Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Soulsfan1999
Bacchus
Level 61
God Stats
0W - 3L
1,193 SR
Queue Stats
103W - 86L
1,445 Elo+
Party 1
Hachiman
Hachiman
cadencole0900
Hachiman
Level 45
God Stats
3W - 4L
1,520 SR
Queue Stats
60W - 45L
1,441 Elo+
Party 1
Susano
Susano
gdsbot1
Susano
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 261L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
zaeIoI
Baba Yaga
Level 19
God Stats
1W - 2L
1,516 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 1
Team Averages
Level 75
1,446 SR
1,458 Elo+

VS

Team Averages
Level 113
1,444 SR
1,456 Elo+
Awilix
Awilix
ItsJupiter101
Awilix
Level 145
God Stats
2W - 0L
1,395 SR
Queue Stats
22W - 20L
1,456 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LithimBro
Morgan Le Fay
Level 145
God Stats
6W - 9L
1,414 SR
Queue Stats
200W - 182L
1,419 Elo+
Solo
Osiris
Osiris
ODC Wa ge
Osiris
Level 109
God Stats
2W - 1L
1,524 SR
Queue Stats
88W - 80L
1,513 Elo+
Party 3
Ymir
Ymir
Throwgoz
Ymir
Level 55
God Stats
2W - 3L
1,441 SR
Queue Stats
75W - 75L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
ckwc4
Hou Yi
Level 109
God Stats
2W - 1L
1,444 SR
Queue Stats
107W - 102L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 3 / 1
6,376
580
2,456
7,161
2,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Soulsfan1999
Bacchus
9
1 / 3 / 1
5,854
532
2,779
10,594
9,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
cadencole0900
Hachiman
9
1 / 3 / 1
5,472
497
4,723
6,669
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
gdsbot1
Susano
12
3 / 5 / 1
6,969
634
7,752
10,686
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
zaeIoI
Baba Yaga
10
0 / 5 / 1
5,279
480
3,474
6,852
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 3
8,114
738
10,440
8,269
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
LithimBro
Morgan Le Fay
12
3 / 3 / 3
6,628
603
4,572
6,615
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
ODC Wa ge
Osiris
13
2 / 1 / 4
7,578
689
3,752
9,160
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
10
1 / 1 / 6
5,776
525
6,031
7,231
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
ckwc4
Hou Yi
10
1 / 1 / 7
5,900
536
2,912
5,448
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
19
19
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
1
0.83
W
12
1
3
13.5
W
Morgan Le Fay
LithimBro
Morgan Le Fay
3
3
3
1.5
W
Osiris
ODC Wa ge
Osiris
2
1
4
4
L
Bacchus
Soulsfan1999
Bacchus
1
3
1
0.5
W
Ymir
1
1
6
4
L
Hachiman
cadencole0900
Hachiman
1
3
1
0.5
W
Hou Yi
ckwc4
Hou Yi
1
1
7
4.5
L
Susano
gdsbot1
Susano
3
5
1
0.7
L
Baba Yaga
zaeIoI
Baba Yaga
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
27,707
41,962
Taken
36,723
19,719
Mitigated
15,418
12,466
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,456
268
0
2,351
7,161
2,662
0
3,481
3,586
36,844
1,107
W
10,440
3,675
0
3,192
8,269
2,613
0
1,011
7,258
0
55,037
W
Morgan Le Fay
LithimBro
Morgan Le Fay
4,572
879
0
1,160
6,615
1,628
0
1,391
5,224
42,176
0
W
Osiris
ODC Wa ge
Osiris
3,752
947
0
4,889
9,160
5,870
0
3,588
5,572
0
55,507
L
Bacchus
Soulsfan1999
Bacchus
2,779
501
0
3,018
10,594
9,663
0
2,373
7,926
15,016
0
W
Ymir
6,031
924
97
1,633
7,231
3,824
179
1,659
5,572
25,286
1,350
L
Hachiman
cadencole0900
Hachiman
4,723
2,834
0
1,843
6,669
2,013
0
2,450
3,909
0
35,511
W
Hou Yi
ckwc4
Hou Yi
2,912
1,021
283
449
5,448
1,483
563
1,131
4,317
40
22,530
L
Susano
gdsbot1
Susano
7,752
2,599
0
3,663
10,686
3,491
0
1,506
9,134
0
35,454
L
Baba Yaga
zaeIoI
Baba Yaga
3,474
723
0
1,591
6,852
1,890
0
0
6,852
25,603
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
33,996
264
Minions Killed
312
0
Camps Cleared
0
1,110,460
Distance Traveled
1,195,675
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,376
580
87
8
0
195,697
2
W
Awilix
8,114
738
78
7
0
290,300
0
W
Morgan Le Fay
6,628
603
64
6
0
241,676
4
W
Osiris
7,578
689
86
8
0
204,869
0
L
Bacchus
5,854
532
14
1
0
230,788
0
W
Ymir
5,776
525
43
4
0
231,223
2
L
Hachiman
5,472
497
61
6
0
220,002
0
W
Hou Yi
5,900
536
41
4
0
227,607
4
L
Susano
6,969
634
64
6
0
243,425
0
L
Baba Yaga
5,279
480
38
3
0
220,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role