Player Matchup

Ah Puch
Ah Puch
A21GAGO
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,356 Elo+
Solo
Ganesha
Ganesha
MrKingbosh18
Ganesha
Level 125
God Stats
2W - 2L
1,754 SR
Queue Stats
248W - 71L
1,735 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Shinrae
Maman Brigitte
Level 152
God Stats
4W - 5L
1,412 SR
Queue Stats
186W - 189L
1,457 Elo+
Solo
Surtr
Surtr
slapbricks
Surtr
Level 122
God Stats
39W - 7L
1,932 SR
Queue Stats
199W - 54L
1,798 Elo+
Party 1
Danzaburou
Danzaburou
toxiicoSZN
Danzaburou
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 177L
1,458 Elo+
Solo
Team Averages
Level 98
1,620 SR
1,561 Elo+

VS

Team Averages
Level 93
1,521 SR
1,459 Elo+
Nike
Nike
DeastrakGamer10
Nike
Level 31
God Stats
5W - 3L
1,744 SR
Queue Stats
53W - 56L
1,454 Elo+
Solo
Danzaburou
Danzaburou
FLANK1315
Danzaburou
Level 28
God Stats
2W - 10L
1,500 SR
Queue Stats
56W - 119L
1,395 Elo+
Solo
Scylla
Scylla
MadMaleek
Scylla
Level 124
God Stats
0W - 1L
1,321 SR
Queue Stats
19W - 23L
1,496 Elo+
Solo
Bacchus
Bacchus
PhantasyX
Bacchus
Level 195
God Stats
154W - 169L
1,545 SR
Queue Stats
647W - 587L
1,574 Elo+
Solo
Janus
Janus
Rnny84
Janus
Level 88
God Stats
20W - 22L
1,495 SR
Queue Stats
207W - 275L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A21GAGO
Ah Puch
16
3 / 0 / 4
9,529
953
10,144
7,467
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MrKingbosh18
Ganesha
14
0 / 0 / 10
9,396
940
6,926
9,894
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Shinrae
Maman Brigitte
13
0 / 3 / 1
8,204
820
1,990
6,295
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
15
4 / 1 / 7
9,431
943
9,626
8,785
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
toxiicoSZN
Danzaburou
17
6 / 1 / 2
10,424
1,042
12,276
6,494
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,611
861
9,895
15,826
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Danzaburou
FLANK1315
Danzaburou
13
1 / 4 / 0
8,037
804
2,999
10,242
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
MadMaleek
Scylla
14
0 / 4 / 1
8,273
827
2,555
7,234
2,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PhantasyX
Bacchus
13
1 / 2 / 3
8,248
825
3,737
10,244
10,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
Rnny84
Janus
14
1 / 0 / 1
8,659
866
5,682
4,221
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
A21GAGO
Ah Puch
3
0
4
5
L
2
3
1
0.83
L
Danzaburou
FLANK1315
Danzaburou
1
4
0
0.25
L
Scylla
MadMaleek
Scylla
0
4
1
0.13
W
Ganesha
MrKingbosh18
Ganesha
0
0
10
5
L
Bacchus
PhantasyX
Bacchus
1
2
3
1.25
L
Janus
Rnny84
Janus
1
0
1
1.5
W
Maman Brigitte
Shinrae
Maman Brigitte
0
3
1
0.17
W
Surtr
4
1
7
7.5
W
Danzaburou
toxiicoSZN
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,962
Damage
24,868
38,935
Taken
47,767
24,970
Mitigated
29,597
9,107
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
A21GAGO
Ah Puch
10,144
169
0
3,682
7,467
5,237
635
2,416
4,717
37,222
0
L
9,895
745
0
3,684
15,826
11,176
0
5,612
10,214
0
20,920
L
Danzaburou
FLANK1315
Danzaburou
2,999
796
0
1,601
10,242
4,071
0
4,442
5,800
0
15,045
L
Scylla
MadMaleek
Scylla
2,555
190
0
416
7,234
2,286
0
2,315
4,919
23,908
470
W
Ganesha
MrKingbosh18
Ganesha
6,926
444
0
907
9,894
9,193
701
2,709
6,552
15,348
676
L
Bacchus
PhantasyX
Bacchus
3,737
254
0
656
10,244
10,670
0
3,881
6,363
12,060
0
L
Janus
Rnny84
Janus
5,682
152
0
1,246
4,221
1,394
0
2,715
1,506
26,727
0
W
Maman Brigitte
Shinrae
Maman Brigitte
1,990
216
0
710
6,295
2,032
2,049
2,032
4,068
11,243
176
W
Surtr
9,626
3,063
0
819
8,785
6,077
73
2,063
6,487
782
25,874
W
Danzaburou
toxiicoSZN
Danzaburou
12,276
5,318
0
2,989
6,494
2,431
1,101
1,973
4,222
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
41,828
213
Minions Killed
201
0
Camps Cleared
0
1,038,244
Distance Traveled
963,138
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,529
953
54
5
0
199,328
0
L
Nike
8,611
861
39
4
0
215,229
0
L
Danzaburou
8,037
804
29
3
0
169,058
0
L
Scylla
8,273
827
51
5
0
165,935
0
W
Ganesha
9,396
940
2
0
0
186,589
0
L
Bacchus
8,248
825
26
3
0
210,307
7
L
Janus
8,659
866
56
6
0
202,609
5
W
Maman Brigitte
8,204
820
38
4
0
209,393
0
W
Surtr
9,431
943
34
3
0
241,935
0
W
Danzaburou
10,424
1,042
85
9
0
200,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role