Player Matchup

Anubis
Anubis
Arxiles
Anubis
Level 45
God Stats
18W - 17L
1,468 SR
Queue Stats
112W - 127L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Natural123
Jing Wei
Level 5
God Stats
0W - 3L
1,280 SR
Queue Stats
13W - 25L
1,083 Elo+
Party 1
Sol
Sol
PokaGEROI
Sol
Level 41
God Stats
0W - 3L
1,276 SR
Queue Stats
13W - 25L
1,083 Elo+
Party 1
Achilles
Achilles
PostTerms
Achilles
Level 109
God Stats
2W - 2L
1,635 SR
Queue Stats
290W - 297L
1,416 Elo+
Solo
Ne Zha
Ne Zha
cat_helper84
Ne Zha
Level 66
God Stats
7W - 5L
1,623 SR
Queue Stats
358W - 371L
1,366 Elo+
Solo
Team Averages
Level 53
1,456 SR
1,262 Elo+

VS

Team Averages
Level 76
1,412 SR
1,270 Elo+
Anubis
Anubis
AMIR_Rumor
Anubis
Level 18
God Stats
11W - 20L
1,391 SR
Queue Stats
17W - 61L
1,141 Elo+
Party 2
Surtr
Surtr
Alfastar0631
Surtr
Level 86
God Stats
5W - 11L
1,344 SR
Queue Stats
182W - 293L
1,334 Elo+
Party 2
Xbalanque
Xbalanque
O-AbS3Nt-O
Xbalanque
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
184W - 287L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
The_Aline_0631
Cthulhu
Level 86
God Stats
4W - 9L
1,211 SR
Queue Stats
147W - 281L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
XI-M-A-L-IX
Danzaburou
Level 110
God Stats
9W - 11L
1,615 SR
Queue Stats
416W - 496L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arxiles
Anubis
7
1 / 2 / 1
4,210
468
5,275
5,414
2,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jing Wei
Natural123
Jing Wei
7
1 / 4 / 0
4,149
461
1,607
4,705
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,570
508
1,145
4,624
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
PostTerms
Achilles
1
0 / 0 / 0
1,687
187
0
0
0
Ne Zha
8
0 / 0 / 0
4,274
475
134
4,261
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AMIR_Rumor
Anubis
10
2 / 0 / 1
6,006
667
1,413
2,623
951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 0 / 0
5,624
625
1,450
3,772
1,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
O-AbS3Nt-O
Xbalanque
9
4 / 1 / 1
5,369
597
2,227
4,436
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 3
5,122
569
2,625
8,184
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XI-M-A-L-IX
Danzaburou
11
2 / 0 / 5
5,990
666
4,174
5,219
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
AMIR_Rumor
Anubis
2
0
1
2.5
W
1
0
0
1
L
Anubis
Arxiles
Anubis
1
2
1
0.75
L
Jing Wei
Natural123
Jing Wei
1
4
0
0.25
W
Xbalanque
O-AbS3Nt-O
Xbalanque
4
1
1
4.5
L
0
3
0
0
L
Achilles
PostTerms
Achilles
0
0
0
0
W
0
1
3
1.5
W
Danzaburou
XI-M-A-L-IX
Danzaburou
2
0
5
4.5
L
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,161
Damage
11,889
19,004
Taken
24,234
5,437
Mitigated
7,502
4,062
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AMIR_Rumor
Anubis
1,413
0
0
1,172
2,623
951
288
1,038
1,585
27,335
1,845
W
1,450
675
0
1,212
3,772
1,460
292
940
2,832
648
28,426
L
Anubis
Arxiles
Anubis
5,275
603
0
1,422
5,414
2,119
0
1,140
4,237
22,026
0
L
Jing Wei
Natural123
Jing Wei
1,607
1,438
0
294
4,705
1,207
0
1,565
3,103
0
10,373
W
Xbalanque
O-AbS3Nt-O
Xbalanque
2,227
426
134
972
4,436
826
651
1,898
2,538
0
25,260
L
1,145
53
0
918
4,624
756
231
1,251
3,373
18,810
0
L
Achilles
PostTerms
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
2,625
101
1,500
2,620
8,184
2,809
0
2,273
5,911
13,641
0
W
Danzaburou
XI-M-A-L-IX
Danzaburou
4,174
949
0
3,996
5,219
1,456
0
271
4,948
0
39,793
L
Ne Zha
134
0
0
1,428
4,261
1,355
0
162
4,099
0
20,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,890
Gold Earned
28,111
154
Minions Killed
235
0
Camps Cleared
0
615,673
Distance Traveled
872,423
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,006
667
44
5
0
163,443
0
W
Surtr
5,624
625
47
5
0
158,685
1
L
Anubis
4,210
468
39
4
0
143,625
0
L
Jing Wei
4,149
461
20
2
0
163,192
0
W
Xbalanque
5,369
597
46
5
0
171,894
0
L
Sol
4,570
508
49
5
0
171,599
0
L
Achilles
1,687
187
0
0
0
0
0
W
Cthulhu
5,122
569
22
2
0
179,760
1
W
Danzaburou
5,990
666
76
8
0
198,641
0
L
Ne Zha
4,274
475
46
5
0
137,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role