Player Matchup

Aphrodite
Aphrodite
BloodySoulKO
Aphrodite
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
Sero2
Zhong Kui
Level 49
God Stats
10W - 5L
1,369 SR
Queue Stats
59W - 79L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Zay2Clean999
Sun Wukong
Level 60
God Stats
2W - 0L
1,423 SR
Queue Stats
46W - 56L
1,381 Elo+
Solo
Team Averages
Level 50
1,431 SR
1,408 Elo+

VS

Team Averages
Level 47
1,593 SR
1,497 Elo+
Neith
Neith
Aritsuka_
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
XxIMMORT4L_DSxX
Tiamat
Level 50
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,649 Elo+
Party 1
Ymir
Ymir
robkhaos
Ymir
Level 88
God Stats
20W - 17L
1,573 SR
Queue Stats
160W - 181L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodySoulKO
Aphrodite
15
5 / 0 / 9
9,615
874
5,948
8,838
7,941
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Sero2
Zhong Kui
15
7 / 1 / 9
9,689
881
16,108
11,235
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Zay2Clean999
Sun Wukong
15
5 / 1 / 9
9,426
857
9,284
11,408
8,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aritsuka_
Neith
12
0 / 7 / 0
7,878
716
4,779
8,872
2,944
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

12
1 / 7 / 1
8,267
752
6,372
11,967
6,306
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
14
1 / 3 / 1
8,463
769
6,635
16,139
15,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
2
2
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Aritsuka_
Neith
0
7
0
0
W
Aphrodite
BloodySoulKO
Aphrodite
5
0
9
9.5
W
Zhong Kui
Sero2
Zhong Kui
7
1
9
11.5
L
1
7
1
0.21
W
Sun Wukong
Zay2Clean999
Sun Wukong
5
1
9
9.5
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
17,786
31,481
Taken
36,978
23,426
Mitigated
24,753
10,545
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aritsuka_
Neith
4,779
1,758
0
1,015
8,872
2,944
0
4,773
4,051
0
17,126
W
Aphrodite
BloodySoulKO
Aphrodite
5,948
990
3,389
3,127
8,838
7,941
323
3,262
5,247
17,878
0
W
Zhong Kui
Sero2
Zhong Kui
16,108
3,748
0
2,210
11,235
7,405
1,738
3,914
7,175
29,302
4,445
L
6,372
706
237
992
11,967
6,306
0
7,283
4,644
11,638
1,327
W
Sun Wukong
Zay2Clean999
Sun Wukong
9,284
1,637
0
1,819
11,408
8,080
1,251
4,133
6,941
0
30,550
L
Ymir
6,635
614
0
0
16,139
15,503
26
9,275
6,803
22,040
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
24,608
119
Minions Killed
75
0
Camps Cleared
0
572,548
Distance Traveled
477,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,878
716
29
3
0
145,229
0
W
Aphrodite
9,615
874
37
3
0
192,059
0
W
Zhong Kui
9,689
881
29
3
0
195,623
0
L
Tiamat
8,267
752
14
1
0
140,850
0
W
Sun Wukong
9,426
857
53
5
0
184,866
0
L
Ymir
8,463
769
32
3
0
191,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role