7
3 / 1 / 1
4,038
808
3,025
3,154
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Patron177216
Jormungandr
4
0 / 1 / 0
3,171
634
372
2,425
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
WayneTlo
King Arthur
8
2 / 0 / 0
4,499
900
2,207
3,311
2,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

7
2 / 0 / 1
4,082
816
2,057
2,195
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
8
8
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AxDragon1105
Charybdis
2
1
0
2
W
Bakasura
1
0
0
1
W
Medusa
3
1
1
3.5
L
Khepri
0
0
2
1
L
0
2
0
0
L
Tsukuyomi
Mbourbeau
Tsukuyomi
0
2
0
0
W
Jormungandr
Patron177216
Jormungandr
0
1
0
0
W
King Arthur
WayneTlo
King Arthur
2
0
0
2
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,100
Damage
10,044
17,232
Taken
14,256
5,305
Mitigated
5,853
5,020
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AxDragon1105
Charybdis
1,306
878
0
663
1,901
490
0
93
1,808
0
20,612
W
Bakasura
2,383
1,487
0
1,468
3,171
1,039
0
814
2,357
0
12,886
W
Medusa
3,025
1,108
0
484
3,154
764
0
669
2,485
0
19,720
L
Khepri
1,726
689
0
932
3,114
1,222
0
186
2,928
6,373
0
L
1,703
228
0
1,462
5,156
1,941
0
0
4,964
0
16,167
L
Tsukuyomi
Mbourbeau
Tsukuyomi
996
340
0
1,393
4,380
1,167
0
1,372
3,008
0
9,981
W
Jormungandr
Patron177216
Jormungandr
372
0
0
484
2,425
954
0
858
1,567
5,891
2,292
W
King Arthur
WayneTlo
King Arthur
2,207
430
0
1,570
3,311
2,570
0
0
3,070
0
23,440
L
1,369
665
0
570
2,681
485
0
583
2,070
9,189
12
W
2,057
87
0
750
2,195
526
0
742
1,453
19,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,957
Gold Earned
19,384
116
Minions Killed
156
0
Camps Cleared
0
549,724
Distance Traveled
528,424
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,775
755
37
7
0
112,372
0
W
Bakasura
3,594
719
40
8
0
150,633
0
W
Medusa
4,038
808
29
6
0
103,650
0
L
Khepri
3,756
751
5
1
0
128,666
2
L
Nike
3,323
665
29
6
0
97,632
1
L
Tsukuyomi
3,191
638
29
6
0
141,597
1
W
Jormungandr
3,171
634
17
3
0
63,160
0
W
King Arthur
4,499
900
35
7
0
104,225
1
L
Nu Wa
2,912
582
16
3
0
69,457
0
W
Agni
4,082
816
35
7
0
106,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role