Player Matchup

Lancelot
Lancelot
arca-457
Lancelot
Level 74
God Stats
1W - 3L
1,379 SR
Queue Stats
92W - 106L
1,322 Elo+
Solo
Cernunnos
Cernunnos
cuthulhufriends
Cernunnos
Level 42
God Stats
2W - 1L
1,790 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 2
Bacchus
Bacchus
senthos43
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,586 Elo+
Party 2
Team Averages
Level 75
1,557 SR
1,495 Elo+

VS

Team Averages
Level 77
1,479 SR
1,402 Elo+
Guan Yu
Guan Yu
Brass Nails
Guan Yu
Level 157
God Stats
6W - 9L
1,552 SR
Queue Stats
100W - 109L
1,403 Elo+
Solo
Chang'e
Chang'e
DaddyMagn3to
Chang'e
Level 48
God Stats
3W - 3L
1,589 SR
Queue Stats
177W - 166L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Deadeye 245
Danzaburou
Level 27
God Stats
2W - 1L
1,297 SR
Queue Stats
49W - 53L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
arca-457
Lancelot
14
1 / 5 / 2
8,964
815
4,858
11,838
5,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
cuthulhufriends
Cernunnos
12
0 / 9 / 3
7,923
720
7,577
14,828
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
senthos43
Bacchus
16
4 / 5 / 1
10,258
933
12,648
14,600
16,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brass Nails
Guan Yu
15
3 / 1 / 12
9,883
898
4,169
15,482
11,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
DaddyMagn3to
Chang'e
18
10 / 2 / 8
11,243
1,022
19,576
14,049
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Deadeye 245
Danzaburou
14
6 / 2 / 7
10,061
915
9,953
11,548
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
19
19
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brass Nails
Guan Yu
3
1
12
9
W
Chang'e
DaddyMagn3to
Chang'e
10
2
8
7
W
Danzaburou
Deadeye 245
Danzaburou
6
2
7
4.75
L
Lancelot
arca-457
Lancelot
1
5
2
0.4
L
Cernunnos
cuthulhufriends
Cernunnos
0
9
3
0.17
L
Bacchus
senthos43
Bacchus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
33,698
41,266
Taken
41,079
25,280
Mitigated
20,908
5,905
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brass Nails
Guan Yu
4,169
424
2,859
3,737
15,482
11,191
0
3,556
11,926
1,851
12,267
W
Chang'e
DaddyMagn3to
Chang'e
19,576
2,164
2,370
5,640
14,049
5,175
1,152
3,627
10,422
43,061
0
W
Danzaburou
Deadeye 245
Danzaburou
9,953
3,812
0
2,622
11,548
4,542
2,209
5,517
6,031
0
31,328
L
Lancelot
arca-457
Lancelot
4,858
427
0
2,024
11,838
5,139
0
5,206
6,252
0
21,962
L
Cernunnos
cuthulhufriends
Cernunnos
7,577
3,862
0
1,716
14,828
3,439
0
8,662
5,637
0
23,039
L
Bacchus
senthos43
Bacchus
12,648
1,444
0
2,165
14,600
16,702
0
4,525
9,382
24,692
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
31,187
74
Minions Killed
121
0
Camps Cleared
0
567,560
Distance Traveled
655,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,883
898
18
2
0
240,095
2
W
Chang'e
11,243
1,022
52
5
0
227,042
0
W
Danzaburou
10,061
915
51
5
0
188,062
0
L
Lancelot
8,964
815
28
3
0
214,031
0
L
Cernunnos
7,923
720
30
3
0
158,357
0
L
Bacchus
10,258
933
16
1
0
195,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role