Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BlitzBrawl
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,715 Elo+
Solo
Jing Wei
Jing Wei
GodofBOOF
Jing Wei
Level 126
God Stats
9W - 1L
1,735 SR
Queue Stats
173W - 59L
1,731 Elo+
Party 2
Atlas
Atlas
JohnSwangin
Atlas
Level 97
God Stats
18W - 5L
1,687 SR
Queue Stats
108W - 33L
1,739 Elo+
Party 2
Team Averages
Level 128
1,584 SR
1,637 Elo+

VS

Team Averages
Level 130
1,471 SR
1,474 Elo+
Discordia
Discordia
Andiie B
Discordia
Level 127
God Stats
2W - 2L
1,696 SR
Queue Stats
37W - 37L
1,464 Elo+
Party 1
Artemis
Artemis
DarkskinxDevilx
Artemis
Level 199
God Stats
0W - 2L
1,300 SR
Queue Stats
182W - 178L
1,557 Elo+
Solo
Ganesha
Ganesha
Minze Hummer
Ganesha
Level 117
God Stats
7W - 14L
1,330 SR
Queue Stats
199W - 210L
1,489 Elo+
Solo
Bellona
Bellona
Robertblue37
Bellona
Level 172
God Stats
0W - 1L
1,684 SR
Queue Stats
25W - 27L
1,459 Elo+
Party 1
Scylla
Scylla
iSoViral
Scylla
Level 33
God Stats
8W - 15L
1,346 SR
Queue Stats
15W - 31L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 11
9,129
1,304
3,997
4,571
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
 
Anubis
14
5 / 0 / 9
8,808
1,258
9,140
3,470
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
BlitzBrawl
Lancelot
14
5 / 0 / 12
8,706
1,244
6,288
6,299
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
GodofBOOF
Jing Wei
14
1 / 0 / 12
8,609
1,230
6,340
6,587
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 8
9,077
1,297
5,707
5,291
5,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

343

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andiie B
Discordia
13
0 / 1 / 0
7,580
1,083
8,473
3,651
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 0
7,241
1,034
5,269
8,835
2,782
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Minze Hummer
Ganesha
12
0 / 1 / 0
7,012
1,002
2,053
2,009
776
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Robertblue37
Bellona
13
0 / 7 / 0
7,443
1,063
5,529
13,853
12,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
iSoViral
Scylla
13
0 / 3 / 0
7,564
1,081
2,540
6,047
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
18
Kills
0
0
Deaths
18
52
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
11
9.5
W
Anubis
 
Anubis
5
0
9
9.5
L
Discordia
Andiie B
Discordia
0
1
0
0
W
Lancelot
BlitzBrawl
Lancelot
5
0
12
11
L
0
6
0
0
W
Jing Wei
GodofBOOF
Jing Wei
1
0
12
7
W
3
0
8
7
L
Ganesha
Minze Hummer
Ganesha
0
1
0
0
L
Bellona
Robertblue37
Bellona
0
7
0
0
L
Scylla
iSoViral
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
23,864
26,218
Taken
34,395
15,920
Mitigated
19,124
3,947
Healing
1,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,997
549
0
1,075
4,571
3,953
0
2,488
1,751
0
9,505
W
Anubis
 
Anubis
9,140
179
0
680
3,470
1,622
0
678
2,410
25,975
0
L
Discordia
Andiie B
Discordia
8,473
78
0
0
3,651
1,101
0
1,355
2,253
29,040
0
W
Lancelot
BlitzBrawl
Lancelot
6,288
949
0
863
6,299
2,503
0
2,677
3,374
0
13,912
L
5,269
2,388
0
0
8,835
2,782
0
1,644
7,118
0
13,184
W
Jing Wei
GodofBOOF
Jing Wei
6,340
5,267
0
845
6,587
2,044
0
3,026
3,281
0
25,394
W
5,707
1,482
0
484
5,291
5,798
0
3,038
1,782
12,653
697
L
Ganesha
Minze Hummer
Ganesha
2,053
0
0
0
2,009
776
0
981
1,028
2,027
0
L
Bellona
Robertblue37
Bellona
5,529
1,036
0
741
13,853
12,910
0
7,403
6,204
0
14,869
L
Scylla
iSoViral
Scylla
2,540
0
0
930
6,047
1,555
0
2,879
3,084
21,891
131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
36,840
135
Minions Killed
151
7
Camps Cleared
5
778,677
Distance Traveled
692,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,129
1,304
10
1
0
156,225
0
W
Anubis
8,808
1,258
43
6
3
138,055
0
L
Discordia
7,580
1,083
59
8
2
159,039
0
W
Lancelot
8,706
1,244
22
3
1
185,007
0
L
Artemis
7,241
1,034
8
1
1
140,616
0
W
Jing Wei
8,609
1,230
40
6
3
148,677
0
W
Atlas
9,077
1,297
20
3
0
150,713
0
L
Ganesha
7,012
1,002
0
0
0
90,039
0
L
Bellona
7,443
1,063
27
4
1
148,935
0
L
Scylla
7,564
1,081
57
8
1
154,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role