Player Matchup

Nemesis
Nemesis
Alexgamer9824
Nemesis
Level 106
God Stats
3W - 4L
1,464 SR
Queue Stats
49W - 52L
1,435 Elo+
Party 2
Jing Wei
Jing Wei
BC OnixFor
Jing Wei
Level 118
God Stats
1W - 1L
1,792 SR
Queue Stats
40W - 41L
1,465 Elo+
Party 2
Poseidon
Poseidon
BCDARCKONPAN
Poseidon
Level 123
God Stats
0W - 2L
1,521 SR
Queue Stats
49W - 54L
1,432 Elo+
Party 2
Thor
Thor
GeneKelly52
Thor
Level 163
God Stats
10W - 8L
1,545 SR
Queue Stats
299W - 253L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
L0WGUN
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,447 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,467 Elo+

VS

Team Averages
Level 134
1,539 SR
1,506 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElMasPapi
Danzaburou
Level 157
God Stats
7W - 2L
1,740 SR
Queue Stats
57W - 53L
1,556 Elo+
Party 1
Maui
Maui
Jesus0991
Maui
Level 120
God Stats
2W - 4L
1,364 SR
Queue Stats
78W - 80L
1,433 Elo+
Solo
Chaac
Chaac
JuanSArvelo
Chaac
Level 128
God Stats
75W - 68L
1,529 SR
Queue Stats
254W - 233L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
ThomasVzla
Ah Puch
Level 128
God Stats
1W - 0L
1,561 SR
Queue Stats
48W - 55L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 3 / 2
6,317
486
3,628
9,810
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
BC OnixFor
Jing Wei
11
1 / 4 / 1
6,216
478
4,083
8,391
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
BCDARCKONPAN
Poseidon
11
0 / 3 / 3
6,517
501
3,111
6,355
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 2 / 1
5,998
461
3,616
11,935
5,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
L0WGUN
Kumbhakarna
13
0 / 2 / 0
6,665
513
3,853
12,314
5,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 1 / 6
7,098
546
5,724
9,129
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ElMasPapi
Danzaburou
13
8 / 0 / 1
8,942
688
7,825
7,560
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maui
12
1 / 0 / 8
7,550
581
2,942
8,015
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 2
7,946
611
7,172
6,862
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
ThomasVzla
Ah Puch
13
3 / 2 / 1
7,462
574
4,501
4,591
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
14
14
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
6
5
L
Nemesis
1
3
2
0.67
L
Jing Wei
BC OnixFor
Jing Wei
1
4
1
0.38
L
Poseidon
BCDARCKONPAN
Poseidon
0
3
3
0.5
W
Danzaburou
ElMasPapi
Danzaburou
8
0
1
8.5
L
1
2
1
0.75
W
Maui
1
0
8
5
W
0
0
2
1
L
Kumbhakarna
L0WGUN
Kumbhakarna
0
2
0
0
W
Ah Puch
ThomasVzla
Ah Puch
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
28,164
48,805
Taken
36,157
19,107
Mitigated
16,976
10,669
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,724
1,322
0
1,045
9,129
3,770
0
553
8,462
0
53,456
L
Nemesis
3,628
932
0
664
9,810
3,797
0
1,546
8,264
0
49,330
L
Jing Wei
BC OnixFor
Jing Wei
4,083
2,674
0
1,295
8,391
2,651
0
637
7,754
0
40,470
L
Poseidon
BCDARCKONPAN
Poseidon
3,111
67
0
1,280
6,355
1,882
43
2,937
3,418
40,051
451
W
Danzaburou
ElMasPapi
Danzaburou
7,825
4,266
0
1,970
7,560
3,220
742
1,360
6,138
0
51,908
L
3,616
1,149
154
2,557
11,935
5,122
0
2,001
9,934
0
25,342
W
Maui
2,942
386
2,179
2,149
8,015
4,881
453
881
7,012
24,181
1,921
W
7,172
972
0
2,503
6,862
3,694
197
3,102
3,720
0
62,136
L
Kumbhakarna
L0WGUN
Kumbhakarna
3,853
512
0
4,719
12,314
5,655
0
55
12,259
52,043
1,347
W
Ah Puch
ThomasVzla
Ah Puch
4,501
227
0
346
4,591
1,411
927
653
3,872
45,842
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
38,998
370
Minions Killed
415
0
Camps Cleared
0
1,348,592
Distance Traveled
1,330,386
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,098
546
78
6
0
287,255
0
L
Nemesis
6,317
486
81
6
0
289,077
0
L
Jing Wei
6,216
478
74
6
0
277,599
5
L
Poseidon
6,517
501
89
7
0
276,278
1
W
Danzaburou
8,942
688
97
7
0
260,892
0
L
Thor
5,998
461
30
2
0
264,121
4
W
Maui
7,550
581
39
3
0
248,540
5
W
Chaac
7,946
611
105
8
0
271,506
3
L
Kumbhakarna
6,665
513
96
7
0
241,517
0
W
Ah Puch
7,462
574
96
7
0
262,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role