Player Matchup

Hun Batz
Hun Batz
Lumbris-
Hun Batz
Level 106
God Stats
15W - 11L
1,599 SR
Queue Stats
354W - 345L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
TylerTheKid4899
Baba Yaga
Level 86
God Stats
6W - 3L
1,707 SR
Queue Stats
106W - 119L
1,447 Elo+
Party 3
Fenrir
Fenrir
ZunDog99
Fenrir
Level 41
God Stats
0W - 2L
1,263 SR
Queue Stats
104W - 115L
1,448 Elo+
Party 3
Ishtar
Ishtar
ozmial
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,428 Elo+
Solo
Serqet
Serqet
xwaterdragonx11
Serqet
Level 144
God Stats
1W - 2L
1,539 SR
Queue Stats
169W - 182L
1,437 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,442 Elo+

VS

Team Averages
Level 115
1,474 SR
1,501 Elo+
Amaterasu
Amaterasu
Amish Jesus2201
Amaterasu
Level 89
God Stats
5W - 5L
1,478 SR
Queue Stats
275W - 329L
1,404 Elo+
Solo
Charon
Charon
Briew
Charon
Level 126
God Stats
3W - 0L
1,779 SR
Queue Stats
136W - 134L
1,474 Elo+
Party 1
Janus
Janus
DanDrtz
Janus
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 104L
1,478 Elo+
Party 1
Discordia
Discordia
White_Thunder665
Discordia
Level 149
God Stats
8W - 2L
1,292 SR
Queue Stats
146W - 144L
1,687 Elo+
Party 2
Achilles
Achilles
x2inchmadnessx
Achilles
Level 159
God Stats
2W - 1L
1,321 SR
Queue Stats
237W - 265L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lumbris-
Hun Batz
16
4 / 6 / 5
8,507
773
5,860
9,889
3,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
TylerTheKid4899
Baba Yaga
18
2 / 2 / 7
8,458
769
16,258
6,798
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ZunDog99
Fenrir
13
1 / 6 / 6
7,146
650
5,296
13,119
11,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
ozmial
Ishtar
15
5 / 8 / 4
8,763
797
9,935
12,347
4,175
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

5
0 / 0 / 0
5,876
534
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amish Jesus2201
Amaterasu
11
2 / 5 / 6
8,348
759
3,466
11,218
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Briew
Charon
18
5 / 2 / 12
10,395
945
5,506
10,219
8,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
DanDrtz
Janus
16
1 / 2 / 9
9,218
838
4,996
6,907
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
18
5 / 1 / 12
10,377
943
13,131
8,843
3,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
18
9 / 2 / 8
11,002
1,000
11,594
15,039
22,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
12
Kills
22
22
Deaths
12
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Amish Jesus2201
Amaterasu
2
5
6
1
W
Charon
Briew
Charon
5
2
12
5.5
W
Janus
DanDrtz
Janus
1
2
9
2.75
L
Hun Batz
Lumbris-
Hun Batz
4
6
5
1.08
L
Baba Yaga
TylerTheKid4899
Baba Yaga
2
2
7
2.75
W
Discordia
5
1
12
11
L
Fenrir
ZunDog99
Fenrir
1
6
6
0.67
L
Ishtar
ozmial
Ishtar
5
8
4
0.88
W
Achilles
9
2
8
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
38,693
42,153
Taken
52,226
22,860
Mitigated
44,375
7,642
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Amish Jesus2201
Amaterasu
3,466
1,045
1,037
3,626
11,218
6,599
260
3,381
7,837
0
5,768
W
Charon
Briew
Charon
5,506
716
1,566
2,426
10,219
8,227
1,307
4,054
6,165
14,826
229
W
Janus
DanDrtz
Janus
4,996
494
889
2,275
6,907
3,011
1,278
2,045
4,862
29,390
483
L
Hun Batz
Lumbris-
Hun Batz
5,860
798
164
490
9,889
3,995
0
5,460
4,208
0
21,245
L
Baba Yaga
TylerTheKid4899
Baba Yaga
16,258
416
309
2,352
6,798
2,903
0
3,040
3,559
28,927
0
W
Discordia
13,131
950
429
1,247
8,843
3,825
1,444
3,579
5,264
24,234
0
L
Fenrir
ZunDog99
Fenrir
5,296
1,145
993
2,388
13,119
11,787
0
7,968
4,803
0
7,459
L
Ishtar
ozmial
Ishtar
9,935
5,733
387
559
12,347
4,175
0
7,108
5,058
0
19,252
W
Achilles
11,594
1,688
855
3,906
15,039
22,713
178
3,199
11,840
0
19,748
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
49,340
75
Minions Killed
129
0
Camps Cleared
0
793,900
Distance Traveled
1,150,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,348
759
6
1
0
230,051
0
W
Charon
10,395
945
25
2
0
245,435
0
W
Janus
9,218
838
52
5
0
226,234
0
L
Hun Batz
8,507
773
22
2
0
210,393
0
L
Baba Yaga
8,458
769
23
2
0
232,899
0
W
Discordia
10,377
943
21
2
0
247,325
0
L
Fenrir
7,146
650
3
0
0
184,801
0
L
Ishtar
8,763
797
27
2
0
165,807
0
W
Achilles
11,002
1,000
25
2
0
201,477
0
L
Serqet
5,876
534
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role