Player Matchup

Ra
Ra
T0nyTw0Sh0T
Ra
Level 154
God Stats
15W - 13L
1,519 SR
Queue Stats
352W - 342L
1,480 Elo+
Solo
Terra
Terra
TheDynamiteone1
Terra
Level 85
God Stats
10W - 16L
1,384 SR
Queue Stats
140W - 134L
1,440 Elo+
Solo
Neith
Neith
UrNotCuteIAm
Neith
Level 147
God Stats
32W - 31L
1,526 SR
Queue Stats
741W - 725L
1,442 Elo+
Solo
Medusa
Medusa
thacker92
Medusa
Level 106
God Stats
48W - 47L
1,578 SR
Queue Stats
545W - 530L
1,442 Elo+
Solo
Vamana
Vamana
zllStyleBoomllz
Vamana
Level 145
God Stats
1W - 1L
1,307 SR
Queue Stats
197W - 177L
1,541 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,469 Elo+

VS

Team Averages
Level 96
1,556 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BetweenTheToes
Hera
Level 128
God Stats
15W - 12L
1,575 SR
Queue Stats
218W - 206L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
DemonTimez_ytis
Zhong Kui
Level 122
God Stats
5W - 4L
1,505 SR
Queue Stats
237W - 238L
1,459 Elo+
Solo
Maui
Maui
Kaguya 57
Maui
Level 29
God Stats
6W - 6L
1,525 SR
Queue Stats
58W - 44L
1,539 Elo+
Party 1
Skadi
Skadi
iEY RoSSe37
Skadi
Level 119
God Stats
17W - 9L
1,674 SR
Queue Stats
435W - 507L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,343
488
5,062
8,666
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
5,806
447
5,922
10,555
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 7 / 0
6,112
470
4,628
9,150
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
thacker92
Medusa
13
1 / 3 / 0
7,333
564
4,684
6,527
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 3 / 1
7,782
599
9,234
11,399
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
9 / 3 / 2
7,378
568
6,782
8,924
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 4
6,459
497
7,549
6,984
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DemonTimez_ytis
Zhong Kui
14
2 / 3 / 3
7,812
601
5,833
12,307
7,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
12
4 / 0 / 6
7,777
598
6,538
11,603
8,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 1
7,844
603
3,180
5,913
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
19
19
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
3
2
3.33
W
1
1
4
3
W
Zhong Kui
DemonTimez_ytis
Zhong Kui
2
3
3
1.17
W
Maui
4
0
6
7
L
2
4
2
0.75
L
1
2
1
0.75
L
1
7
0
0.14
W
3
1
1
3.5
L
Medusa
thacker92
Medusa
1
3
0
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
29,882
46,297
Taken
45,731
20,771
Mitigated
23,299
11,310
Healing
20,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,782
1,300
0
3,324
8,924
2,922
0
2,333
6,444
0
37,685
W
7,549
1,661
0
734
6,984
2,174
0
3,218
3,766
39,198
0
W
Zhong Kui
DemonTimez_ytis
Zhong Kui
5,833
891
0
8,384
12,307
7,475
0
265
11,264
55,547
0
W
Maui
6,538
2,268
2,334
4,742
11,603
8,902
0
4,357
7,140
29,134
2,791
L
5,062
650
178
2,376
8,666
2,741
0
3,207
5,313
38,535
681
L
5,922
299
298
1,618
10,555
5,207
0
5,229
5,016
21,901
0
L
4,628
1,282
0
1,426
9,150
2,875
0
4,101
4,902
0
44,972
W
3,180
678
0
645
5,913
1,826
0
603
5,310
0
63,415
L
Medusa
thacker92
Medusa
4,684
1,390
0
598
6,527
1,946
0
1,168
5,359
0
57,463
L
9,234
3,219
0
4,816
11,399
8,002
79
5,258
6,141
0
58,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
37,270
380
Minions Killed
394
0
Camps Cleared
0
1,319,429
Distance Traveled
1,304,641
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,378
568
57
4
0
311,408
0
W
Hera
6,459
497
77
6
0
240,997
0
W
Zhong Kui
7,812
601
105
8
0
228,451
0
W
Maui
7,777
598
40
3
0
271,251
0
L
Ra
6,343
488
72
6
0
276,115
0
L
Terra
5,806
447
29
2
0
297,561
1
L
Neith
6,112
470
83
6
0
239,368
4
W
Skadi
7,844
603
115
9
0
252,534
2
L
Medusa
7,333
564
99
8
0
271,725
0
L
Vamana
7,782
599
97
7
0
234,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role