Player Matchup

Maman Brigitte
Maman Brigitte
FudgeRippler
Maman Brigitte
Level 83
God Stats
30W - 21L
1,596 SR
Queue Stats
321W - 363L
1,477 Elo+
Party 1
Bacchus
Bacchus
JorgKoT
Bacchus
Level 114
God Stats
109W - 88L
1,546 SR
Queue Stats
362W - 413L
1,478 Elo+
Party 1
Neith
Neith
Jwright889
Neith
Level 108
God Stats
7W - 4L
1,539 SR
Queue Stats
9W - 14L
1,395 Elo+
Solo
Merlin
Merlin
NemesisPrime343
Merlin
Level 125
God Stats
4W - 4L
1,627 SR
Queue Stats
299W - 273L
1,524 Elo+
Solo
Skadi
Skadi
SirNastieZ
Skadi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 161L
1,459 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,467 Elo+

VS

Team Averages
Level 140
1,576 SR
1,501 Elo+
Cerberus
Cerberus
AverageJoe316
Cerberus
Level 154
God Stats
13W - 9L
1,575 SR
Queue Stats
116W - 130L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
FloosieTheBeast
Danzaburou
Level 137
God Stats
90W - 62L
1,591 SR
Queue Stats
349W - 324L
1,517 Elo+
Solo
Scylla
Scylla
FoolishMrCouch
Scylla
Level 123
God Stats
3W - 3L
1,566 SR
Queue Stats
115W - 121L
1,504 Elo+
Party 2
Thor
Thor
I-Fitz-l
Thor
Level 125
God Stats
6W - 4L
1,665 SR
Queue Stats
197W - 199L
1,497 Elo+
Party 2
King Arthur
King Arthur
kpok01
King Arthur
Level 159
God Stats
21W - 24L
1,482 SR
Queue Stats
350W - 326L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
FudgeRippler
Maman Brigitte
9
1 / 1 / 3
4,926
493
1,377
3,982
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
JorgKoT
Bacchus
8
3 / 0 / 5
5,669
567
4,297
8,864
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
10
2 / 3 / 4
5,889
589
4,691
6,481
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
6,628
663
3,390
1,815
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
1 / 3 / 0
5,817
582
4,157
6,712
1,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AverageJoe316
Cerberus
8
0 / 3 / 2
5,235
524
3,706
10,295
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
FloosieTheBeast
Danzaburou
8
3 / 5 / 0
5,347
535
3,916
5,141
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
5,580
558
2,173
4,160
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
11
3 / 1 / 0
5,860
586
2,108
7,145
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
kpok01
King Arthur
12
1 / 0 / 2
6,432
643
2,751
5,883
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AverageJoe316
Cerberus
0
3
2
0.33
L
Danzaburou
FloosieTheBeast
Danzaburou
3
5
0
0.6
L
0
1
1
0.5
W
Maman Brigitte
FudgeRippler
Maman Brigitte
1
1
3
2.5
L
Thor
3
1
0
3
W
Bacchus
JorgKoT
Bacchus
3
0
5
5.5
W
Neith
2
3
4
1.33
W
3
0
2
4
W
Skadi
1
3
0
0.33
L
King Arthur
kpok01
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,912
Damage
14,654
27,854
Taken
32,624
10,425
Mitigated
13,838
7,781
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AverageJoe316
Cerberus
3,706
346
0
2,075
10,295
5,071
0
4,584
5,501
22,975
0
L
Danzaburou
FloosieTheBeast
Danzaburou
3,916
1,794
0
755
5,141
1,431
0
1,790
3,309
0
20,951
L
2,173
298
0
1,079
4,160
1,016
0
1,957
1,983
31,974
1,047
W
Maman Brigitte
FudgeRippler
Maman Brigitte
1,377
74
0
2,044
3,982
1,002
0
376
3,556
20,420
358
L
Thor
2,108
283
0
716
7,145
2,687
0
182
6,887
0
45,405
W
Bacchus
JorgKoT
Bacchus
4,297
888
0
2,046
8,864
5,700
0
2,678
6,124
10,459
0
W
Neith
4,691
1,797
0
1,210
6,481
1,589
0
1,879
4,562
0
34,933
W
3,390
139
0
444
1,815
463
0
587
1,188
44,742
814
W
Skadi
4,157
2,167
0
2,037
6,712
1,671
0
0
6,712
0
37,345
L
King Arthur
kpok01
King Arthur
2,751
226
0
1,459
5,883
3,633
0
0
5,883
0
39,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
28,454
294
Minions Killed
301
0
Camps Cleared
0
922,138
Distance Traveled
965,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,235
524
37
4
0
209,506
2
L
Danzaburou
5,347
535
40
4
0
135,936
0
L
Scylla
5,580
558
79
8
0
193,095
2
W
Maman Brigitte
4,926
493
38
4
0
138,418
2
L
Thor
5,860
586
76
8
0
236,417
0
W
Bacchus
5,669
567
12
1
0
222,255
4
W
Neith
5,889
589
68
7
0
199,446
0
W
Merlin
6,628
663
105
11
0
187,942
0
W
Skadi
5,817
582
71
7
0
174,077
0
L
King Arthur
6,432
643
69
7
0
190,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role