Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Pipox117
Xbalanque
Level 166
God Stats
2W - 3L
1,268 SR
Queue Stats
193W - 186L
1,486 Elo+
Solo
Geb
Geb
soloquo
Geb
Level 128
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 154
1,356 SR
1,495 Elo+

VS

Team Averages
Level 64
1,330 SR
1,191 Elo+
Izanami
Izanami
FireBeard1911
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,278 Elo+
Party 1
Hercules
Hercules
UnrlyTrooper
Hercules
Level 23
God Stats
0W - 7L
1,040 SR
Queue Stats
3W - 19L
1,053 Elo+
Party 1
Ao Kuang
Ao Kuang
x1EyedWilly69x
Ao Kuang
Level 83
God Stats
7W - 8L
1,450 SR
Queue Stats
20W - 44L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 11
9,296
930
10,107
3,250
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Pipox117
Xbalanque
16
7 / 0 / 11
9,742
974
11,411
5,279
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
15
6 / 2 / 12
9,097
910
8,484
9,214
5,884
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 5 / 0
6,534
653
2,903
8,695
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
UnrlyTrooper
Hercules
11
0 / 5 / 1
6,627
663
3,043
12,880
6,494
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
12
2 / 8 / 0
7,642
764
4,785
13,129
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
2
2
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
11
10.5
L
Izanami
0
5
0
0
W
Xbalanque
Pipox117
Xbalanque
7
0
11
12.5
L
Hercules
UnrlyTrooper
Hercules
0
5
1
0.1
W
Geb
6
2
12
6
L
Ao Kuang
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
10,731
17,743
Taken
34,704
8,931
Mitigated
12,928
3,927
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,107
4,283
0
1,950
3,250
1,103
181
812
2,438
31,786
76
L
Izanami
2,903
1,249
0
525
8,695
2,389
0
4,468
3,913
0
22,582
W
Xbalanque
Pipox117
Xbalanque
11,411
4,570
0
498
5,279
1,944
2,488
687
4,592
0
37,369
L
Hercules
UnrlyTrooper
Hercules
3,043
429
619
1,454
12,880
6,494
0
5,764
6,803
0
10,623
W
Geb
8,484
1,801
0
1,479
9,214
5,884
295
3,323
5,891
20,145
923
L
Ao Kuang
4,785
1,136
271
2,350
13,129
4,045
0
7,456
5,412
16,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
20,803
139
Minions Killed
61
0
Camps Cleared
0
552,577
Distance Traveled
452,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,296
930
51
5
0
184,202
0
L
Izanami
6,534
653
33
3
0
161,650
1
W
Xbalanque
9,742
974
59
6
0
177,139
0
L
Hercules
6,627
663
10
1
0
148,917
0
W
Geb
9,097
910
29
3
0
191,236
0
L
Ao Kuang
7,642
764
18
2
0
141,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role