Player Matchup

Bakasura
Bakasura
ProfessorxPig
Bakasura
Level 155
God Stats
51W - 32L
1,681 SR
Queue Stats
388W - 385L
1,587 Elo+
Solo
Nu Wa
Nu Wa
ThiccccWitch
Nu Wa
Level 128
God Stats
27W - 11L
1,672 SR
Queue Stats
207W - 198L
1,534 Elo+
Solo
Cerberus
Cerberus
di3ga04
Cerberus
Level 157
God Stats
29W - 12L
1,846 SR
Queue Stats
230W - 217L
1,663 Elo+
Solo
Team Averages
Level 147
1,733 SR
1,595 Elo+

VS

Team Averages
Level 131
1,625 SR
1,578 Elo+
Chaac
Chaac
IMFKNTOXIC5051
Chaac
Level 98
God Stats
23W - 13L
1,659 SR
Queue Stats
100W - 89L
1,484 Elo+
Party 1
Discordia
Discordia
YEYELMALÓ
Discordia
Level 137
God Stats
2W - 2L
1,511 SR
Queue Stats
63W - 48L
1,621 Elo+
Solo
Medusa
Medusa
xStyro
Medusa
Level 159
God Stats
29W - 13L
1,704 SR
Queue Stats
138W - 93L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ProfessorxPig
Bakasura
17
1 / 5 / 1
10,409
801
7,843
14,398
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 2
10,769
828
11,731
8,944
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
di3ga04
Cerberus
12
1 / 5 / 2
9,068
698
7,055
15,543
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
10,631
818
7,361
17,524
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
YEYELMALÓ
Discordia
20
11 / 1 / 3
13,407
1,031
14,135
8,846
2,202
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
xStyro
Medusa
18
3 / 1 / 10
11,471
882
11,859
11,712
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
14
14
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
L
Bakasura
ProfessorxPig
Bakasura
1
5
1
0.3
L
3
4
2
1
W
Discordia
YEYELMALÓ
Discordia
11
1
3
12.5
L
Cerberus
di3ga04
Cerberus
1
5
2
0.4
W
Medusa
xStyro
Medusa
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
33,355
38,885
Taken
38,082
28,019
Mitigated
18,946
8,629
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,361
1,778
128
5,636
17,524
13,399
247
8,049
8,323
0
29,824
L
Bakasura
ProfessorxPig
Bakasura
7,843
4,090
0
3,112
14,398
13,145
0
4,523
9,597
0
21,625
L
11,731
2,719
0
545
8,944
2,409
0
4,198
4,504
40,433
0
W
Discordia
YEYELMALÓ
Discordia
14,135
824
0
3,589
8,846
2,202
1,592
4,961
3,416
71,030
0
L
Cerberus
di3ga04
Cerberus
7,055
439
0
4,972
15,543
12,465
0
5,463
9,722
26,128
0
W
Medusa
xStyro
Medusa
11,859
5,604
0
2,561
11,712
3,345
2,495
5,406
4,970
0
68,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
35,509
166
Minions Killed
266
0
Camps Cleared
0
631,959
Distance Traveled
803,167
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,631
818
51
4
0
268,746
0
L
Bakasura
10,409
801
61
5
0
260,974
4
L
Nu Wa
10,769
828
64
5
0
209,125
0
W
Discordia
13,407
1,031
101
8
0
284,615
2
L
Cerberus
9,068
698
41
3
0
161,860
1
W
Medusa
11,471
882
114
9
0
249,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role