Player Matchup

Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Emmsiii281
Sun Wukong
Level 164
God Stats
1W - 2L
1,538 SR
Queue Stats
58W - 52L
1,560 Elo+
Party 3
Raijin
Raijin
ILovePerks
Raijin
Level 147
God Stats
2W - 1L
1,317 SR
Queue Stats
147W - 153L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
MagicKarp22
Danzaburou
Level 109
God Stats
22W - 20L
1,760 SR
Queue Stats
300W - 259L
1,586 Elo+
Party 2
Susano
Susano
TheFlash1892
Susano
Level 140
God Stats
5W - 10L
1,493 SR
Queue Stats
146W - 171L
1,535 Elo+
Party 3
Team Averages
Level 136
1,522 SR
1,542 Elo+

VS

Team Averages
Level 132
1,597 SR
1,536 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GreedActual
Cernunnos
Level 177
God Stats
5W - 5L
1,705 SR
Queue Stats
169W - 146L
1,574 Elo+
Party 1
Mercury
Mercury
Lihaywood
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,513 Elo+
Solo
Bacchus
Bacchus
kyzer17
Bacchus
Level 171
God Stats
16W - 19L
1,465 SR
Queue Stats
181W - 158L
1,573 Elo+
Party 1
Anubis
Anubis
termsandconditon
Anubis
Level 128
God Stats
3W - 1L
1,815 SR
Queue Stats
104W - 97L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
2 / 0 / 0
3,876
775
1,302
2,403
1,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Emmsiii281
Sun Wukong
7
1 / 0 / 1
4,379
876
1,141
3,405
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Raijin
ILovePerks
Raijin
8
2 / 0 / 0
4,138
828
2,056
1,443
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MagicKarp22
Danzaburou
6
0 / 0 / 1
3,545
709
3,642
3,344
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
6
1 / 0 / 1
3,490
698
827
3,007
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
2
0 / 2 / 0
2,716
543
659
1,902
413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
GreedActual
Cernunnos
5
0 / 1 / 0
3,076
615
2,859
3,398
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Lihaywood
Mercury
6
0 / 1 / 0
3,394
679
334
3,634
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
kyzer17
Bacchus
5
0 / 0 / 0
3,115
623
1,236
3,094
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 0
3,532
706
1,022
3,194
1,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
0
2
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Sun Wukong
Emmsiii281
Sun Wukong
1
0
1
1.5
L
Cernunnos
GreedActual
Cernunnos
0
1
0
0
W
Raijin
ILovePerks
Raijin
2
0
0
2
L
Mercury
Lihaywood
Mercury
0
1
0
0
W
Danzaburou
MagicKarp22
Danzaburou
0
0
1
0.5
W
Susano
1
0
1
1.5
L
Bacchus
kyzer17
Bacchus
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,968
Damage
6,110
13,602
Taken
15,222
4,388
Mitigated
4,628
5,877
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,302
609
0
378
2,403
1,404
0
304
2,099
7,227
0
L
Erlang Shen
 
Erlang Shen
659
326
0
529
1,902
413
0
0
1,902
0
4,644
W
Sun Wukong
Emmsiii281
Sun Wukong
1,141
310
0
1,805
3,405
1,145
0
0
3,405
0
20,490
L
Cernunnos
GreedActual
Cernunnos
2,859
1,288
0
997
3,398
720
0
535
2,863
0
15,828
W
Raijin
ILovePerks
Raijin
2,056
56
0
417
1,443
266
0
575
868
18,789
0
L
Mercury
Lihaywood
Mercury
334
190
0
584
3,634
1,027
0
398
3,150
0
15,642
W
Danzaburou
MagicKarp22
Danzaburou
3,642
1,833
0
1,581
3,344
898
0
819
2,525
0
20,318
W
Susano
827
270
0
1,696
3,007
675
0
447
2,560
0
13,253
L
Bacchus
kyzer17
Bacchus
1,236
85
0
1,190
3,094
1,383
0
622
2,472
6,962
433
L
1,022
49
0
1,263
3,194
1,085
0
1,451
1,477
22,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
15,833
165
Minions Killed
132
0
Camps Cleared
0
590,065
Distance Traveled
483,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,876
775
15
3
0
121,978
2
L
Erlang Shen
2,716
543
7
1
0
44,867
0
W
Sun Wukong
4,379
876
43
9
0
117,974
0
L
Cernunnos
3,076
615
30
6
0
100,731
0
W
Raijin
4,138
828
42
8
0
111,930
0
L
Mercury
3,394
679
37
7
0
128,290
0
W
Danzaburou
3,545
709
34
7
0
106,834
0
W
Susano
3,490
698
31
6
0
131,349
0
L
Bacchus
3,115
623
17
3
0
112,260
0
L
Anubis
3,532
706
41
8
0
97,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role