Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Afro Samurai322
Bacchus
Level 67
God Stats
7W - 9L
1,534 SR
Queue Stats
164W - 157L
1,542 Elo+
Party 2
Lancelot
Lancelot
PePPrMiNT LARRY
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 202L
1,452 Elo+
Solo
Skadi
Skadi
jotaMcL
Skadi
Level 143
God Stats
0W - 4L
1,171 SR
Queue Stats
51W - 61L
1,400 Elo+
Solo
Cupid
Cupid
zeus_vibrant
Cupid
Level 159
God Stats
1W - 5L
1,431 SR
Queue Stats
670W - 662L
1,482 Elo+
Solo
Team Averages
Level 123
1,427 SR
1,475 Elo+

VS

Team Averages
Level 117
1,595 SR
1,484 Elo+
Jormungandr
Jormungandr
Dargheti
Jormungandr
Level 86
God Stats
10W - 5L
1,997 SR
Queue Stats
16W - 24L
1,504 Elo+
Party 1
Persephone
Persephone
Molotov_Mistress
Persephone
Level 85
God Stats
1W - 3L
1,282 SR
Queue Stats
156W - 162L
1,505 Elo+
Solo
Surtr
Surtr
Shepherd5962
Surtr
Level 159
God Stats
57W - 49L
1,509 SR
Queue Stats
680W - 675L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Workbenchh
Baron Samedi
Level 105
God Stats
6W - 2L
1,737 SR
Queue Stats
51W - 67L
1,488 Elo+
Party 1
Nut
Nut
thejantasy
Nut
Level 149
God Stats
28W - 31L
1,447 SR
Queue Stats
579W - 562L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 4 / 1
7,791
519
7,863
7,009
1,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 2 / 3
7,757
517
3,360
14,854
12,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
12
1 / 4 / 0
6,708
447
5,165
10,024
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
jotaMcL
Skadi
10
1 / 7 / 0
6,292
419
3,188
10,318
3,376
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 0
7,422
495
4,103
10,124
3,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dargheti
Jormungandr
15
4 / 0 / 2
9,219
615
7,449
9,234
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Molotov_Mistress
Persephone
12
2 / 2 / 3
7,986
532
3,854
5,615
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 0 / 1
8,909
594
8,652
7,349
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Workbenchh
Baron Samedi
11
3 / 2 / 7
7,491
499
5,783
9,420
7,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 5
8,380
559
8,957
9,545
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
19
19
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
4
1
0.88
L
1
2
3
1.25
W
Jormungandr
Dargheti
Jormungandr
4
0
2
5
W
Persephone
Molotov_Mistress
Persephone
2
2
3
1.75
L
Lancelot
1
4
0
0.25
W
8
0
1
8.5
W
Baron Samedi
Workbenchh
Baron Samedi
3
2
7
3.25
L
Skadi
jotaMcL
Skadi
1
7
0
0.14
W
2
2
5
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,679
Damage
34,695
52,329
Taken
41,163
26,189
Mitigated
26,035
12,020
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,863
3,784
0
2,282
7,009
1,884
2,237
558
6,451
0
55,341
L
3,360
352
0
1,781
14,854
12,185
297
1,936
12,918
17,524
0
W
Jormungandr
Dargheti
Jormungandr
7,449
2,969
0
3,284
9,234
9,502
555
0
9,234
57,633
2,615
W
Persephone
Molotov_Mistress
Persephone
3,854
129
110
1,652
5,615
1,598
172
291
5,266
39,341
1,207
L
Lancelot
5,165
733
0
2,530
10,024
5,194
0
5,358
4,666
0
39,090
W
8,652
3,608
0
2,828
7,349
3,833
958
938
6,411
1,657
68,573
W
Baron Samedi
Workbenchh
Baron Samedi
5,783
857
786
2,687
9,420
7,304
0
931
8,489
25,119
1,984
L
Skadi
jotaMcL
Skadi
3,188
913
129
1,276
10,318
3,376
15
5,386
4,932
0
29,684
W
8,957
6,413
0
4,251
9,545
3,798
508
1,602
7,943
0
58,814
L
4,103
1,548
54
3,968
10,124
3,550
0
3,892
6,232
0
63,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
41,985
363
Minions Killed
414
0
Camps Cleared
0
1,395,650
Distance Traveled
1,455,575
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,791
519
95
6
0
283,889
0
L
Bacchus
7,757
517
37
2
0
319,031
2
W
Jormungandr
9,219
615
103
7
0
277,119
0
W
Persephone
7,986
532
74
5
0
275,305
2
L
Lancelot
6,708
447
68
5
0
262,974
1
W
Surtr
8,909
594
108
7
0
351,339
0
W
Baron Samedi
7,491
499
31
2
0
280,761
3
L
Skadi
6,292
419
36
2
0
263,707
0
W
Nut
8,380
559
98
7
0
271,051
0
L
Cupid
7,422
495
127
8
0
266,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role