Player Matchup

Baba Yaga
Baba Yaga
Silver I
 
Baba Yaga
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Cozyninja72
Hercules
Gold IV
Level 127
God Stats
1W - 2L
1,069 SR
Queue Stats
35W - 36L
1,375 MMR
Solo
Horus
Horus
Gold IV
Joaquin210502
Horus
Gold IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 184L
1,278 MMR
Solo
Chernobog
Chernobog
Gold IV
hattaka23
Chernobog
Gold IV
Level 97
God Stats
15W - 12L
1,525 SR
Queue Stats
492W - 514L
1,354 MMR
Solo
Arachne
Arachne
Gold V
jumper17
Arachne
Gold V
Level 102
God Stats
2W - 3L
1,408 SR
Queue Stats
102W - 103L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,400 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,510 SR
1,394 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
JetLife130
Raijin
Bronze III
Level 103
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Ishtar
Ishtar
Silver II
Landolc9914
Ishtar
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,347 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ModelCitizenLux
Ao Kuang
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Set
Set
Silver I
dreadlord117
Set
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
1 / 0 / 2
5,098
637
3,992
4,165
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Cozyninja72
Hercules
10
3 / 2 / 0
6,076
760
4,371
6,119
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 0 / 2
5,043
630
2,077
5,576
3,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
hattaka23
Chernobog
10
3 / 0 / 4
5,522
690
5,357
6,761
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
jumper17
Arachne
9
3 / 0 / 3
5,040
630
2,874
7,333
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
PoseidonMaman BrigitteCharybdisSurtr

VS

Bans
CthulhuMedusaKukulkanMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 2 / 0
4,118
515
1,553
5,159
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
JetLife130
Raijin
8
0 / 3 / 0
4,392
549
2,444
5,244
1,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
8
0 / 3 / 0
4,059
507
5,948
5,269
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
9
0 / 2 / 0
4,407
551
3,055
6,947
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 0
5,344
668
3,283
6,627
5,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
2
2
L
Ares
 
Ares
0
2
0
0
W
Hercules
Cozyninja72
Hercules
3
2
0
1.5
L
Raijin
JetLife130
Raijin
0
3
0
0
W
3
0
2
4
L
Ishtar
0
3
0
0
L
Ao Kuang
0
2
0
0
L
2
3
0
0.67
W
Chernobog
hattaka23
Chernobog
3
0
4
5
W
Arachne
jumper17
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,671
Damage
16,283
29,954
Taken
29,246
14,632
Mitigated
12,550
11,655
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,992
471
0
1,362
4,165
1,651
0
2,301
1,864
30,563
721
L
Ares
 
Ares
1,553
264
0
1,512
5,159
2,098
0
0
5,159
7,782
0
W
Hercules
Cozyninja72
Hercules
4,371
2,090
0
1,272
6,119
4,648
0
0
6,119
0
31,576
L
Raijin
JetLife130
Raijin
2,444
265
0
1,968
5,244
1,466
0
2,908
2,336
25,718
0
W
2,077
1,291
445
2,580
5,576
3,515
0
805
4,771
0
10,480
L
Ishtar
5,948
3,785
0
1,761
5,269
1,313
0
0
5,269
0
28,835
L
Ao Kuang
3,055
920
82
2,627
6,947
1,778
0
1,028
5,919
21,006
8,247
L
3,283
1,810
0
2,013
6,627
5,895
0
0
6,627
0
30,002
W
Chernobog
hattaka23
Chernobog
5,357
3,567
0
3,480
6,761
1,860
0
1,892
4,869
0
39,819
W
Arachne
jumper17
Arachne
2,874
2,427
0
2,516
7,333
2,958
0
1,840
5,493
0
24,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
22,320
253
Minions Killed
189
0
Camps Cleared
0
860,902
Distance Traveled
760,453
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,098
637
58
7
0
170,753
2
L
Ares
4,118
515
6
1
0
134,035
0
W
Hercules
6,076
760
64
8
0
149,641
0
L
Raijin
4,392
549
34
4
0
134,124
3
W
Horus
5,043
630
14
2
0
171,768
5
L
Ishtar
4,059
507
47
6
0
148,477
0
L
Ao Kuang
4,407
551
54
7
0
183,398
0
L
Set
5,344
668
48
6
0
160,419
0
W
Chernobog
5,522
690
71
9
0
161,122
0
W
Arachne
5,040
630
46
6
0
207,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role