Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ELCABALLERO2330
Odin
Level 156
God Stats
21W - 29L
1,505 SR
Queue Stats
145W - 148L
1,532 Elo+
Party 2
Fafnir
Fafnir
assasins2187
Fafnir
Level 129
God Stats
0W - 3L
1,074 SR
Queue Stats
119W - 118L
1,532 Elo+
Party 2
Team Averages
Level 119
1,416 SR
1,513 Elo+

VS

Team Averages
Level 128
1,393 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
Harriet_Tubmane_
Cu Chulainn
Level 107
God Stats
2W - 6L
1,333 SR
Queue Stats
24W - 32L
1,405 Elo+
Party 1
Ymir
Ymir
Landeau_x
Ymir
Level 139
God Stats
3W - 1L
1,485 SR
Queue Stats
81W - 94L
1,424 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Plague0610
Kumbhakarna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,450 Elo+
Solo
Sol
Sol
SmooveMoves_1000
Sol
Level 123
God Stats
7W - 3L
1,539 SR
Queue Stats
38W - 55L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
livingston77
Danzaburou
Level 124
God Stats
1W - 2L
1,110 SR
Queue Stats
8W - 14L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,418
602
812
4,331
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
 
Nut
7
0 / 3 / 0
4,122
458
2,478
6,454
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
 
Arachne
6
0 / 4 / 0
4,111
457
1,561
7,078
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,482
498
2,774
5,559
2,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
9
0 / 4 / 0
4,898
544
2,779
8,292
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Harriet_Tubmane_
Cu Chulainn
11
2 / 0 / 2
6,008
668
5,387
6,252
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
11
8 / 0 / 2
6,752
750
4,959
3,501
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Plague0610
Kumbhakarna
8
0 / 0 / 3
5,134
570
2,416
5,911
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 0
5,355
595
3,645
3,657
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
livingston77
Danzaburou
11
1 / 0 / 3
6,380
709
4,209
4,244
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Nut
 
Nut
0
3
0
0
L
Arachne
 
Arachne
0
4
0
0
L
0
1
0
0
W
Cu Chulainn
Harriet_Tubmane_
Cu Chulainn
2
0
2
3
W
Ymir
8
0
2
9
W
Kumbhakarna
Plague0610
Kumbhakarna
0
0
3
1.5
W
2
0
0
2
L
Fafnir
0
4
0
0
W
Danzaburou
livingston77
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,404
Damage
20,616
31,714
Taken
23,565
11,985
Mitigated
11,650
7,896
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
812
84
0
700
4,331
1,086
0
278
4,053
38,477
587
L
Nut
 
Nut
2,478
1,358
0
1,490
6,454
1,692
0
4,650
1,804
0
21,894
L
Arachne
 
Arachne
1,561
1,201
0
1,698
7,078
1,845
0
1,961
5,117
0
16,715
L
2,774
453
0
1,788
5,559
2,945
0
3,616
1,943
0
9,131
W
Cu Chulainn
Harriet_Tubmane_
Cu Chulainn
5,387
1,256
0
1,390
6,252
3,741
80
2,779
3,473
0
32,277
W
Ymir
4,959
1,525
0
0
3,501
1,739
0
65
3,436
40,366
1,365
W
Kumbhakarna
Plague0610
Kumbhakarna
2,416
205
0
1,817
5,911
3,942
47
0
5,911
13,885
0
W
3,645
1,309
0
2,629
3,657
949
801
0
3,657
31,883
2,854
L
Fafnir
2,779
702
0
2,220
8,292
4,417
0
290
7,342
23,065
0
W
Danzaburou
livingston77
Danzaburou
4,209
987
0
833
4,244
1,279
25
651
3,593
0
50,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
29,629
215
Minions Killed
296
0
Camps Cleared
0
845,489
Distance Traveled
925,653
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,418
602
96
11
0
189,706
4
L
Nut
4,122
458
44
5
0
150,354
2
L
Arachne
4,111
457
31
3
0
166,729
1
L
Odin
4,482
498
9
1
0
178,231
0
W
Cu Chulainn
6,008
668
62
7
0
191,209
2
W
Ymir
6,752
750
63
7
0
201,362
1
W
Kumbhakarna
5,134
570
16
2
0
191,826
4
W
Sol
5,355
595
69
8
0
166,636
0
L
Fafnir
4,898
544
35
4
0
160,469
0
W
Danzaburou
6,380
709
86
10
0
174,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role