Player Matchup

Danzaburou
Danzaburou
Aveqzy Hades
Danzaburou
Level 145
God Stats
2W - 0L
1,747 SR
Queue Stats
72W - 61L
1,520 Elo+
Party 2
Ra
Ra
Ki11er z0mb1
Ra
Level 129
God Stats
17W - 15L
1,470 SR
Queue Stats
325W - 312L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King_DemoVn
Morgan Le Fay
Level 110
God Stats
2W - 1L
1,492 SR
Queue Stats
258W - 218L
1,621 Elo+
Solo
Ymir
Ymir
NRGbboy
Ymir
Level 124
God Stats
7W - 10L
1,440 SR
Queue Stats
447W - 438L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
sluvine
Erlang Shen
Level 99
God Stats
9W - 13L
1,556 SR
Queue Stats
300W - 290L
1,512 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,531 Elo+

VS

Team Averages
Level 110
1,527 SR
1,488 Elo+
King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 125
God Stats
2W - 4L
1,424 SR
Queue Stats
6W - 14L
1,295 Elo+
Solo
Bacchus
Bacchus
DarkRaven35
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,589 Elo+
Party 1
Mercury
Mercury
ShadowBlackMX
Mercury
Level 149
God Stats
0W - 1L
1,743 SR
Queue Stats
20W - 16L
1,604 Elo+
Party 1
Persephone
Persephone
Terryon11
Persephone
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,557 Elo+
Solo
Charybdis
Charybdis
xttorgue
Charybdis
Level 45
God Stats
1W - 1L
1,466 SR
Queue Stats
20W - 28L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aveqzy Hades
Danzaburou
16
9 / 2 / 5
11,118
654
12,532
10,397
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 3
10,226
602
8,228
12,077
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
King_DemoVn
Morgan Le Fay
17
3 / 1 / 4
10,570
622
13,662
11,619
9,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
NRGbboy
Ymir
13
2 / 2 / 11
9,088
535
4,941
12,686
10,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
sluvine
Erlang Shen
12
2 / 5 / 3
7,793
458
4,261
12,712
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGONIOD101
King Arthur
13
0 / 4 / 1
8,101
477
5,196
15,087
10,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
DarkRaven35
Bacchus
11
4 / 3 / 5
8,125
478
7,805
12,735
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
16
7 / 4 / 4
9,475
557
13,794
14,369
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
Terryon11
Persephone
13
1 / 7 / 7
9,024
531
9,718
10,157
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
xttorgue
Charybdis
12
1 / 7 / 1
7,611
448
5,049
11,029
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
25
Kills
13
13
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aveqzy Hades
Danzaburou
9
2
5
5.75
L
King Arthur
DRAGONIOD101
King Arthur
0
4
1
0.13
L
Bacchus
DarkRaven35
Bacchus
4
3
5
2.17
W
9
3
3
3.5
W
Morgan Le Fay
King_DemoVn
Morgan Le Fay
3
1
4
5
W
Ymir
NRGbboy
Ymir
2
2
11
3.75
L
Mercury
7
4
4
2.25
L
Persephone
Terryon11
Persephone
1
7
7
0.64
W
Erlang Shen
sluvine
Erlang Shen
2
5
3
0.7
L
Charybdis
xttorgue
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
41,562
59,491
Taken
63,377
35,409
Mitigated
36,556
25,890
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aveqzy Hades
Danzaburou
12,532
5,572
0
3,141
10,397
5,058
2,922
1,639
8,704
0
80,875
L
King Arthur
DRAGONIOD101
King Arthur
5,196
556
0
1,446
15,087
10,183
0
8,412
6,675
0
57,432
L
Bacchus
DarkRaven35
Bacchus
7,805
824
0
1,379
12,735
14,500
0
4,691
8,044
23,217
0
W
8,228
765
2,011
5,371
12,077
5,160
326
4,410
7,667
82,139
618
W
Morgan Le Fay
King_DemoVn
Morgan Le Fay
13,662
1,126
210
6,962
11,619
9,140
92
1,074
10,545
87,433
1,402
W
Ymir
NRGbboy
Ymir
4,941
1,474
2,628
2,292
12,686
10,585
151
6,669
5,908
13,330
0
L
Mercury
13,794
6,590
0
613
14,369
5,293
0
5,500
8,869
0
83,212
L
Persephone
Terryon11
Persephone
9,718
467
123
2,354
10,157
2,780
629
6,085
3,894
53,414
447
W
Erlang Shen
sluvine
Erlang Shen
4,261
2,455
0
3,275
12,712
5,466
276
3,833
8,879
0
39,352
L
Charybdis
xttorgue
Charybdis
5,049
1,996
0
1,550
11,029
3,800
0
1,805
9,224
0
43,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,795
Gold Earned
42,336
470
Minions Killed
410
0
Camps Cleared
0
1,609,869
Distance Traveled
1,635,411
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,118
654
125
7
0
311,337
0
L
King Arthur
8,101
477
104
6
0
315,345
7
L
Bacchus
8,125
478
26
2
0
335,641
0
W
Ra
10,226
602
111
7
0
346,683
4
W
Morgan Le Fay
10,570
622
142
8
0
319,914
1
W
Ymir
9,088
535
23
1
0
319,645
2
L
Mercury
9,475
557
115
7
0
420,984
0
L
Persephone
9,024
531
88
5
0
286,735
0
W
Erlang Shen
7,793
458
69
4
0
312,290
7
L
Charybdis
7,611
448
77
5
0
276,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role