Player Matchup

Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ConfusedHobo805
Anhur
Level 69
God Stats
2W - 2L
1,767 SR
Queue Stats
150W - 121L
1,567 Elo+
Solo
King Arthur
King Arthur
MGW Rashcall
King Arthur
Level 124
God Stats
28W - 28L
1,577 SR
Queue Stats
377W - 482L
1,515 Elo+
Solo
Sylvanus
Sylvanus
xBiggaveli
Sylvanus
Level 86
God Stats
3W - 11L
1,315 SR
Queue Stats
442W - 351L
1,600 Elo+
Party 1
Vulcan
Vulcan
Сaps
Vulcan
Level 158
God Stats
2W - 2L
1,617 SR
Queue Stats
91W - 59L
1,657 Elo+
Party 1
Team Averages
Level 108
1,555 SR
1,568 Elo+

VS

Team Averages
Level 116
1,640 SR
1,565 Elo+
Cerberus
Cerberus
 
Cerberus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ezyj
Ullr
Level 109
God Stats
5W - 2L
1,731 SR
Queue Stats
148W - 118L
1,579 Elo+
Solo
Ymir
Ymir
GhostKnightNEO
Ymir
Level 136
God Stats
37W - 27L
1,706 SR
Queue Stats
428W - 358L
1,606 Elo+
Solo
Anubis
Anubis
JahDragon
Anubis
Level 162
God Stats
141W - 70L
1,702 SR
Queue Stats
264W - 218L
1,584 Elo+
Solo
Loki
Loki
StraightToElla
Loki
Level 81
God Stats
10W - 13L
1,559 SR
Queue Stats
272W - 259L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 7 / 3
6,668
667
8,682
12,485
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
5,727
573
3,768
7,931
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MGW Rashcall
King Arthur
8
1 / 6 / 0
5,090
509
5,802
10,135
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
xBiggaveli
Sylvanus
9
0 / 2 / 5
5,598
560
4,041
8,512
4,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Сaps
Vulcan
10
5 / 4 / 1
6,055
606
6,301
5,473
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 0 / 6
7,002
700
6,271
9,620
7,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Ezyj
Ullr
12
1 / 2 / 1
6,177
618
5,106
7,008
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 0
7,038
704
6,189
9,337
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
JahDragon
Anubis
11
5 / 6 / 3
6,627
663
8,668
8,772
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 7
6,281
628
5,526
8,526
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
13
Kills
21
22
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
7
3
1.07
W
Cerberus
 
Cerberus
6
0
6
9
L
1
3
2
0.67
W
Ullr
Ezyj
Ullr
1
2
1
0.75
W
5
2
0
2.5
W
Anubis
JahDragon
Anubis
5
6
3
1.08
L
King Arthur
MGW Rashcall
King Arthur
1
6
0
0.17
W
4
3
7
2.5
L
Sylvanus
xBiggaveli
Sylvanus
0
2
5
1.25
L
Vulcan
Сaps
Vulcan
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
31,760
44,536
Taken
43,263
17,014
Mitigated
19,598
12,626
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,682
5,804
0
3,972
12,485
2,816
0
5,820
6,587
0
31,985
W
Cerberus
 
Cerberus
6,271
472
0
3,914
9,620
7,262
0
2,973
6,647
20,457
1,288
L
3,768
2,038
0
2,625
7,931
2,316
676
895
7,036
0
41,932
W
Ullr
Ezyj
Ullr
5,106
2,071
0
1,035
7,008
1,819
0
1,261
5,747
0
49,097
W
6,189
1,501
0
4,032
9,337
4,022
0
0
9,337
42,247
2,854
W
Anubis
JahDragon
Anubis
8,668
281
0
2,950
8,772
3,875
0
4,347
4,425
48,684
773
L
King Arthur
MGW Rashcall
King Arthur
5,802
769
0
1,897
10,135
6,658
0
4,605
5,066
0
29,447
W
5,526
1,859
0
3,519
8,526
2,620
0
1,545
6,981
0
41,314
L
Sylvanus
xBiggaveli
Sylvanus
4,041
1,528
637
2,835
8,512
4,306
0
4,969
3,543
17,420
681
L
Vulcan
Сaps
Vulcan
6,301
349
0
660
5,473
918
0
3,780
1,693
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
33,125
273
Minions Killed
403
0
Camps Cleared
0
942,484
Distance Traveled
984,264
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,668
667
54
5
0
214,242
0
W
Cerberus
7,002
700
28
3
0
219,245
0
L
Anhur
5,727
573
81
8
0
181,061
0
W
Ullr
6,177
618
96
10
0
181,129
0
W
Ymir
7,038
704
102
10
0
182,421
0
W
Anubis
6,627
663
103
10
0
181,975
0
L
King Arthur
5,090
509
51
5
0
162,775
2
W
Loki
6,281
628
74
7
0
219,494
0
L
Sylvanus
5,598
560
31
3
0
181,731
0
L
Vulcan
6,055
606
56
6
0
202,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role