Player Matchup

Sylvanus
Sylvanus
DiabeticGhost
Sylvanus
Level 155
God Stats
1W - 1L
1,210 SR
Queue Stats
88W - 68L
1,572 Elo+
Party 3
Ymir
Ymir
Jebidiahh
Ymir
Level 145
God Stats
28W - 22L
1,568 SR
Queue Stats
41W - 28L
1,605 Elo+
Party 3
Artemis
Artemis
SpreaderOfCheeks
Artemis
Level 143
God Stats
19W - 10L
1,598 SR
Queue Stats
304W - 264L
1,594 Elo+
Solo
Chernobog
Chernobog
beLIEve33252
Chernobog
Level 127
God Stats
21W - 18L
1,588 SR
Queue Stats
183W - 185L
1,439 Elo+
Solo
Pele
Pele
rippinheadzs
Pele
Level 153
God Stats
15W - 10L
1,851 SR
Queue Stats
653W - 621L
1,507 Elo+
Solo
Team Averages
Level 145
1,563 SR
1,543 Elo+

VS

Team Averages
Level 100
1,471 SR
1,551 Elo+
Osiris
Osiris
 
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Noctilum
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 48L
1,609 Elo+
Party 2
Artio
Artio
Sootily
Artio
Level 106
God Stats
2W - 3L
1,540 SR
Queue Stats
42W - 36L
1,560 Elo+
Party 1
Charybdis
Charybdis
TheDerizzle
Charybdis
Level 106
God Stats
10W - 20L
1,382 SR
Queue Stats
196W - 192L
1,564 Elo+
Solo
Anubis
Anubis
TurdManJoe36
Anubis
Level 149
God Stats
6W - 5L
1,431 SR
Queue Stats
273W - 210L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiabeticGhost
Sylvanus
8
1 / 2 / 1
4,438
888
2,410
4,782
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
6
1 / 0 / 1
4,152
830
1,210
3,560
1,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

8
2 / 0 / 1
4,373
875
4,319
892
249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
beLIEve33252
Chernobog
6
0 / 3 / 0
3,325
665
1,173
3,765
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
3,963
793
804
4,412
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 0 / 2
4,297
859
895
2,774
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Noctilum
Sun Wukong
7
2 / 2 / 0
3,845
769
2,918
4,413
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Sootily
Artio
6
0 / 2 / 0
3,487
697
411
5,190
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TheDerizzle
Charybdis
2
0 / 1 / 0
2,707
541
655
1,092
160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
8
3 / 0 / 0
4,127
825
4,163
3,213
1,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
0
2
2
W
Sylvanus
DiabeticGhost
Sylvanus
1
2
1
0.75
W
Ymir
1
0
1
1.5
L
Sun Wukong
Noctilum
Sun Wukong
2
2
0
1
L
Artio
Sootily
Artio
0
2
0
0
W
2
0
1
2.5
L
Charybdis
TheDerizzle
Charybdis
0
1
0
0
L
Anubis
3
0
0
3
W
Chernobog
beLIEve33252
Chernobog
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,916
Damage
9,042
17,411
Taken
16,682
5,848
Mitigated
7,795
5,457
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
895
277
0
1,347
2,774
2,000
0
34
2,740
0
29,511
W
Sylvanus
DiabeticGhost
Sylvanus
2,410
873
60
1,819
4,782
2,167
0
0
4,539
21,491
6,094
W
Ymir
1,210
272
0
1,352
3,560
1,782
0
1,505
2,055
8,684
530
L
Sun Wukong
Noctilum
Sun Wukong
2,918
760
0
1,816
4,413
2,239
0
2,255
2,158
0
17,183
L
Artio
Sootily
Artio
411
59
192
1,036
5,190
2,127
0
338
4,852
11,661
0
W
4,319
2,199
0
224
892
249
0
71
821
0
24,706
L
Charybdis
TheDerizzle
Charybdis
655
382
0
153
1,092
160
0
111
981
0
3,801
L
Anubis
4,163
254
0
2,047
3,213
1,269
0
727
2,486
23,261
1,308
W
Chernobog
beLIEve33252
Chernobog
1,173
537
0
653
3,765
412
0
2,639
1,126
0
11,763
W
804
53
0
1,349
4,412
1,238
0
244
4,101
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
18,463
191
Minions Killed
154
0
Camps Cleared
0
611,384
Distance Traveled
495,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,297
859
51
10
0
125,902
0
W
Sylvanus
4,438
888
59
12
0
107,877
0
W
Ymir
4,152
830
24
5
0
138,456
0
L
Sun Wukong
3,845
769
37
7
0
117,759
0
L
Artio
3,487
697
17
3
0
113,397
0
W
Artemis
4,373
875
43
9
0
110,024
0
L
Charybdis
2,707
541
7
1
0
26,431
0
L
Anubis
4,127
825
42
8
0
111,646
0
W
Chernobog
3,325
665
23
5
0
109,831
0
W
Pele
3,963
793
42
8
0
145,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role