Player Matchup

Artemis
Artemis
Emma100510
Artemis
Level 102
God Stats
0W - 1L
1,716 SR
Queue Stats
203W - 166L
1,501 Elo+
Party 2
Scylla
Scylla
ImminentGore314
Scylla
Level 68
God Stats
8W - 14L
1,541 SR
Queue Stats
164W - 148L
1,510 Elo+
Solo
Terra
Terra
MidniteGio
Terra
Level 160
God Stats
4W - 6L
1,638 SR
Queue Stats
341W - 316L
1,577 Elo+
Solo
Hun Batz
Hun Batz
emmacrak21
Hun Batz
Level 85
God Stats
2W - 4L
1,466 SR
Queue Stats
394W - 338L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
lAbuseMyFish
Nu Wa
Level 69
God Stats
1W - 1L
1,833 SR
Queue Stats
62W - 47L
1,533 Elo+
Solo
Team Averages
Level 97
1,639 SR
1,534 Elo+

VS

Team Averages
Level 109
1,517 SR
1,513 Elo+
Osiris
Osiris
DarwinIF
Osiris
Level 148
God Stats
4W - 3L
1,571 SR
Queue Stats
242W - 220L
1,555 Elo+
Party 1
Rama
Rama
Flammey
Rama
Level 125
God Stats
5W - 2L
1,581 SR
Queue Stats
190W - 173L
1,555 Elo+
Party 1
Loki
Loki
PotsuPalmer
Loki
Level 69
God Stats
4W - 2L
1,455 SR
Queue Stats
29W - 23L
1,522 Elo+
Solo
Poseidon
Poseidon
TecitoConPan
Poseidon
Level 96
God Stats
27W - 18L
1,676 SR
Queue Stats
64W - 65L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
llfaustixll
Kumbhakarna
Level 109
God Stats
2W - 1L
1,302 SR
Queue Stats
106W - 107L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emma100510
Artemis
9
0 / 5 / 0
4,937
449
5,533
8,459
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,559
505
3,679
5,896
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
9
0 / 3 / 1
5,119
465
5,649
9,681
7,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
emmacrak21
Hun Batz
11
2 / 2 / 1
5,734
521
6,301
8,527
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 3
6,005
546
4,118
5,624
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarwinIF
Osiris
11
2 / 1 / 4
6,159
560
8,207
12,140
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Flammey
Rama
12
5 / 1 / 1
6,833
621
5,970
6,210
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 4
6,102
555
4,719
6,172
1,711
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
TecitoConPan
Poseidon
13
4 / 0 / 3
6,856
623
4,127
4,405
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
llfaustixll
Kumbhakarna
10
1 / 1 / 6
6,167
561
4,128
11,569
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
15
15
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
DarwinIF
Osiris
2
1
4
4
L
Artemis
Emma100510
Artemis
0
5
0
0
W
Rama
Flammey
Rama
5
1
1
5.5
L
1
2
1
0.75
L
Terra
0
3
1
0.17
W
3
0
4
5
W
Poseidon
TecitoConPan
Poseidon
4
0
3
5.5
L
Hun Batz
emmacrak21
Hun Batz
2
2
1
1.25
L
0
3
3
0.5
W
Kumbhakarna
llfaustixll
Kumbhakarna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
27,151
38,187
Taken
40,496
15,720
Mitigated
21,936
12,468
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DarwinIF
Osiris
8,207
3,007
0
3,572
12,140
8,439
0
4,370
7,016
0
37,622
L
Artemis
Emma100510
Artemis
5,533
2,678
0
2,643
8,459
2,326
0
2,726
5,733
0
25,169
W
Rama
Flammey
Rama
5,970
4,575
0
3,074
6,210
1,776
0
1,290
4,687
0
45,376
L
3,679
877
0
1,574
5,896
1,614
0
1,110
4,740
33,278
0
L
Terra
5,649
724
144
3,558
9,681
7,358
0
854
8,757
28,533
610
W
4,719
1,150
0
2,660
6,172
1,711
0
1,643
4,243
0
27,929
W
Poseidon
TecitoConPan
Poseidon
4,127
220
0
637
4,405
1,201
0
1,457
2,687
47,362
0
L
Hun Batz
emmacrak21
Hun Batz
6,301
1,405
0
3,790
8,527
2,793
0
1,594
6,753
0
32,508
L
4,118
915
0
759
5,624
1,629
0
1,469
4,023
38,432
577
W
Kumbhakarna
llfaustixll
Kumbhakarna
4,128
741
0
3,162
11,569
8,809
0
2,614
8,534
18,987
766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
32,117
263
Minions Killed
319
0
Camps Cleared
0
1,077,167
Distance Traveled
1,149,688
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,159
560
52
5
0
208,609
0
L
Artemis
4,937
449
33
3
0
196,519
0
W
Rama
6,833
621
92
8
0
198,408
0
L
Scylla
5,559
505
70
6
0
216,148
4
L
Terra
5,119
465
35
3
0
209,915
1
W
Loki
6,102
555
44
4
0
271,927
0
W
Poseidon
6,856
623
110
10
0
244,862
0
L
Hun Batz
5,734
521
66
6
0
251,333
0
L
Nu Wa
6,005
546
59
5
0
203,252
0
W
Kumbhakarna
6,167
561
21
2
0
225,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role