Player Matchup

Achilles
Achilles
GamDeano
Achilles
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,500 Elo+
Party 1
Nut
Nut
OjandKush
Nut
Level 144
God Stats
0W - 2L
1,422 SR
Queue Stats
71W - 76L
1,441 Elo+
Solo
Cthulhu
Cthulhu
SerGrizz77
Cthulhu
Level 69
God Stats
2W - 2L
1,620 SR
Queue Stats
37W - 29L
1,520 Elo+
Party 1
Scylla
Scylla
Str8OuttaHarambe
Scylla
Level 108
God Stats
9W - 2L
1,668 SR
Queue Stats
269W - 262L
1,484 Elo+
Solo
Xbalanque
Xbalanque
TheGREEK71xx
Xbalanque
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,520 Elo+
Solo
Team Averages
Level 106
1,542 SR
1,493 Elo+

VS

Team Averages
Level 133
1,499 SR
1,459 Elo+
Kukulkan
Kukulkan
Danskee
Kukulkan
Level 109
God Stats
4W - 4L
1,697 SR
Queue Stats
61W - 66L
1,432 Elo+
Party 2
Mulan
Mulan
RIICHAR
Mulan
Level 94
God Stats
4W - 5L
1,333 SR
Queue Stats
500W - 516L
1,442 Elo+
Solo
Camazotz
Camazotz
WiscoBadgers
Camazotz
Level 181
God Stats
9W - 13L
1,386 SR
Queue Stats
511W - 543L
1,473 Elo+
Solo
Janus
Janus
kmfj1122
Janus
Level 133
God Stats
5W - 3L
1,514 SR
Queue Stats
73W - 64L
1,479 Elo+
Party 2
Ymir
Ymir
tberk71
Ymir
Level 149
God Stats
7W - 2L
1,563 SR
Queue Stats
65W - 63L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GamDeano
Achilles
15
3 / 5 / 4
9,499
633
6,685
15,570
18,258
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 7
10,403
694
11,614
10,903
3,994
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Cthulhu
SerGrizz77
Cthulhu
16
2 / 6 / 4
10,337
689
12,977
16,463
15,028
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
4 / 3 / 7
10,791
719
15,480
6,363
2,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TheGREEK71xx
Xbalanque
16
4 / 7 / 5
10,607
707
13,443
14,606
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danskee
Kukulkan
20
6 / 1 / 12
12,846
856
18,986
7,875
4,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
RIICHAR
Mulan
18
6 / 4 / 7
11,341
756
9,575
17,485
14,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
WiscoBadgers
Camazotz
17
6 / 6 / 9
11,260
751
12,151
21,618
15,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
kmfj1122
Janus
18
4 / 3 / 10
11,715
781
11,817
9,832
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
tberk71
Ymir
18
2 / 3 / 13
11,833
789
5,499
19,494
25,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
15
Kills
24
24
Deaths
17
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Danskee
Kukulkan
6
1
12
12
L
Achilles
GamDeano
Achilles
3
5
4
1
L
2
3
7
1.83
W
Mulan
RIICHAR
Mulan
6
4
7
2.38
L
Cthulhu
SerGrizz77
Cthulhu
2
6
4
0.67
L
4
3
7
2.5
L
Xbalanque
TheGREEK71xx
Xbalanque
4
7
5
0.93
W
Camazotz
WiscoBadgers
Camazotz
6
6
9
1.75
W
Janus
kmfj1122
Janus
4
3
10
3
W
Ymir
tberk71
Ymir
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,199
Damage
58,028
63,905
Taken
76,304
44,724
Mitigated
64,336
13,891
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Danskee
Kukulkan
18,986
1,024
2,315
1,470
7,875
4,263
2,162
2,475
5,400
60,849
420
L
Achilles
GamDeano
Achilles
6,685
1,063
600
2,343
15,570
18,258
0
8,917
6,333
0
11,536
L
11,614
6,219
1,428
3,456
10,903
3,994
0
5,315
5,428
0
28,661
W
Mulan
RIICHAR
Mulan
9,575
1,009
1,046
2,772
17,485
14,599
1,306
6,419
11,066
0
12,778
L
Cthulhu
SerGrizz77
Cthulhu
12,977
253
1,754
1,671
16,463
15,028
0
9,411
6,773
27,647
1,175
L
15,480
491
172
338
6,363
2,102
0
3,625
2,696
33,245
0
L
Xbalanque
TheGREEK71xx
Xbalanque
13,443
8,951
466
1,663
14,606
5,342
526
6,684
7,575
0
28,745
W
Camazotz
WiscoBadgers
Camazotz
12,151
2,015
286
5,168
21,618
15,602
388
5,804
15,814
0
22,190
W
Janus
kmfj1122
Janus
11,817
104
1,149
1,877
9,832
4,190
2,380
3,404
6,428
31,526
354
W
Ymir
tberk71
Ymir
5,499
0
836
2,726
19,494
25,682
803
9,180
10,314
9,810
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
58,995
163
Minions Killed
166
0
Camps Cleared
0
1,256,975
Distance Traveled
1,444,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,846
856
73
5
0
337,159
0
L
Achilles
9,499
633
13
1
0
221,392
0
L
Nut
10,403
694
37
2
0
262,687
0
W
Mulan
11,341
756
2
0
0
284,241
0
L
Cthulhu
10,337
689
24
2
0
266,874
0
L
Scylla
10,791
719
50
3
0
262,145
0
L
Xbalanque
10,607
707
39
3
0
243,877
0
W
Camazotz
11,260
751
23
2
0
270,867
0
W
Janus
11,715
781
55
4
0
294,156
0
W
Ymir
11,833
789
13
1
0
257,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role