Player Matchup

Cthulhu
Cthulhu
Fearme_RIP
Cthulhu
Level 28
God Stats
1W - 2L
1,198 SR
Queue Stats
2W - 11L
1,117 Elo+
Party 1
Erlang Shen
Erlang Shen
Ibewithbatman
Erlang Shen
Level 6
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
PowerRange0613
Charybdis
Level 75
God Stats
4W - 9L
1,100 SR
Queue Stats
28W - 42L
1,291 Elo+
Party 1
King Arthur
King Arthur
shawnyboy3737
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Party 1
Sun Wukong
Sun Wukong
tampa34savage813
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,290 SR
1,313 Elo+

VS

Team Averages
Level 88
1,496 SR
1,454 Elo+
Janus
Janus
BBEElmo
Janus
Level 26
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 1L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Dogeking1843
Cthulhu
Level 49
God Stats
2W - 2L
1,487 SR
Queue Stats
24W - 32L
1,341 Elo+
Solo
Chaac
Chaac
freebandz352
Chaac
Level 171
God Stats
40W - 31L
1,464 SR
Queue Stats
846W - 821L
1,356 Elo+
Solo
Danzaburou
Danzaburou
miamdmuffin
Danzaburou
Level 49
God Stats
4W - 3L
1,564 SR
Queue Stats
35W - 31L
1,436 Elo+
Solo
Loki
Loki
moonexe
Loki
Level 147
God Stats
1W - 1L
1,351 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fearme_RIP
Cthulhu
11
2 / 3 / 0
6,362
489
5,712
12,071
4,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ibewithbatman
Erlang Shen
8
0 / 14 / 1
4,877
375
1,455
15,728
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PowerRange0613
Charybdis
10
0 / 7 / 1
5,812
447
4,890
11,262
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
shawnyboy3737
King Arthur
9
0 / 7 / 0
5,490
422
4,109
12,843
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
tampa34savage813
Sun Wukong
8
0 / 8 / 0
5,107
393
1,311
9,509
4,544
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BBEElmo
Janus
13
14 / 1 / 2
9,330
718
11,427
4,304
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Dogeking1843
Cthulhu
12
3 / 1 / 3
6,961
535
6,922
9,345
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
11 / 0 / 3
9,320
717
10,816
8,824
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
miamdmuffin
Danzaburou
12
4 / 0 / 1
7,609
585
6,944
5,987
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

Loki
moonexe
Loki
15
7 / 0 / 5
8,442
649
7,587
9,428
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
39
39
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
BBEElmo
Janus
14
1
2
15
W
Cthulhu
Dogeking1843
Cthulhu
3
1
3
4.5
L
Cthulhu
Fearme_RIP
Cthulhu
2
3
0
0.67
L
Erlang Shen
Ibewithbatman
Erlang Shen
0
14
1
0.04
L
Charybdis
PowerRange0613
Charybdis
0
7
1
0.07
W
11
0
3
12.5
W
Danzaburou
miamdmuffin
Danzaburou
4
0
1
4.5
W
Loki
moonexe
Loki
7
0
5
9.5
L
King Arthur
shawnyboy3737
King Arthur
0
7
0
0
L
Sun Wukong
tampa34savage813
Sun Wukong
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
43,696
61,413
Taken
37,888
29,041
Mitigated
17,056
6,150
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BBEElmo
Janus
11,427
1,013
0
1,420
4,304
1,380
2,832
729
3,575
52,555
0
W
Cthulhu
Dogeking1843
Cthulhu
6,922
562
54
0
9,345
3,468
0
2,539
6,806
30,630
918
L
Cthulhu
Fearme_RIP
Cthulhu
5,712
409
60
3,943
12,071
4,735
0
2,827
9,228
31,377
0
L
Erlang Shen
Ibewithbatman
Erlang Shen
1,455
719
0
1,081
15,728
7,218
161
7,931
7,082
0
15,962
L
Charybdis
PowerRange0613
Charybdis
4,890
2,082
0
510
11,262
3,053
0
5,603
5,455
0
36,641
W
10,816
3,679
0
2,510
8,824
6,824
500
337
8,417
0
55,744
W
Danzaburou
miamdmuffin
Danzaburou
6,944
3,280
116
2,103
5,987
1,971
2,229
2,008
3,979
0
41,112
W
Loki
moonexe
Loki
7,587
3,457
0
6,911
9,428
3,413
529
99
9,232
0
73,294
L
King Arthur
shawnyboy3737
King Arthur
4,109
1,486
0
250
12,843
9,491
0
0
12,843
0
23,083
L
Sun Wukong
tampa34savage813
Sun Wukong
1,311
772
0
306
9,509
4,544
0
973
8,456
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
41,662
183
Minions Killed
431
0
Camps Cleared
0
1,221,350
Distance Traveled
1,262,616
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,330
718
89
7
0
199,062
0
W
Cthulhu
6,961
535
45
3
0
281,816
0
L
Cthulhu
6,362
489
37
3
0
268,965
0
L
Erlang Shen
4,877
375
24
2
0
260,379
0
L
Charybdis
5,812
447
56
4
0
233,535
0
W
Chaac
9,320
717
96
7
0
246,923
5
W
Danzaburou
7,609
585
77
6
0
223,353
6
W
Loki
8,442
649
124
10
0
311,462
0
L
King Arthur
5,490
422
40
3
0
258,612
0
L
Sun Wukong
5,107
393
26
2
0
199,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role