Player Matchup

Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AsereKbola
Gilgamesh
Level 123
God Stats
32W - 33L
1,480 SR
Queue Stats
173W - 195L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Gothic_12
Cthulhu
Level 139
God Stats
9W - 8L
1,653 SR
Queue Stats
27W - 26L
1,463 Elo+
Party 1
Persephone
Persephone
Izumii2474
Persephone
Level 194
God Stats
5W - 2L
1,568 SR
Queue Stats
32W - 25L
1,508 Elo+
Party 1
Kali
Kali
SirSav
Kali
Level 86
God Stats
8W - 1L
1,884 SR
Queue Stats
46W - 44L
1,454 Elo+
Solo
Team Averages
Level 129
1,617 SR
1,479 Elo+

VS

Team Averages
Level 121
1,577 SR
1,465 Elo+
Nu Wa
Nu Wa
Fulkas
Nu Wa
Level 137
God Stats
11W - 14L
1,485 SR
Queue Stats
13W - 19L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
HandyCaptain
Baron Samedi
Level 87
God Stats
1W - 1L
1,805 SR
Queue Stats
134W - 130L
1,547 Elo+
Solo
Medusa
Medusa
LightningMusic
Medusa
Level 119
God Stats
1W - 3L
1,465 SR
Queue Stats
239W - 239L
1,481 Elo+
Solo
Da Ji
Da Ji
Teth_Mig44
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,421 Elo+
Solo
Cthulhu
Cthulhu
flyers00101100
Cthulhu
Level 146
God Stats
6W - 11L
1,629 SR
Queue Stats
125W - 131L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 2
7,416
494
3,809
9,711
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AsereKbola
Gilgamesh
12
4 / 1 / 5
7,801
520
5,066
11,233
5,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Gothic_12
Cthulhu
12
4 / 0 / 6
8,216
548
5,832
12,973
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Izumii2474
Persephone
13
2 / 1 / 3
7,976
532
4,109
6,951
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
SirSav
Kali
14
5 / 0 / 0
7,811
521
7,594
14,015
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fulkas
Nu Wa
12
1 / 2 / 0
7,145
476
7,577
4,189
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
HandyCaptain
Baron Samedi
10
0 / 5 / 0
6,497
433
3,037
10,522
7,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 0
8,733
582
7,663
11,389
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
11
0 / 6 / 0
6,529
435
3,828
13,399
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
7,576
505
5,571
5,478
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
3
3
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
2
1
W
Gilgamesh
AsereKbola
Gilgamesh
4
1
5
6.5
L
Nu Wa
Fulkas
Nu Wa
1
2
0
0.5
W
Cthulhu
Gothic_12
Cthulhu
4
0
6
7
L
Baron Samedi
HandyCaptain
Baron Samedi
0
5
0
0
W
Persephone
Izumii2474
Persephone
2
1
3
3.5
L
1
2
0
0.5
W
Kali
SirSav
Kali
5
0
0
5
L
Da Ji
0
6
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
27,676
54,883
Taken
44,977
21,526
Mitigated
22,120
21,360
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,809
1,233
0
902
9,711
3,259
0
5,681
3,416
0
54,577
W
Gilgamesh
AsereKbola
Gilgamesh
5,066
1,925
0
1,500
11,233
5,965
375
3,506
7,727
0
42,439
L
Nu Wa
Fulkas
Nu Wa
7,577
3,630
0
271
4,189
1,150
81
1,766
2,423
46,284
0
W
Cthulhu
Gothic_12
Cthulhu
5,832
450
3,225
5,899
12,973
5,678
66
3,702
9,271
36,604
0
L
Baron Samedi
HandyCaptain
Baron Samedi
3,037
364
119
3,352
10,522
7,185
0
3,872
6,650
18,291
1,035
W
Persephone
Izumii2474
Persephone
4,109
449
0
1,338
6,951
1,807
0
807
6,142
46,967
967
L
7,663
1,953
0
2,964
11,389
4,419
817
2,548
8,841
0
86,012
W
Kali
SirSav
Kali
7,594
3,089
0
8,496
14,015
4,817
0
1,786
12,149
0
52,958
L
Da Ji
3,828
1,340
0
4,510
13,399
4,581
68
1,598
11,801
0
49,645
L
5,571
204
0
1,510
5,478
4,785
0
0
5,478
35,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
36,480
390
Minions Killed
427
0
Camps Cleared
0
1,499,348
Distance Traveled
1,231,416
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,416
494
95
6
0
279,296
0
W
Gilgamesh
7,801
520
66
4
0
299,879
0
L
Nu Wa
7,145
476
80
5
0
238,694
6
W
Cthulhu
8,216
548
50
3
0
326,963
0
L
Baron Samedi
6,497
433
27
2
0
243,451
0
W
Persephone
7,976
532
92
6
0
260,011
0
L
Medusa
8,733
582
154
10
0
277,505
0
W
Kali
7,811
521
87
6
0
333,199
2
L
Da Ji
6,529
435
78
5
0
274,091
3
L
Cthulhu
7,576
505
88
6
0
197,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role