Player Matchup

Baron Samedi
Baron Samedi
ChapeLuter
Baron Samedi
Level 127
God Stats
11W - 12L
1,570 SR
Queue Stats
676W - 704L
1,425 Elo+
Solo
Maui
Maui
PleaseDontB4nMe
Maui
Level 26
God Stats
11W - 7L
1,588 SR
Queue Stats
30W - 14L
1,668 Elo+
Party 2
Hou Yi
Hou Yi
Tarenader
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,672 Elo+
Party 2
Team Averages
Level 101
1,553 SR
1,588 Elo+

VS

Team Averages
Level 66
1,648 SR
1,616 Elo+
Ra
Ra
Babyface1
Ra
Level 3
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Artemis
Artemis
OwnerOfFemboys
Artemis
Level 126
God Stats
1W - 0L
1,700 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 1
Surtr
Surtr
kessal
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChapeLuter
Baron Samedi
14
1 / 2 / 4
9,331
667
5,215
5,784
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 1 / 1
10,650
761
6,170
15,585
18,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Tarenader
Hou Yi
16
0 / 2 / 4
10,217
730
6,747
12,246
4,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,533
752
7,485
5,575
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 1 / 4
9,918
708
11,345
6,390
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
kessal
Surtr
17
4 / 1 / 0
10,491
749
10,514
11,681
7,302
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
5
5
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Baron Samedi
ChapeLuter
Baron Samedi
1
2
4
1.5
W
0
1
4
2
L
4
1
1
4.5
L
Hou Yi
Tarenader
Hou Yi
0
2
4
1
W
Surtr
kessal
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
29,344
33,615
Taken
23,646
26,327
Mitigated
11,478
5,842
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,485
504
625
322
5,575
1,982
0
2,027
3,324
30,061
0
L
Baron Samedi
ChapeLuter
Baron Samedi
5,215
280
514
1,193
5,784
3,235
186
1,276
4,431
28,727
0
W
11,345
3,812
0
2,032
6,390
2,194
1,163
3,040
3,136
0
50,473
L
6,170
205
0
1,978
15,585
18,140
0
4,078
10,975
24,984
1,417
L
Hou Yi
Tarenader
Hou Yi
6,747
2,054
0
2,157
12,246
4,952
0
2,179
9,977
0
51,715
W
Surtr
kessal
Surtr
10,514
3,132
0
1,269
11,681
7,302
42
5,576
5,850
973
25,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
30,942
186
Minions Killed
172
0
Camps Cleared
0
779,962
Distance Traveled
804,241
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,533
752
76
5
0
249,172
0
L
Baron Samedi
9,331
667
43
3
0
192,686
0
W
Artemis
9,918
708
68
5
0
272,772
0
L
Maui
10,650
761
38
3
0
314,985
6
L
Hou Yi
10,217
730
105
8
0
272,291
0
W
Surtr
10,491
749
28
2
0
282,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role