Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
BlorgBob
Izanami
Gold III
Level 113
God Stats
0W - 2L
1,288 SR
Queue Stats
71W - 72L
1,545 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Canvercell
Zhong Kui
Gold III
Level 152
God Stats
9W - 5L
1,621 SR
Queue Stats
259W - 269L
1,489 MMR
Solo
Ravana
Ravana
Gold V
littlemantn
Ravana
Gold V
Level 204
God Stats
1W - 2L
1,568 SR
Queue Stats
17W - 25L
1,481 MMR
Solo
Xing Tian
Xing Tian
Gold IV
whatdatuna
Xing Tian
Gold IV
Level 102
God Stats
5W - 2L
1,825 SR
Queue Stats
80W - 85L
1,413 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,560 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,504 SR
1,485 MMR
Danzaburou
Danzaburou
Platinum V
Andres Cano1999
Danzaburou
Platinum V
Level 79
God Stats
1W - 0L
1,385 SR
Queue Stats
33W - 30L
1,435 MMR
Solo
Poseidon
Poseidon
Silver II
Gojira_556
Poseidon
Silver II
Level 145
God Stats
5W - 6L
1,533 SR
Queue Stats
17W - 19L
1,499 MMR
Solo
Achilles
Achilles
Gold III
Hailon18
Achilles
Gold III
Level 158
God Stats
4W - 13L
1,239 SR
Queue Stats
174W - 183L
1,494 MMR
Solo
Jormungandr
Jormungandr
Gold IV
HopefulAuthor73
Jormungandr
Gold IV
Level 114
God Stats
7W - 5L
1,651 SR
Queue Stats
149W - 142L
1,493 MMR
Solo
Ne Zha
Ne Zha
Silver I
Vätt
Ne Zha
Silver I
Level 167
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 5L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 1
7,241
557
4,027
8,783
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BlorgBob
Izanami
13
3 / 1 / 2
8,039
618
3,931
5,177
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Canvercell
Zhong Kui
14
2 / 2 / 0
8,245
634
9,111
12,152
7,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
13
5 / 1 / 1
7,347
565
4,503
6,501
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
whatdatuna
Xing Tian
9
1 / 3 / 4
5,976
460
2,727
11,633
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Maman BrigitteHeraCthulhuMulanGanesha

VS

Bans
HachimanAresThanatosAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andres Cano1999
Danzaburou
11
0 / 4 / 2
6,340
488
4,685
6,101
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Gojira_556
Poseidon
12
2 / 3 / 2
7,099
546
5,255
6,034
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hailon18
Achilles
12
2 / 1 / 0
7,127
548
6,833
11,761
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
HopefulAuthor73
Jormungandr
10
0 / 2 / 1
6,678
514
3,368
5,676
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Vätt
Ne Zha
13
5 / 2 / 2
7,477
575
7,435
8,285
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
9
9
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
W
Danzaburou
Andres Cano1999
Danzaburou
0
4
2
0.25
L
Izanami
BlorgBob
Izanami
3
1
2
4
L
Zhong Kui
Canvercell
Zhong Kui
2
2
0
1
W
Poseidon
Gojira_556
Poseidon
2
3
2
1
W
Achilles
Hailon18
Achilles
2
1
0
2
W
Jormungandr
HopefulAuthor73
Jormungandr
0
2
1
0.25
W
Ne Zha
Vätt
Ne Zha
5
2
2
3
L
Ravana
5
1
1
5.5
L
Xing Tian
whatdatuna
Xing Tian
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
27,576
44,246
Taken
37,857
22,558
Mitigated
19,583
19,561
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,027
351
275
4,734
8,783
3,071
236
2,875
5,908
51,656
0
W
Danzaburou
Andres Cano1999
Danzaburou
4,685
2,136
0
1,652
6,101
1,726
590
1,138
4,963
0
37,894
L
Izanami
BlorgBob
Izanami
3,931
3,241
0
2,421
5,177
1,446
0
1,853
3,324
0
59,390
L
Zhong Kui
Canvercell
Zhong Kui
9,111
1,256
0
7,517
12,152
7,870
8
268
11,078
63,278
2,614
W
Poseidon
Gojira_556
Poseidon
5,255
911
0
482
6,034
1,860
0
3,741
2,293
48,262
399
W
Achilles
Hailon18
Achilles
6,833
1,255
0
5,072
11,761
9,631
0
7,712
4,049
797
43,317
W
Jormungandr
HopefulAuthor73
Jormungandr
3,368
1,272
0
2,012
5,676
3,333
209
554
5,122
28,650
1,134
W
Ne Zha
Vätt
Ne Zha
7,435
1,754
0
1,196
8,285
3,033
0
2,287
5,998
0
56,296
L
Ravana
4,503
1,094
0
3,322
6,501
2,353
85
733
5,768
0
51,374
L
Xing Tian
whatdatuna
Xing Tian
2,727
297
0
1,292
11,633
7,818
0
2,881
8,752
10,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
34,721
481
Minions Killed
365
0
Camps Cleared
0
1,234,748
Distance Traveled
1,331,977
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,241
557
101
8
0
234,160
5
W
Danzaburou
6,340
488
82
6
0
257,755
0
L
Izanami
8,039
618
133
10
0
247,389
4
L
Zhong Kui
8,245
634
137
11
0
219,858
0
W
Poseidon
7,099
546
94
7
0
257,767
3
W
Achilles
7,127
548
67
5
0
258,163
5
W
Jormungandr
6,678
514
36
3
0
253,873
1
W
Ne Zha
7,477
575
86
7
0
304,419
0
L
Ravana
7,347
565
99
8
0
289,700
4
L
Xing Tian
5,976
460
11
1
0
243,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role