Player Matchup

Thanatos
Thanatos
AmericanTangents
Thanatos
Level 195
God Stats
26W - 22L
1,610 SR
Queue Stats
583W - 452L
1,585 Elo+
Party 1
Ix Chel
Ix Chel
DuckinTypos
Ix Chel
Level 149
God Stats
3W - 0L
1,557 SR
Queue Stats
20W - 7L
1,721 Elo+
Party 3
Medusa
Medusa
ItzBigCurt
Medusa
Level 107
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
MexicanTangents
Sobek
Level 278
God Stats
11W - 7L
1,637 SR
Queue Stats
712W - 621L
1,559 Elo+
Party 1
Osiris
Osiris
hunter9720
Osiris
Level 143
God Stats
1W - 0L
1,352 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 174
1,569 SR
1,573 Elo+

VS

Team Averages
Level 113
1,604 SR
1,551 Elo+
Baron Samedi
Baron Samedi
AshKashsToes
Baron Samedi
Level 98
God Stats
21W - 32L
1,441 SR
Queue Stats
464W - 441L
1,487 Elo+
Solo
Bakasura
Bakasura
Chaotic123
Bakasura
Level 122
God Stats
6W - 7L
1,502 SR
Queue Stats
268W - 263L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Luxxnn
Morgan Le Fay
Level 120
God Stats
1W - 2L
1,761 SR
Queue Stats
182W - 171L
1,561 Elo+
Party 2
Medusa
Medusa
Simp4Healz
Medusa
Level 120
God Stats
134W - 124L
1,583 SR
Queue Stats
796W - 694L
1,551 Elo+
Solo
Danzaburou
Danzaburou
crryanmagician21
Danzaburou
Level 105
God Stats
34W - 24L
1,733 SR
Queue Stats
242W - 236L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
8,055
620
3,896
8,195
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
DuckinTypos
Ix Chel
13
0 / 5 / 3
7,284
560
4,208
7,446
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ItzBigCurt
Medusa
14
1 / 2 / 3
7,412
570
3,674
6,064
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 8
7,853
604
4,118
9,456
8,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
hunter9720
Osiris
13
1 / 1 / 1
7,558
581
8,633
16,022
12,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AshKashsToes
Baron Samedi
9
0 / 1 / 2
5,238
403
925
6,551
3,138
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Chaotic123
Bakasura
13
0 / 3 / 1
7,061
543
8,384
12,216
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
Luxxnn
Morgan Le Fay
14
5 / 3 / 0
8,196
630
5,284
6,982
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Simp4Healz
Medusa
11
1 / 5 / 1
6,613
509
5,025
7,437
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
crryanmagician21
Danzaburou
9
2 / 1 / 1
6,054
466
5,594
6,292
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
8
8
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Baron Samedi
AshKashsToes
Baron Samedi
0
1
2
1
L
Bakasura
Chaotic123
Bakasura
0
3
1
0.17
W
Ix Chel
DuckinTypos
Ix Chel
0
5
3
0.3
W
Medusa
ItzBigCurt
Medusa
1
2
3
1.25
L
Morgan Le Fay
Luxxnn
Morgan Le Fay
5
3
0
1.67
W
2
0
8
6
L
Medusa
Simp4Healz
Medusa
1
5
1
0.3
L
Danzaburou
crryanmagician21
Danzaburou
2
1
1
2.5
W
Osiris
hunter9720
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
25,212
47,183
Taken
39,478
27,479
Mitigated
17,920
19,755
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,896
1,136
0
8,731
8,195
3,345
0
560
7,598
0
72,200
L
Baron Samedi
AshKashsToes
Baron Samedi
925
316
108
1,614
6,551
3,138
0
785
5,766
14,939
0
L
Bakasura
Chaotic123
Bakasura
8,384
4,274
0
5,862
12,216
9,283
0
0
12,216
1,710
39,720
W
Ix Chel
DuckinTypos
Ix Chel
4,208
248
266
1,189
7,446
1,390
0
4,511
2,935
52,454
1,053
W
Medusa
ItzBigCurt
Medusa
3,674
1,634
0
640
6,064
1,905
724
104
5,960
0
63,666
L
Morgan Le Fay
Luxxnn
Morgan Le Fay
5,284
302
0
1,432
6,982
1,974
0
3,300
3,416
55,552
1,464
W
4,118
319
0
3,502
9,456
8,087
0
1,309
8,147
19,986
831
L
Medusa
Simp4Healz
Medusa
5,025
1,250
0
1,110
7,437
1,958
0
1,914
5,523
0
46,437
L
Danzaburou
crryanmagician21
Danzaburou
5,594
1,729
0
3,034
6,292
1,567
0
1,738
4,478
0
32,510
W
Osiris
hunter9720
Osiris
8,633
2,916
0
5,427
16,022
12,752
0
415
13,142
0
62,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
33,162
499
Minions Killed
401
0
Camps Cleared
0
1,315,037
Distance Traveled
1,257,847
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,055
620
118
9
0
306,997
1
L
Baron Samedi
5,238
403
25
2
0
181,182
1
L
Bakasura
7,061
543
103
8
0
281,223
0
W
Ix Chel
7,284
560
114
9
0
240,698
4
W
Medusa
7,412
570
119
9
0
266,857
0
L
Morgan Le Fay
8,196
630
123
9
0
254,095
0
W
Sobek
7,853
604
32
2
0
278,072
1
L
Medusa
6,613
509
87
7
0
258,971
0
L
Danzaburou
6,054
466
63
5
0
282,376
0
W
Osiris
7,558
581
116
9
0
222,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role