Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
A100102
Kumbhakarna
Level 66
God Stats
38W - 33L
1,502 SR
Queue Stats
207W - 180L
1,504 Elo+
Party 1
Hera
Hera
ImLegion7
Hera
Level 109
God Stats
1W - 1L
1,767 SR
Queue Stats
60W - 54L
1,550 Elo+
Party 3
Hachiman
Hachiman
Oblivion1214
Hachiman
Level 109
God Stats
4W - 9L
1,575 SR
Queue Stats
285W - 250L
1,508 Elo+
Party 1
Hercules
Hercules
Young Drip4311
Hercules
Level 65
God Stats
2W - 2L
1,419 SR
Queue Stats
21W - 19L
1,550 Elo+
Party 3
Team Averages
Level 110
1,553 SR
1,523 Elo+

VS

Team Averages
Level 117
1,566 SR
1,553 Elo+
Tyr
Tyr
 
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ACEITIS
Rama
Level 135
God Stats
4W - 0L
1,907 SR
Queue Stats
179W - 158L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
SrTacoCUU
Cernunnos
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 32L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Trey-BTW
Ix Chel
Level 150
God Stats
1W - 1L
1,246 SR
Queue Stats
115W - 97L
1,601 Elo+
Party 2
Ra
Ra
gurisp
Ra
Level 216
God Stats
59W - 43L
1,675 SR
Queue Stats
617W - 594L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 0
5,187
648
3,076
5,658
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
A100102
Kumbhakarna
5
0 / 0 / 1
4,089
511
739
2,992
1,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
9
0 / 2 / 1
4,766
596
3,028
3,823
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
Oblivion1214
Hachiman
10
1 / 1 / 0
4,931
616
4,229
3,607
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
8
0 / 4 / 0
4,369
546
1,991
5,777
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 0 / 1
5,844
731
3,912
4,449
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
ACEITIS
Rama
10
0 / 0 / 1
4,934
617
1,594
3,956
1,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
SrTacoCUU
Cernunnos
10
2 / 1 / 0
5,062
633
2,816
4,719
1,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
Trey-BTW
Ix Chel
8
1 / 1 / 0
5,050
631
3,146
6,473
2,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
9
1 / 2 / 0
4,847
606
1,388
3,714
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
7
7
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
0
0
3
W
Tyr
 
Tyr
3
0
1
3.5
L
Kumbhakarna
A100102
Kumbhakarna
0
0
1
0.5
W
Rama
ACEITIS
Rama
0
0
1
0.5
L
Hera
0
2
1
0.25
L
Hachiman
Oblivion1214
Hachiman
1
1
0
1
W
Cernunnos
SrTacoCUU
Cernunnos
2
1
0
2
W
Ix Chel
Trey-BTW
Ix Chel
1
1
0
1
L
Hercules
0
4
0
0
W
Ra
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,063
Damage
12,856
21,857
Taken
23,311
8,007
Mitigated
8,944
8,509
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,076
2,141
0
4,189
5,658
1,873
0
326
5,332
0
22,076
W
Tyr
 
Tyr
3,912
314
0
1,308
4,449
2,737
0
0
4,200
0
31,255
L
Kumbhakarna
A100102
Kumbhakarna
739
0
0
1,315
2,992
1,495
0
1,116
1,876
5,136
0
W
Rama
ACEITIS
Rama
1,594
1,087
0
2,437
3,956
1,004
0
136
3,820
0
35,237
L
Hera
3,028
931
0
330
3,823
1,109
0
1,379
2,444
32,353
0
L
Hachiman
Oblivion1214
Hachiman
4,229
1,894
0
1,261
3,607
1,021
0
1,713
1,894
0
38,452
W
Cernunnos
SrTacoCUU
Cernunnos
2,816
847
0
1,697
4,719
1,309
0
725
3,714
0
35,838
W
Ix Chel
Trey-BTW
Ix Chel
3,146
633
258
2,531
6,473
2,911
0
1,258
5,145
16,833
0
L
Hercules
1,991
537
0
1,414
5,777
2,509
0
0
5,777
0
17,329
W
Ra
1,388
39
72
1,160
3,714
983
0
1,648
1,871
29,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
25,737
238
Minions Killed
290
0
Camps Cleared
0
783,905
Distance Traveled
868,790
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,187
648
68
9
0
207,609
0
W
Tyr
5,844
731
61
8
0
177,820
0
L
Kumbhakarna
4,089
511
9
1
0
100,037
0
W
Rama
4,934
617
78
10
0
159,082
0
L
Hera
4,766
596
62
8
0
161,462
0
L
Hachiman
4,931
616
72
9
0
156,728
2
W
Cernunnos
5,062
633
72
9
0
173,734
0
W
Ix Chel
5,050
631
22
3
0
171,124
0
L
Hercules
4,369
546
27
3
0
158,069
1
W
Ra
4,847
606
57
7
0
187,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role