Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
AbaddonDF
Medusa
Platinum III
Level 63
God Stats
53W - 33L
1,655 SR
Queue Stats
136W - 124L
1,687 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
FrostedFlamers
Kumbhakarna
Gold I
Level 121
God Stats
1W - 4L
1,663 SR
Queue Stats
697W - 713L
1,562 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,564 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,494 SR
1,599 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold I
Grejtmozus
Hades
Gold I
Level 181
God Stats
5W - 7L
1,409 SR
Queue Stats
138W - 134L
1,640 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
S0y_Adr4
Sun Wukong
Gold II
Level 151
God Stats
5W - 6L
1,367 SR
Queue Stats
203W - 205L
1,652 MMR
Solo
Janus
Janus
Platinum IV
SSSIvanSSS
Janus
Platinum IV
Level 141
God Stats
17W - 10L
1,737 SR
Queue Stats
148W - 144L
1,721 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
spooderphat
Cabrakan
Gold IV
Level 159
God Stats
5W - 3L
1,459 SR
Queue Stats
201W - 197L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 2 / 2
7,473
575
8,780
12,371
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
 
Thor
12
4 / 2 / 2
6,911
532
9,428
14,232
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
 
Scylla
10
0 / 1 / 0
5,706
439
3,189
6,070
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
AbaddonDF
Medusa
14
0 / 2 / 0
7,664
590
4,211
6,047
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
FrostedFlamers
Kumbhakarna
10
1 / 6 / 4
6,602
508
3,507
12,570
7,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosAo KuangSobekAh PuchFreya

VS

Bans
BastetTerraKing ArthurCharybdisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 2
7,794
600
4,456
5,584
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
13
2 / 1 / 5
7,041
542
5,877
8,911
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
S0y_Adr4
Sun Wukong
13
1 / 5 / 1
8,039
618
8,564
12,501
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
5 / 3 / 1
7,669
590
12,510
7,899
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
spooderphat
Cabrakan
10
2 / 1 / 6
7,022
540
4,217
8,343
7,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
13
13
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
2
2
3
L
Thor
 
Thor
4
2
2
2.5
L
Scylla
 
Scylla
0
1
0
0
W
Neith
 
Neith
3
0
2
4
L
Medusa
AbaddonDF
Medusa
0
2
0
0
L
Kumbhakarna
FrostedFlamers
Kumbhakarna
1
6
4
0.5
W
Hades
2
1
5
4.5
W
Sun Wukong
S0y_Adr4
Sun Wukong
1
5
1
0.3
W
Janus
5
3
1
1.83
W
Cabrakan
spooderphat
Cabrakan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,115
Damage
35,624
51,290
Taken
43,238
23,617
Mitigated
23,039
12,016
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,780
5,662
0
4,035
12,371
5,425
0
5,453
6,770
0
48,380
L
Thor
 
Thor
9,428
2,256
0
4,118
14,232
7,493
0
2,318
11,854
4,374
35,207
L
Scylla
 
Scylla
3,189
389
0
1,180
6,070
1,419
0
4,620
1,126
33,809
0
W
Neith
 
Neith
4,456
809
0
2,345
5,584
1,893
0
150
5,434
0
58,429
L
Medusa
AbaddonDF
Medusa
4,211
1,124
0
1,032
6,047
2,125
1,039
902
5,145
0
67,977
L
Kumbhakarna
FrostedFlamers
Kumbhakarna
3,507
618
0
1,651
12,570
7,155
0
8,064
4,146
9,368
1,439
W
Hades
5,877
913
721
6,747
8,911
2,966
0
1,285
7,086
56,876
1,116
W
Sun Wukong
S0y_Adr4
Sun Wukong
8,564
2,263
0
2,697
12,501
7,868
47
1,238
10,119
0
62,967
W
Janus
12,510
691
0
761
7,899
2,701
0
3,768
3,584
59,823
934
W
Cabrakan
spooderphat
Cabrakan
4,217
902
0
1,601
8,343
7,611
0
584
6,918
20,130
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
37,565
366
Minions Killed
455
0
Camps Cleared
0
1,285,339
Distance Traveled
1,312,314
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,473
575
104
8
0
309,171
2
L
Thor
6,911
532
58
4
0
256,575
0
L
Scylla
5,706
439
72
6
0
213,984
1
W
Neith
7,794
600
117
9
0
262,976
1
L
Medusa
7,664
590
118
9
0
251,879
2
L
Kumbhakarna
6,602
508
14
1
0
253,730
4
W
Hades
7,041
542
97
7
0
300,611
0
W
Sun Wukong
8,039
618
109
8
0
255,231
4
W
Janus
7,669
590
105
8
0
243,729
0
W
Cabrakan
7,022
540
27
2
0
249,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role