Player Matchup

Bacchus
Bacchus
Diamond IV
Chora9nha
Bacchus
Diamond IV
Level 158
God Stats
10W - 13L
1,520 SR
Queue Stats
193W - 200L
2,141 MMR
Solo
Ullr
Ullr
Platinum IV
Sorryiwinnnnnnn
Ullr
Platinum IV
Level 107
God Stats
33W - 27L
1,603 SR
Queue Stats
263W - 259L
1,610 MMR
Solo
Lancelot
Lancelot
Gold IV
TioDartolino
Lancelot
Gold IV
Level 228
God Stats
25W - 25L
1,577 SR
Queue Stats
312W - 327L
1,418 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Tropikaus
Sun Wukong
Platinum V
Level 200
God Stats
2W - 2L
1,664 SR
Queue Stats
111W - 106L
1,814 MMR
Party 1
Scylla
Scylla
Platinum I
TÏMØИ
Scylla
Platinum I
Level 153
God Stats
27W - 17L
1,667 SR
Queue Stats
154W - 149L
1,992 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,606 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,554 SR
1,827 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold II
cajitaX
Ra
Gold II
Level 157
God Stats
1W - 0L
1,367 SR
Queue Stats
34W - 29L
1,639 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
xBeni
Xbalanque
Diamond III
Level 192
God Stats
4W - 3L
1,610 SR
Queue Stats
317W - 290L
2,202 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond II
zTerryl
Tsukuyomi
Diamond II
Level 167
God Stats
26W - 5L
1,795 SR
Queue Stats
87W - 63L
2,294 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chora9nha
Bacchus
8
1 / 4 / 1
5,274
479
3,429
9,093
7,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
0 / 4 / 0
5,348
486
5,881
7,605
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TioDartolino
Lancelot
10
0 / 3 / 2
5,337
485
2,393
8,145
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Tropikaus
Sun Wukong
10
1 / 2 / 0
5,419
493
3,171
7,141
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
TÏMØИ
Scylla
10
0 / 3 / 1
5,567
506
4,525
5,628
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinIx ChelMedusaMulan

VS

Bans
AthenaAo KuangSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 3
7,689
699
5,017
7,832
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 6
6,262
569
3,279
7,611
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 0 / 4
7,372
670
3,044
4,996
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
xBeni
Xbalanque
13
6 / 0 / 3
7,345
668
8,761
8,076
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
zTerryl
Tsukuyomi
11
2 / 2 / 5
6,371
579
5,815
6,957
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
16
16
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
W
Kumbhakarna
 
Kumbhakarna
1
0
6
4
L
Bacchus
Chora9nha
Bacchus
1
4
1
0.38
L
0
4
0
0
L
Lancelot
TioDartolino
Lancelot
0
3
2
0.33
L
Sun Wukong
Tropikaus
Sun Wukong
1
2
0
0.5
L
Scylla
TÏMØИ
Scylla
0
3
1
0.17
W
4
0
4
6
W
Xbalanque
xBeni
Xbalanque
6
0
3
7.5
W
Tsukuyomi
zTerryl
Tsukuyomi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
25,916
37,612
Taken
35,472
18,140
Mitigated
15,306
9,310
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,017
1,568
0
4,337
7,832
3,893
0
1,017
6,543
0
51,678
W
Kumbhakarna
 
Kumbhakarna
3,279
623
0
1,978
7,611
4,504
0
1,704
5,907
20,642
0
L
Bacchus
Chora9nha
Bacchus
3,429
329
0
1,955
9,093
7,935
0
1,417
7,676
13,038
0
L
5,881
2,180
0
495
7,605
2,518
0
998
6,607
0
35,092
L
Lancelot
TioDartolino
Lancelot
2,393
105
0
3,176
8,145
2,591
0
2,124
5,965
0
34,542
L
Sun Wukong
Tropikaus
Sun Wukong
3,171
586
0
3,291
7,141
3,697
0
844
6,248
0
28,452
L
Scylla
TÏMØИ
Scylla
4,525
434
0
393
5,628
1,399
0
835
4,793
43,171
0
W
3,044
289
948
2,825
4,996
1,718
0
2,366
2,599
55,140
1,335
W
Xbalanque
xBeni
Xbalanque
8,761
5,610
0
4,210
8,076
2,952
908
1,188
6,888
0
55,381
W
Tsukuyomi
zTerryl
Tsukuyomi
5,815
1,450
0
2,633
6,957
2,239
0
2,402
4,490
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
35,039
298
Minions Killed
389
0
Camps Cleared
0
1,112,037
Distance Traveled
1,126,334
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,689
699
102
9
0
213,136
2
W
Kumbhakarna
6,262
569
14
1
0
213,528
4
L
Bacchus
5,274
479
17
2
0
233,101
1
L
Ullr
5,348
486
79
7
0
188,791
0
L
Lancelot
5,337
485
66
6
0
267,206
0
L
Sun Wukong
5,419
493
50
5
0
221,429
0
L
Scylla
5,567
506
86
8
0
201,510
4
W
Ra
7,372
670
105
10
0
239,422
1
W
Xbalanque
7,345
668
93
8
0
194,467
2
W
Tsukuyomi
6,371
579
75
7
0
265,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role